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| TG Racing League (TGRL) Tactical Gamer Club Racing Leage Discussion |
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#1 (permalink) |
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Join Date: May 2006
Location: Alexandria, VA
Age: 27
Posts: 1,161
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Racing with DualShock analog sticks
Hey guys...
I'm playing around with the demo of rFactor, and I have a question. Does anyone use an analog joystick/gamepad? I'm having a bit of trouble properly calibrating the analog sticks. It inputs just fine, but I find that exact movement on the stick translates to steering wheel movement. Now, you can adjust digital input for steering (if I were using the D-pad or Keyboard, this would be useful), but I don't see a way to adjust the rate at which the in-game steering wheel responds to analog stick input. The X-axis sensitivity seems to have absolutely no effect on this. It's making the formula car undrivable, because even the smallest correction on the stick translates to a snap of the steering wheel, sending the car spinning. I don't plan on getting a wheel. I'm too strapped for cash, and I don't have a whole lot of room in my office for a peripheral like that. Should I just switch to the D-pad, or is there a way around this? |
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#2 (permalink) |
![]() Join Date: Jan 2004
Location: Ithaca NY
Age: 37
Posts: 1,703
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Re: Racing with DualShock analog sticks
I don't know what to suggest Evo. Pretty much all of us use wheels for the level of control. I think a gamepad, in any configuration, is going to be a handicap.
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#3 (permalink) |
![]() ![]() Join Date: Nov 2006
Location: Colorado Springs, CO
Posts: 1,056
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Re: Racing with DualShock analog sticks
Analog gamepad is a decent stop-gap measure when you have absolutely no other choice, Evo... but it's not something you should bother depending upon.
When you're able to, drop the $100 and pick up a Logitech MOMO Racing Wheel. It's completely worth it, and a good step into the larger world of sim-racing. |
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