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| Team Fortress 2 - Tactics & Map Discussion Discussion about Team Fortress 2 tactics and maps. |
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#4 (permalink) |
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Join Date: Jan 2008
Posts: 516
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Re: Canyon
It feels like too big of a map (length-wise). Scouts seem like the best choice for the map and you could probably have an uber ready from just walking a heavy to the 4th control point, which makes setting up a sentry semi-worthless. I do feel that besides that the map's layout is fine and keeping a lookout for an updated version is definitely good.
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#5 (permalink) |
![]() Join Date: May 2007
Posts: 1,957
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Re: Canyon
Scouts are just barely playable on Grand Canyon after the mid cap. Demo and Heavy are huge, and snipers actually have targets other than other snipers.
The updates suck; the previous version of the map (the one I played and reccommended) had somewhat better pathing. Apparently babies went BAWWWWWWWW and the mapper dumbed it down by removing some access paths. (One or two were added which was good, though.)
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#6 (permalink) | |
![]() Join Date: Jul 2006
Location: Orange County
Age: 19
Posts: 1,111
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Re: Canyon
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