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Old 10-22-2007, 08:36 PM   #1 (permalink)
 
Evo<^|SiNz|^>'s Avatar
 
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Racing with DualShock analog sticks

Hey guys...

I'm playing around with the demo of rFactor, and I have a question. Does anyone use an analog joystick/gamepad? I'm having a bit of trouble properly calibrating the analog sticks. It inputs just fine, but I find that exact movement on the stick translates to steering wheel movement. Now, you can adjust digital input for steering (if I were using the D-pad or Keyboard, this would be useful), but I don't see a way to adjust the rate at which the in-game steering wheel responds to analog stick input. The X-axis sensitivity seems to have absolutely no effect on this. It's making the formula car undrivable, because even the smallest correction on the stick translates to a snap of the steering wheel, sending the car spinning.

I don't plan on getting a wheel. I'm too strapped for cash, and I don't have a whole lot of room in my office for a peripheral like that. Should I just switch to the D-pad, or is there a way around this?
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Old 10-22-2007, 10:10 PM   #2 (permalink)
 
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Re: Racing with DualShock analog sticks

I don't know what to suggest Evo. Pretty much all of us use wheels for the level of control. I think a gamepad, in any configuration, is going to be a handicap.
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Old 10-26-2007, 10:05 AM   #3 (permalink)

 
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Re: Racing with DualShock analog sticks

Analog gamepad is a decent stop-gap measure when you have absolutely no other choice, Evo... but it's not something you should bother depending upon.

When you're able to, drop the $100 and pick up a Logitech MOMO Racing Wheel. It's completely worth it, and a good step into the larger world of sim-racing.
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