Sins of a Solar Empire
From Tactical Wiki
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Sins of a Solar Empire is a real-time strategy (RTS) that combines extensive elements from 4X strategy games. Sins of a Solar Empire was developed by Ironclad Games, and published by Stardock.
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[edit] Community
Currently all Sins of a Empire related posts are posted in the Strategy Games forum at TG. If you recently purchased the game or are thinking of purchasing the game, please let the community know by posting in this forum.
The following link is for any xfire users who would like to add themselves to the SoaSE TG user group.
http://xfire.com/clans/tgsoasegroup/
[edit] Next gaming session
- The TG community gathers at approximately 9 PM EST (8 PM CST, 6 PM PST) on weekdays and all day long for weekends. Games are expected to last minimum 2 hours. Please gather in the Sins of a Solar Empire TeamSpeak channel if you are interested.
[edit] Active players
The following is the list of players in the TG community who have picked up or plan to pick up the game. If you have picked up the game please add yourself to this list.
- Ainselie –
- aculle01 –
- Acreo Aeneas –
- amu107.9 –
- BeSiege82 –
- Blackmain –
- experiment626 –
- JamesTerror –
- JohnFenaly –
- Gambit7 –
- Sarcoma –
- Ponicus –
- Sirusblk –
- DaBrit
[edit] Damage and Armor Type by Ship Class
Armor type
| Ship Class | Armor Type | Damage Type |
| Scout | Light | AntiLight |
| Light Frigate | Medium | AntiHeavy |
| LRM Frigate | Light | AntiMedium* |
| Flak Frigate | Heavy | AntiVeryLight |
| Siege Frigate | Light | AntiHeavy |
| Trade Ship | Light | N/A |
| Utility Frigate | Heavy | AntiHeavy |
| Carrier | Heavy | N/A |
| Heavy Cruiser | Very Heavy | Composite |
| Capital Ship | Capital | Capital |
| Structures | Very Heavy | Antimedium (for turrets) |
| Bomber | Light | Antiveryheavy |
| Fighter | Very Light | Antilight |
- Advent LRM frigates do Capital damage.
Damage percent bonus by damage type vs. armor type
| Damage Type | Capital | VeryLight | Light | Medium | Heavy | VeryHeavy |
| Antiverylight | 25% | 150% | 100% | 25% | 25% | 25% |
| Antilight | 25% | 100% | 200% | 25% | 25% | 25% |
| Antimedium | 75% | 100% | 100% | 150% | 75% | 75% |
| Antiheavy | 50% | 100% | 75% | 100% | 125% | 50% |
| Antiveryheavy | 75% | 50% | 50% | 50% | 50% | 100% |
| Composite | 75% | 100% | 150% | 100% | 125% | 125% |
| Capital Ability | 75% | 100% | 100% | 100% | 100% | 100% |
Chance to hit by damage type
| Damage Type | Bomber | Interceptor |
| Antiverylight | 85% | 70% |
| Antilight | 75% | 65% |
| Antimedium | 10% | 10% |
| Antiheavy | 10% | 10% |
| Antiveryheavy | 20% | 10% |
| Composite | 10% | 10% |
| Capital Ability | 100% | 100% |
Source: Damage and Armor Type by Ship Class
[edit] Units
| Unit | Credits | Metal | Crystal | Supply | Build Time | Hull | Armor | Shields |
| Arcova Scout Frigate | 200 | 0 | 0 | 2 | 13 | 450 | 1 | 175 |
| Cobalt Light Frigate | 300 | 55 | 0 | 5 | 20 | 600 | 2 | 350 |
| Javelis LRM Frigate | 250 | 40 | 20 | 4 | 21 | 500 | 1 | 280 |
| Krosov Siege Frigate | 520 | 70 | 60 | 4 | 21 | 500 | 1 | 280 |
| Garda Flak Frigate | 375 | 40 | 25 | 4 | 29 | 900 | 4 | 450 |
[edit] Recovering a saved game
For Windows XP, navigate to the following directory:
C:\Documents and Settings\USERNAME\Local Settings\Application Data\Ironclad Games\Sins of a Solar Empire\
Copy the saved game from the "AutoSave-MultiPlayer" and copy over it to the "Save-MultiPlayer" directory. Copy both the .save file and .stats file. Make sure to observe the time stamp of the file so you are getting the correct autosaved file. If you cannot find the directory, make sure you can see hidden files.
[edit] Adjusting the AutoSave interval
Open the following file in Notepad:
C:\Documents and Settings\USERNAME\Local Settings\Application Data\Ironclad Games\Sins of a Solar Empire\Setting\user.setting
Change variable "AutoSaveTickFrequency" to desired autosave interval time in seconds.

