-
09-25-2008, 11:12 PM #1
ctf_aerospace
I decided to start my own thread, for my own map!
Meet ctf_aerospace!
This is my first map released and I hope you guys like it, for I have put my heart and soul into it, and even though it has a few problems, It's a lot of fun to play on and looks amazing.
Aerospace is a medium sized CTF map that is less likely to end in stalemates and turtling than 2fort, but concize and confined enough as not to be a scout fest as ctf_well. Play and judge for yourself!
Here are a few screenies for your viewing pleasure:






You can check more screenies and some more info at these links:
My portfolio -> Arhurt's level design
Photobucket map gallery -> Arhurt/ctf_aerospace - Page 1 - Photobucket - Video and Image Hosting
Development thread -> [WIP] ctf_Aerospace - TF2Maps.net Forums
And you can download the map from these two mirrors:
TF2Maps.net Forums - Map Downloads - ctf_aerospace_b1
FPSBANANA > Maps > TF2 > Capture the Flag > ctf_aerospace_b1
Thanks a lot for the read, I hope you download and have fun with it. I certainly had a lot of fun making it.
If you guys think it's worth of being uploaded to the server I'd be more than happy with it, being in map rotation would be simply terrific!
Any suggestions, compliments and criticizm is welcome. Help me make Beta 2 flawless!-- Arhurt
"Lo! There do I see my father
Lo! There do I see my mother and my sisters and my brothers
Lo! There do I see the line of my people back to the beginning
Lo! They do call to me
They bid me take my place among them
In the halls of Valhalla
Where the brave may live forever"
-
09-26-2008, 03:32 PM #2
Re: ctf_aerospace
Sweet Jeebus, man. That is incredible. I love how you got the whole BLU = industrial, RED = Farm/Outdoor-sie thing right. Awesome job, I believe Magna has it on the server, and one of these nights I'll get it on and have everyone give it a try! Thanks for the amazing contribution!
EDIT: I also expect this to be the next community map for whatever update is next.
I am officially requiring you to submit it.
Young Man approached the black monolith that emitted a faint glow and humming noise, and it became clear to him that he should fire not where the alien ship is, but where it is going to be. -Magna Centipede

-
10-18-2008, 12:59 AM #3
Re: ctf_aerospace
Meet ctf_aerospace beta 2!
Hey guys I have just released the latest version of my map and I hope you guys like it, it has a range of improvements from the last version and plays much better with fewer people now.
The most noticeable change is the size of the map. After getting your feedback I decided to cut back the size of it and the game should flow much better now.
Better than words I'll leave here a few screenies for your viewing pleasure:

