![]() |


|
|||||||
| Team Fortress 2 - Tactics & Map Discussion Discussion about Team Fortress 2 tactics and maps. |
![]() |
|
|
Thread Tools |
|
|
#17 (permalink) |
![]() Join Date: Jul 2006
Location: Orange County
Age: 19
Posts: 1,111
|
Re: MC Hammer
I'd be happy to help Magna, if you need it of course. As for night time there's only one sky box that's dark enough and that's really sporting a twilight time at best.
Also I've started 2 maps of my own. My ultimate goal is to make a TC map as that requires a multitude of planning and gameplay thought.
__________________
|
|
|
|
| Sponsored links | |
|
|
|
|
|
#21 (permalink) |
![]() ![]() Join Date: Jan 2004
Location: Houston, TX
Age: 26
Posts: 4,478
|
Re: MC Hammer
Let me know if you want to test out any version of your map. I would assume it's not that large right now so it would be a fast DL. I can lock the server and give out the password here in the forums. This would be a "spit-balling" session, but the best way would be for players to write down their thoughts and spam MCs inbox.
Good Times......
__________________
|
|
|
|
| Sponsored links | |
|
|
|
|
|
#22 (permalink) |
![]() Join Date: May 2007
Posts: 1,957
|
Re: MC Hammer
I'll announce when I have something to playtest. I'm still doodling a few alternatives before I throw together the block-up. Basically, I know what I want three of the sections to look like, but one of them was lame, the other needs work, and there are a couple parts I haven't been inspired with yet. Also, I don't want it to work out too similarly to Grand Canyon which is very much my-style of map. Last time playing it, someone grouched about how there were too many routes, to which I grouched that too many were removed between v3 and v5 -- the dumbing down ticked me off.
I was turned down for the job I mentioned I was appying for ("not enough team-leadership experience." Which either means that, or he didn't like my watch.) so my free time will stay up over the next week, most likely.
__________________
![]() ![]()
|
|
|
|
|
|
#23 (permalink) |
![]() Join Date: May 2007
Posts: 1,957
|
Re: MC Hammer
Just to quell any expectations that I'd forgotten, I think I've finally doodled my way to smething workable and will probably start posting WIP shots again this weekend, and hopefully, will have a testable Alpha soon thereafter.
__________________
![]() ![]()
|
|
|
|
|
|
#25 (permalink) |
|
Join Date: Apr 2004
Age: 20
Posts: 1,665
|
Re: MC Hammer
AHHHHHHHHHHHHHHHHHHHHHHHHHHHHH!
-Zephyr
__________________
You were once like the newbie who needed a hand from above and TacticalGamer gave you it. You owe the newbie who comes after you that same outstretched hand from above on your honor as a Tactical Gamer. Tactics at TG come from trust and friendship, not meticulous detail and rigid discipline. Everyone should be assumed mature until proven otherwise. We are no clan. We are not a single game. We are mature, intelligent, and cooperative individuals. We are TacticalGamer, a community above and beyond its name. |
|
|
|
| Sponsored links | |
|
|
|
|
|
#28 (permalink) |
![]() Join Date: May 2007
Posts: 1,957
|
Re: MC Hammer
I haven't un-friended anyone to my knowledge.
I should take another shot at this. Unfortunately, I need to make a new design. I keep coming up with things that just don't map out as well as I imagine they will.
__________________
![]() ![]()
|
|
|
|
| Sponsored links | |
|
|
|
![]() |
| Bookmarks |
| Currently Active Users Viewing This Thread: 1 (0 members and 1 guests) | |
| Thread Tools | |
|
|

