Arma Creating custom missions
From Tactical Wiki
The Armed Assault Mod & Mission Development Team has created their own custom content that stays true to the spirit of Tactical Gamer. We are always looking for people willing to take on the challenge of creating missions for Tactical Gamer.
In ArmA there are several key components to the creation of any mission:
Mission.sqm That is the file that you create in the editor, inside your game. This is the main file where everything from unit placements to the way the game is played.
Description.ext This file tells the game some of the basic parameters of how to run. Some of the things included in this are whether or not to allow for respawns or even more complicated things like choosing the weather and time of day.
Briefing.html As the name suggests this is a html document that tell the game what to display as far as introduction to what the mission is. This document allows creators to set objectives and notes on what they are trying to accomplish
Scripts (.sqs & .sqf) These functions allow creator’s mission do unique things. The script is vital when you want to perform more complicated functions than what is in the basic game editor. A script can do things such as custom weapons load outs, enhance AI functionality, and vehicle respawning.
