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Team Fortress 2 - Tactics & Map Discussion Discussion about Team Fortress 2 tactics and maps.

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Old 01-05-2008, 11:03 PM   #16 (permalink)


 
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Re: MC Hammer

Hey, looking good, Magna!
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Old 01-07-2008, 04:43 AM   #17 (permalink)
 
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Re: MC Hammer

I'd be happy to help Magna, if you need it of course. As for night time there's only one sky box that's dark enough and that's really sporting a twilight time at best.

Also I've started 2 maps of my own. My ultimate goal is to make a TC map as that requires a multitude of planning and gameplay thought.
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Old 01-07-2008, 11:32 AM   #18 (permalink)
 
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Re: MC Hammer

You say that as if I can't make my own skybox. I'm using the sorta-dark one as a stand-in for the time but it will be replaced.
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Old 01-09-2008, 04:01 AM   #19 (permalink)
 
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Re: MC Hammer

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Originally Posted by MagnaCentipede View Post
You say that as if I can't make my own skybox. I'm using the sorta-dark one as a stand-in for the time but it will be replaced.
Ah, see making skybox's of my own is way beyond my skill... forgive my ignorance
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Old 01-09-2008, 07:20 AM   #20 (permalink)
 
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Re: MC Hammer

No progress lately, been distracted, and also, I tried out my idea for the center and I didn't like it much so I'm drawing up some new stuff on scrap paper when I get ideas.
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Old 01-10-2008, 10:50 AM   #21 (permalink)

 
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Re: MC Hammer

Let me know if you want to test out any version of your map. I would assume it's not that large right now so it would be a fast DL. I can lock the server and give out the password here in the forums. This would be a "spit-balling" session, but the best way would be for players to write down their thoughts and spam MCs inbox.

Good Times......
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Old 01-10-2008, 12:29 PM   #22 (permalink)
 
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Re: MC Hammer

I'll announce when I have something to playtest. I'm still doodling a few alternatives before I throw together the block-up. Basically, I know what I want three of the sections to look like, but one of them was lame, the other needs work, and there are a couple parts I haven't been inspired with yet. Also, I don't want it to work out too similarly to Grand Canyon which is very much my-style of map. Last time playing it, someone grouched about how there were too many routes, to which I grouched that too many were removed between v3 and v5 -- the dumbing down ticked me off.

I was turned down for the job I mentioned I was appying for ("not enough team-leadership experience." Which either means that, or he didn't like my watch.) so my free time will stay up over the next week, most likely.
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Old 01-16-2008, 02:07 AM   #23 (permalink)
 
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Re: MC Hammer

Just to quell any expectations that I'd forgotten, I think I've finally doodled my way to smething workable and will probably start posting WIP shots again this weekend, and hopefully, will have a testable Alpha soon thereafter.
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Old 01-19-2008, 08:56 PM   #24 (permalink)
 
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Re: MC Hammer



Forget night-time skybox. Catsbox sky for the win.
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Old 01-19-2008, 09:00 PM   #25 (permalink)
 
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Re: MC Hammer

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Originally Posted by MagnaCentipede View Post


Forget night-time skybox. Catsbox sky for the win.
AHHHHHHHHHHHHHHHHHHHHHHHHHHHHH!

-Zephyr
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Old 01-20-2008, 03:30 AM   #26 (permalink)

 
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Re: MC Hammer

That... is pretty damn freaky.
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Old 02-04-2008, 11:40 PM   #27 (permalink)
 
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Re: MC Hammer

Lookin' sharp magna!

BTW, I never see you on my friends list anymore. What the heck mate? Did you unfriend me?

For shame.

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Old 02-05-2008, 12:16 AM   #28 (permalink)
 
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Re: MC Hammer

I haven't un-friended anyone to my knowledge.


I should take another shot at this. Unfortunately, I need to make a new design. I keep coming up with things that just don't map out as well as I imagine they will.
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