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Old 04-19-2008, 02:33 AM   #1 (permalink)
 
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Map Talk

Just wondering if Im alone in my opinion that Impact is a map that usually ends up empting the server. I also think Well does the same. Could we do another map vote to see what people want on the rotation. I like dustbowl, mach4, gravelpit, granery, labor, warhawk, hydro. I just feel Well is such a long map that it feels slow. Impact is just plain borring.
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Old 04-19-2008, 02:49 AM   #2 (permalink)

 
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Re: Map Talk

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Originally Posted by ROCKS View Post
Just wondering if Im alone in my opinion that Impact is a map that usually ends up empting the server. I also think Well does the same. Could we do another map vote to see what people want on the rotation. I like dustbowl, mach4, gravelpit, granery, labor, warhawk, hydro. I just feel Well is such a long map that it feels slow. Impact is just plain borring.
Impact and Well are also not my favorite and often bring criticism from others. We do have many other maps that can be tested and played when players ask. Never hesitate to ask an admin present to change the map. If there is enough interest, usually that is not a problem.
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Old 04-19-2008, 03:47 AM   #3 (permalink)
 
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Re: Map Talk

Impact is poison. We should be rid of it.
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Old 04-19-2008, 07:53 AM   #4 (permalink)
 
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Re: Map Talk

Now just the other day people (on the server) stated that they enjoyed impact over 2fort...others said that they did not mind impact. As Chewy said, if you don't like the map you can do two things to ease your pain. 1. Ask for a map vote. 2. Ask and Admin to change the map to something else.

ROCKS throw out some suggestions of maps you wold rather play besides warhawk...

B
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Old 04-19-2008, 12:38 PM   #5 (permalink)
 
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Re: Map Talk

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Originally Posted by Bc2ID View Post
ROCKS throw out some suggestions of maps you wold rather play besides warhawk...

B
In the original post i stated 7 maps that i think are great but i think that it should be a group vote
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Old 04-19-2008, 03:36 PM   #6 (permalink)
 
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Re: Map Talk

I don't see anything fundamentally wrong with impact; all classes are necessary for a team to win and there are many different strategies with it, but if people are leaving because they don't like impact (much like me with Well), then I would move to take it out of the rotation and put it into the plain map list.
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Old 04-19-2008, 03:47 PM   #7 (permalink)
 
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Re: Map Talk

Spade thinks we should add CP_SMBCastle.
It's fun and new, and CRAZY!!!

http://forums.mapcore.net/viewtopic.php?f=25&t=10499
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Old 04-19-2008, 03:53 PM   #8 (permalink)
 
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Re: Map Talk

SMBCastle2 is what...Fish...thinks Spade means. Why are we using third person?
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Old 04-19-2008, 06:29 PM   #9 (permalink)
 
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Re: Map Talk

I think impact would be tolerable if it was a full squad on both sides but that never seems to be the case.
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Old 04-19-2008, 08:14 PM   #10 (permalink)
 
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Re: Map Talk

To be honest, impact is really lame. (in my opinion)It gets worse both with more players and with less. SMBCastle2 would be a great map to at least try. All the same, adding a new map like SMBCastle or even the keeping of Impact would require someone to convince players that it is worth downloading.
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Old 04-19-2008, 11:46 PM   #11 (permalink)

 
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Re: Map Talk

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Originally Posted by SpadeTF2 View Post
Spade thinks we should add CP_SMBCastle.
It's fun and new, and CRAZY!!!

http://forums.mapcore.net/viewtopic.php?f=25&t=10499
Well let the devilish GO know and let's try that puppy out!
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