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Discussion: Team Fortress 2 / Team Fortress 2 - Tactics & Map Discussion - Map: cp_desertfortress - See: http://www.fpsbanana.com/maps/42802 Any comments, I think this would be a good addition to the server
  1. #1
    Avs
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    Map: cp_desertfortress

    See: http://www.fpsbanana.com/maps/42802

    Any comments, I think this would be a good addition to the server as we have a lot more CTF custom maps than CP maps.

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  3. #2

    Fish #641's Avatar

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    Re: Map: cp_desertfortress

    I'm too lazy to download it myself, but by the screenshots and whatnot, it looks like a solid map. I would definitely be interested in playtesting it, so send me a steam PM.

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  5. #3

    TheFeniX's Avatar

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    Re: Map: cp_desertfortress

    Worth a look. I'll see about getting it on the server for testing.

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  7. #4

    Sharpfilly's Avatar

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    Re: Map: cp_desertfortress

    I played this map on another server and thought it was a very solid map and had fun playing on it (even while we were losing). It's a rather compact map, so you can get where you need to go quickly and it's very symmetrical.

    -Snipers can be nice and safe in their base and pick people off on point B because it's open, while point A is inside a building. Whether that's a pro or con for you really depends.
    -Scouts can run circles around this map because it's compact, but I'd say you need a balance of offense and defense, especially defending the cp in your base. But I wonder if you could honestly dominate if you did a Scout rush...
    -Soldiers and Demos can get on top of the middle building, which sucks for anyone else below them.
    -There are a lot of great places for sentries.
    -Compact means good for Pyros, of course.

    There's my 2 cents. It'd be interesting to play on the TG server, especially with the longer respawn rates. I like longer respawn rates because it takes care of the problem where you feel like you JUST killed that dude... but that's another story.

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  9. #5

    Fish #641's Avatar

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    Re: Map: cp_desertfortress

    Engineers are totally important in this map! I actually feel like pyros are surprisingly not useful, as there isn't a lot of ways to flank, but then again, they're really good at taking out scouts. I really enjoy this map, 3 thumbs up!

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  11. #6

    Zephyr's Avatar

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    Re: Map: cp_desertfortress

    This is one of my favorite maps! I'll be on tonight and tomorrow and you can bet this will be on a few mapvotes.

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