Thread: Map: ctf_impact
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02-03-2008 07:11 PM #1
- Join Date
- Jan 2006
- Posts
- 1,084
Map: ctf_impact
Another decent CTF map, better than most CTF maps I've seen and offers a unique aspect of breakable glass to shortcut into the intel room.
http://www.fpsbanana.com/maps/43801
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02-03-2008 07:20 PM #2
Re: Map: ctf_impact
Hard intel room to defend as there are so many different ways to get in. Often, defense on that map turns out to be containment of the intel rather than preventing a defensive breech.
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02-03-2008 08:08 PM #3
Re: Map: ctf_impact
It's not a bad map, it just didn't blow anyone away. I've noticed it's up to Final release. I'll look into updating the copy on the server.
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02-03-2008 08:12 PM #4
Re: Map: ctf_impact
Yea, I've played this map, and it's quite enjoyable. Definitely add it to the possible maps to play, but I don't think it's a necessary addition to the cycle yet.
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02-03-2008 08:55 PM #5
Re: Map: ctf_impact
I haven't played this one yet, but I'm always down for more CTF maps.
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Doc-in-training
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02-03-2008 09:24 PM #6
Re: Map: ctf_impact
I have really enjoyed this map on a previous version, it has my vote
It's not what you know,
It's not who you know,
It's what you know about who you know.
[TG]BlackBart / [TG]FatalCure
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02-11-2008 10:38 PM #7
- Join Date
- Dec 2007
- Posts
- 2
Re: Map: ctf_impact
I've updated this map. You can find Impact2 on my site at vilepickle.com/maps.php
I can't post URLs yet
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