Welcome to Tactical Gamer

+ Reply to Thread
Page 2 of 2 FirstFirst 12
Results 16 to 26 of 26
Discussion: Team Fortress 2 / Team Fortress 2 - Tactics & Map Discussion - Map Discussion: pl_goldrush - My only complaint is that the cart moves too fast with one person beside it
  1. #16

    Headshot Yoshi's Avatar

    Join Date
    May 2008
    Posts
    187

    Re: Map Discussion: pl_goldrush

    My only complaint is that the cart moves too fast with one person beside it and doesn't move back fast enough when blu's not pushing. I'm talking about a very minor tweak here though. It's sided to the offense slightly, but we've defended it before on first stage.

    Defensive engies are surprisingly not very useful I've noticed, theres so many ways to flank their turrets unless their team is helping to defend their turret, so probably one or two defensive engies are actually useful, anymore than that and its not very useful.

  2.  
  3. #17

    Fish #641's Avatar

    Join Date
    Jan 2008
    Posts
    522

    Re: Map Discussion: pl_goldrush

    As long as the defensive team is putting pressure on the attackers, it makes it more difficult to edge the SG's, allowing for a stronger defense.

  4.  
  5. #18

    Headshot Yoshi's Avatar

    Join Date
    May 2008
    Posts
    187

    Re: Map Discussion: pl_goldrush

    On most maps though its easy to make SGs that cover the objective or cover almost/all paths to the objective. In goldrush theres about 3 different paths in almost every area making it easy to flank SGs from many angles.

  6.  

     
  7. #19

    Chewy's Avatar

    Join Date
    Jan 2006
    Location
    Oak Creek, WI
    Age
    27
    Posts
    1,575

    Re: Map Discussion: pl_goldrush

    Quote Originally Posted by Headshot Yoshi View Post
    ...theres so many ways to flank their turrets unless their team is helping to defend their turret...
    I'm NOT the only one that calls them that. If I call them that in game, people ignore me. Possibly because the general IQ is below Yoshi and me...

  8.  
  9. #20


    Skud's Avatar

    Join Date
    Apr 2007
    Location
    NY
    Age
    21
    Posts
    8,044
    Blog Entries
    15

    Re: Map Discussion: pl_goldrush

    No, it's a turret.

  10.  
  11. #21

    MagnaCentipede's Avatar

    Join Date
    May 2007
    Posts
    2,015

    Re: Map Discussion: pl_goldrush

    It's a torrent gun.

    It fires a mixture of 99.9% piracy and 0.01% linux distro at you.

  12.  

     
  13. #22

    Headshot Yoshi's Avatar

    Join Date
    May 2008
    Posts
    187

    Re: Map Discussion: pl_goldrush

    Quote Originally Posted by Chewy View Post
    I'm NOT the only one that calls them that. If I call them that in game, people ignore me. Possibly because the general IQ is below Yoshi and me...
    Sentry gun, turret, they're both the same to me.

  14.  
  15. #23

    Chewy's Avatar

    Join Date
    Jan 2006
    Location
    Oak Creek, WI
    Age
    27
    Posts
    1,575

    Re: Map Discussion: pl_goldrush

    Quote Originally Posted by Headshot Yoshi View Post
    Sentry gun, turret, they're both the same to me.
    As well me, but people just get silly when I call it a turret. I love the people who call them "turrents". lol

  16.  
  17. #24


    Join Date
    Oct 2006
    Location
    Texas
    Age
    27
    Posts
    206

    Re: Map Discussion: pl_goldrush

    Quote Originally Posted by Headshot Yoshi View Post
    My only complaint is that the cart moves too fast with one person beside it
    I love how scouts make it move at twice speed. I always go scout at the beginning if I'm blu because the red team frequently shoots at the blu members that are shooting at them, and ignore the scout that is moving the objective at double speed. However, I never get ignored if the blu team got creamed at the start.
    - Drake_Anra

  18.  

     
  19. #25

    Headshot Yoshi's Avatar

    Join Date
    May 2008
    Posts
    187

    Re: Map Discussion: pl_goldrush

    Quote Originally Posted by nhammen View Post
    I love how scouts make it move at twice speed. I always go scout at the beginning if I'm blu because the red team frequently shoots at the blu members that are shooting at them, and ignore the scout that is moving the objective at double speed. However, I never get ignored if the blu team got creamed at the start.
    Honestly I haven't noticed a huge cart speed difference with the scout. It moves pretty fast with just one person, but more doesn't make too much of a difference.

  20.  
  21. #26

    MagnaCentipede's Avatar

    Join Date
    May 2007
    Posts
    2,015

    Re: Map Discussion: pl_goldrush

    Making a bold assumption from what I've seen, capture rate is 2ⁿT(2ⁿ⁻¹–1)⁻¹ where T is the capture time an ⁿ is the number of capture credit you have, number of people plus the number of Scouts.

  22.  

Thread Information

Users Browsing this Thread

There are currently 1 users browsing this thread. (0 members and 1 guests)

Bookmarks

Posting Permissions

  • You may not post new threads
  • You may not post replies
  • You may not post attachments
  • You may not edit your posts


  
 

Back to top