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Discussion: Team Fortress 2 / Team Fortress 2 - Tactics & Map Discussion - Map Feedback: CTF_stronghold_b1 - Post any and all issues with the map here. Include likes and dislikes if you
  1. #1

    TheFeniX's Avatar

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    Map Feedback: CTF_stronghold_b1

    Post any and all issues with the map here. Include likes and dislikes if you are so inclined.

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  3. #2

    Exploding_Silver's Avatar

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    Re: Map Feedback: CTF_stronghold_b1

    I'm getting some weirdness on this map, 1 mysterious disconnect, 1 connection problem for 5 secs then play on, kinda of getting stuck next to group of trees if I try to run through them, some doorways to battlements feel too thin. I didnt play long enough to form an opinion if it should be in the rotation.

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  5. #3

    Sirusblk's Avatar

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    Re: Map Feedback: CTF_stronghold_b1

    I missed it tonight. I didn't have a chance earlier today due to school and as soon as I got home testing was over. I know I pulled for the map and I feel bad that I wasn't there.

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  7. #4

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    Re: Map Feedback: CTF_stronghold_b1

    When I played, there was an area you can get sort of stuck in if you fall off a bridge, you have to crouch jump out near the rock.

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  9. #5

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    Re: Map Feedback: CTF_stronghold_b1

    Quote Originally Posted by Zoopy_T View Post
    When I played, there was an area you can get sort of stuck in if you fall off a bridge, you have to crouch jump out near the rock.
    I was trying to figure out if this was a bug or a feature... i.e. don't fall off or you are "fish in a barrel" until you can climb out. I noticed you also can't walk all the way under the bridge when you are down there - you have to crouch walk.
    2 Legit 2 Quit

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  11. #6

    TheFeniX's Avatar

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    Re: Map Feedback: CTF_stronghold_b1

    Quote Originally Posted by Sirusblk View Post
    I missed it tonight. I didn't have a chance earlier today due to school and as soon as I got home testing was over. I know I pulled for the map and I feel bad that I wasn't there.
    No big deal. The map will end up being played again.

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  13. #7

    Daxx's Avatar

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    Re: Map Feedback: CTF_stronghold_b1

    Mapper needs to tone down his bloom light sources, other than that I like the map quite a bit. Good layout, chokepoints with alternates, and other than the issue in the middle that people have mentioned, not serious bugs I saw.
    I am the one, I am the zero, I am your low resolution hero.

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