Natural Selection
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Natural Selection blends first-person combat with real-time strategy. It features intense 'marines vs. aliens' teamplay, where one marine can become Commander. The Commander plays from a top-down perspective and leads live players.
The aliens can evolve upgrades like "Cloaking" and "Scent of Fear", and can change lifeforms to run on walls, fly, and even devour marines whole.
NS has atmospheric indoor sci-fi environments full of steam and smoke, and features custom orchestral music from the award-winning Jeremy Soule.
It is a freely-available Half-life modification, and since its release in October of 2002, has had over 2 million downloads, and has 10,000 unique players every day.
--naturalselection.com
Contents |
[edit] TGNS Official Information
- NS Admins: The people to contact for NS questions, rules, or disputes.
- TGNS Commands: Custom commands for use on the server.
- TGNS Rules: Important rules for the NS server.
- TGNS Plugins: A rundown of the custom modifications implemented on our server.
- TGNS Registration: how to properly register your SteamID with TGNS
[edit] TGNS Community Information
The following is the knowledgebase for the TGNS community:
[edit] NS Server Community Rules/Practices
- Captains Games
- Reserved Slots
- Pseudo-reserved Slots
- Point system
- Rules
[edit] NS Client Customization
[edit] NS Tactics and Strategies
The following is a list of articles written either by the Tactical Gamer community, or contributed to the Tactical Gamer Community (Rule 1). This knowledge base is intended to educate, and it is expected to grow internally (Rule 2).
[edit] Rules:
- No external articles may be published without the authors permission.
- Each article may be edited in order for additional information to be contributed to the article.
- Commanding Tips
- Commanding in Natural Selection (RouterBox)
- Electrification
- Scripting
- Onos for Dummies
- Movement Rushes
- Marine Tips
- Blocking Fades
- Gorge of Lame
[edit] NS HLTV Viewing/Filming
[edit] NS Mapping Tips and Tools
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