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Team Fortress 2 - Tactics & Map Discussion Discussion about Team Fortress 2 tactics and maps.

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Old 02-17-2008, 01:16 PM   #1 (permalink)
 
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Badlands Exploit

Much like with Gravel Pit, Engineers can get under the map and build guns.

Good Citizens report any such shenanigans so we can kick offenders.
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Old 02-17-2008, 02:13 PM   #2 (permalink)
 
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Re: Badlands Exploit

/looking forward to new Team Roomba video
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Old 02-17-2008, 02:53 PM   #3 (permalink)
 
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Re: Badlands Exploit

What was funny is the first guy I saw go down there was such a genius that he didn't put his dispenser up first.

clickclickclickclickclickclickclickclickclickclick clickclickclickclickclickclickclickclickclick
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Old 02-18-2008, 11:20 AM   #4 (permalink)

 
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Re: Badlands Exploit

I thought about putting badlands into the rotation, but I thought against it due to a number of issues. This being one of them. Don't load badlands unless we have an admin present to police the server.
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Old 02-18-2008, 03:01 PM   #5 (permalink)
 
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Re: Badlands Exploit

There is a homebrew patch for it, nicknamed the Big Ugly Barrel fix, that puts a couple Big Ugly Barrels where an engi must stand to drop the first teleporter exit. Could just add that.
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