You can check more screenies and some more info at these links:
My portfolio (updated!) -> Arhurt's level design
Photobucket map gallery (tons of pictures from all versions) -> Arhurt/ctf_aerospace - Page 1 - Photobucket - Video and Image Hosting
Development thread (as much detail as you can get)-> [WIP] ctf_Aerospace - TF2Maps.net Forums
Here's a changelog:
- Significantly reduced the map size to keep the gameplay focused.
- Changed the small medkit on top of Red hangar to a medium one, balancing out with the blue side.
- Better lightning around the hangar and intelligence room.
- Moved the intelligence room wall lamps below the large window so that a scout can easily double-jump from the railings out to the roof from inside (a second way out the intel room).
- Removed the medium medkits in the cave (only the large ammo and large health remain)
And you can download the map from these two mirrors:
TF2Maps.net Forums - ctf_aerospace_b2
FPSBANANA - ctf_aerospace_b2
Thanks a lot for the read, I hope you download and have fun with it. I certainly had a lot of fun making it.
If you guys think it's worth of being uploaded to the server I'd be more than happy with it, being in map rotation would be simply terrific!
Any suggestions, compliments and criticizm is welcome.-- Arhurt
"Lo! There do I see my father
Lo! There do I see my mother and my sisters and my brothers
Lo! There do I see the line of my people back to the beginning
Lo! They do call to me
They bid me take my place among them
In the halls of Valhalla
Where the brave may live forever"
-
10-19-2008, 11:16 AM #4
Re: ctf_aerospace
Hi guys!
Could I ask you a little favor?
Over at the Steam forums a buddy of mine has started a thread asking Valve if we could have one more community map release this year.
If you judge my map worth it, could you drop by the vote page and vote for it?
Here's the vote page link: Community Map Vote
And here's the thread discussion: Community Map push
Thanks a lot!-- Arhurt
"Lo! There do I see my father
Lo! There do I see my mother and my sisters and my brothers
Lo! There do I see the line of my people back to the beginning
Lo! They do call to me
They bid me take my place among them
In the halls of Valhalla
Where the brave may live forever"
-
10-19-2008, 08:31 PM #5
Re: ctf_aerospace
Thanks guys!
I've made a walktrough/tips&tricks PDF document about my map esplaining some of the backstory for it as well as the best strategies players have found. It's very cool check it out!
You can download it here: Aerospace strategy report-- Arhurt
"Lo! There do I see my father
Lo! There do I see my mother and my sisters and my brothers
Lo! There do I see the line of my people back to the beginning
Lo! They do call to me
They bid me take my place among them
In the halls of Valhalla
Where the brave may live forever"
-
10-24-2008, 01:39 AM #6
Re: ctf_aerospace
Meet ctf_aerospace beta 3!
I have just released the latest version of my map and I hope you guys like the changes. This time most of the bugs you guys found where fixed and there are also some other improvements. Check the changelog below for a list of changes:
- Removed the collision for the hangar cables holding the platforms
- Added various pick-ups around the map according to the following list:
---- Large Ammo crate on the raised platform in the cave
---- Medium Ammo and Health pack on the back of each base
---- Small Ammo and Health pack in the middle of the wooden walkway in front of the cave entrance
---- Added a medium ammo pack in front of the tires outside the hangar
---- Upgraded the small ammo pack on top of the hangars to a medium one
- Added playerclips to the edge of the cave pits to prevent "sliding" in the pits of death
- Added playerclips to the crystal areas in the base to prevent getting stuck
- Completely reworked the inside of the hangar so that it's less cluttered and confusing
- Added the waterfall sounds (I removed them by accident)
- Added playerclips to all stairs to prevent bumping
- Added a nobuild area to the waterfall platform
- Raised the stalagmites so you don't bump your head on them
- Made the rocks on top of the blue hangar solid
- Fixed the Red base skywalking
- Tweaked the redbaron model to improve performance
- Fixed the place behind the waterfall where a player could get stuck
- Fixed the place by the trees where a player could get stuck
- Added unbreakable glass to the last window of the side top row on the intel room
- Miscellaneous graphics fixes and improvements
And you can download the map from these two mirrors:
TF2Maps.net Forums - ctf_aerospace_b3
FPSBANANA - ctf_aerospace_b3
If you are not familiar with my map:
You can check more screenies and some more info at these links:
My portfolio (updated!) -> Arhurt's level design
Photobucket map gallery (tons of pictures from all versions) -> Arhurt/ctf_aerospace - Page 1 - Photobucket - Video and Image Hosting
Development thread (as much detail as you can get)-> [WIP] ctf_Aerospace - TF2Maps.net Forums
Don't forget to check out the walktrough/tips&tricks PDF document about the map, explaining some of the backstory for it as well as the best strategies players have found. It's very cool check it out! You can download it here: Aerospace strategy report
As usual, if you would put it on the server it would be awesome!
Any suggestions, compliments and criticizm is welcome.-- Arhurt
"Lo! There do I see my father
Lo! There do I see my mother and my sisters and my brothers
Lo! There do I see the line of my people back to the beginning
Lo! They do call to me
They bid me take my place among them
In the halls of Valhalla
Where the brave may live forever"
-
12-13-2008, 12:34 AM #7
Re: ctf_aerospace





Time for an update!
Beta 4 is out! get it here:
http://www.fpsbanana.com/maps/73575
http://forums.tf2maps.net/downloads.php?do=file&id=376
And here's the list of changes:
- Added a small building to the side of each hangar with ammo and health.
- Closed off the path closest to the cliffside by the hangar yard forcing enemies to come by the front of it.
- Created a small alcove for engineers in front of the Hangar with a Full ammo pack and cover to set up sentries outside.
- Added a large ramp in front of the hangars to create more varied height gameplay in that area and provide more options for entering the hangar.
- Added a narrow ramp from the lowest bridge across the chasm to it's roof so players have the option of going up the three paths there as well as going down.
- Added cover behind the billboards atop the shacks.
- Added a set of wood planks to the walkways across the chasm to help players manevour without jumping and falling down.
- Added a small healthkit to the top of the main hangar to help the flying demoman for the great damage they take upon landing.
- Added a set of props to the side of the spawn exit so that enemies will be less hidden when spawncamping.
- Moved the planes inside the hangar so that there is more space for engies to place their teleport entrances hidden from enemies.
- Bug fix: Neither the intel or Stickybombs will be able to hide behind the cliff rocks. The bombs will bounce off and stick to the ground until I find a better fix.
- Bug fix: Players no more die instantly after falling down from the bridge in the chasm. It's still a deathpit, but there is a chance for a lucky double or rocket-jump.
- Minor improvements to graphics all around and minor optmization.
Take a look and tell me what you guys think!-- Arhurt
"Lo! There do I see my father
Lo! There do I see my mother and my sisters and my brothers
Lo! There do I see the line of my people back to the beginning
Lo! They do call to me
They bid me take my place among them
In the halls of Valhalla
Where the brave may live forever"
Thread Information
Users Browsing this Thread
There are currently 1 users browsing this thread. (0 members and 1 guests)



Reply With Quote

Bookmarks