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| Team Fortress 2 - Tactics & Map Discussion Discussion about Team Fortress 2 tactics and maps. |
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#1 (permalink) |
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Join Date: Dec 2007
Posts: 181
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Map Talk
Just wondering if Im alone in my opinion that Impact is a map that usually ends up empting the server. I also think Well does the same. Could we do another map vote to see what people want on the rotation. I like dustbowl, mach4, gravelpit, granery, labor, warhawk, hydro. I just feel Well is such a long map that it feels slow. Impact is just plain borring.
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#2 (permalink) | |
![]() ![]() Join Date: Jan 2006
Location: Oak Creek, WI
Age: 24
Posts: 1,565
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Re: Map Talk
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#4 (permalink) |
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Join Date: Mar 2007
Location: In the shed fixing my lawnmower!
Posts: 1,879
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Re: Map Talk
Now just the other day people (on the server) stated that they enjoyed impact over 2fort...others said that they did not mind impact. As Chewy said, if you don't like the map you can do two things to ease your pain. 1. Ask for a map vote. 2. Ask and Admin to change the map to something else.
ROCKS throw out some suggestions of maps you wold rather play besides warhawk... B
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"Don't tell people how to do things, tell them what to do and let them surprise you with their results." Gen. George Patton
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#6 (permalink) |
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Join Date: Jan 2008
Posts: 488
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Re: Map Talk
I don't see anything fundamentally wrong with impact; all classes are necessary for a team to win and there are many different strategies with it, but if people are leaving because they don't like impact (much like me with Well), then I would move to take it out of the rotation and put it into the plain map list.
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#7 (permalink) |
![]() Join Date: Jan 2008
Location: Vancouver
Posts: 50
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Re: Map Talk
Spade thinks we should add CP_SMBCastle.
![]() It's fun and new, and CRAZY!!! http://forums.mapcore.net/viewtopic.php?f=25&t=10499
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--=--=--=--=--=--=--=--=-- I can eat a rubix cube and poop it solved. |
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#10 (permalink) |
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Join Date: Apr 2008
Location: Denver
Posts: 45
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Re: Map Talk
To be honest, impact is really lame. (in my opinion)It gets worse both with more players and with less. SMBCastle2 would be a great map to at least try. All the same, adding a new map like SMBCastle or even the keeping of Impact would require someone to convince players that it is worth downloading.
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Give a man a fish, and he'll eat for a day. Give a fish a man, and he'll eat for weeks! |
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#11 (permalink) | |
![]() ![]() Join Date: Jan 2006
Location: Oak Creek, WI
Age: 24
Posts: 1,565
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Re: Map Talk
Quote:
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