Sloppy's ini

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Sloppy Joe's user.ini keybindings.

Code: ini listing
[Engine.Input]
UnknownE3=
UnknownE2=
UnknownE1=
UnknownE0=
Mouse8=
Mouse7=
Mouse6=
Mouse5=reportin
Mouse4=
Unicode=
Aliases[0]=(Command="Button bFire | Fire",Alias="Fire")
Aliases[1]=(Command="Button bAltFire | AltFire",Alias="AltFire")
Aliases[2]=(Command="Axis aBaseY Speed=+300.0",Alias="MoveForward")
Aliases[3]=(Command="Axis aBaseY Speed=-300.0",Alias="MoveBackward")
Aliases[4]=(Command="Axis aBaseX Speed=-40.0",Alias="TurnLeft")
Aliases[5]=(Command="Axis aBaseX Speed=+40.0",Alias="TurnRight")
Aliases[6]=(Command="Axis aStrafe Speed=-300.0",Alias="StrafeLeft")
Aliases[7]=(Command="Axis aStrafe Speed=+300.0",Alias="StrafeRight")
Aliases[8]=(Command="Jump | Axis aUp Speed=+300.0",Alias="Jump")
Aliases[9]=(Command="Button bDuck | Axis aUp Speed=-300.0",Alias="Duck")
Aliases[10]=(Command="Button bLook",Alias="look")
Aliases[11]=(Command="Toggle bLook",Alias="LookToggle")
Aliases[12]=(Command="ActivateItem",Alias="InventoryActivate")
Aliases[13]=(Command="NextItem",Alias="InventoryNext")
Aliases[14]=(Command="PrevItem",Alias="InventoryPrevious")
Aliases[15]=(Command="Axis aLookUp Speed=+25.0",Alias="LookUp")
Aliases[16]=(Command="Axis aLookUp Speed=-25.0",Alias="LookDown")
Aliases[17]=(Command="Button bSnapLevel",Alias="CenterView")
Aliases[18]=(Command="Button bRun",Alias="Walking")
Aliases[19]=(Command="Button bStrafe",Alias="Strafe")
Aliases[20]=(Command="NextWeapon",Alias="NextWeapon")
Aliases[21]=(Command="Button bFreeLook",Alias="FreeLook")
Aliases[22]=(Command="ViewClass Pawn",Alias="ViewTeam")
Aliases[23]=(Command="Button bTurnToNearest",Alias="TurnToNearest")
Aliases[24]=(Command="Button bTurn180",Alias="Turn180")
Aliases[25]=(Command="ShowScores|OnRelease ShowScores",Alias="ScoreToggle")
Aliases[26]=(Command="InGameChat",Alias="IngameChat")
Aliases[27]=(Command="ServerInfo",Alias="ServerInfo")
Aliases[28]=(Command="Button bVoiceTalk",Alias="VoiceTalk")
Aliases[29]=(Command="Speak Team|Button bVoiceTalk|OnRelease SpeakLast",Alias="ToggleTeamChat")
Aliases[30]=(Command="Speak Local|Button bVoiceTalk|OnRelease SpeakLast",Alias="ToggleLocalChat")
Aliases[31]=(Command="Speak Public|Button bVoiceTalk|OnRelease SpeakLast",Alias="TogglePublicChat")
Aliases[32]=(Command="Axis aBaseX SpeedBase=100.0 DeadZone=0.1",Alias="SpaceFighter_JoyX")
Aliases[33]=(Command="Axis aLookUp SpeedBase=100.0 DeadZone=0.1",Alias="SpaceFighter_JoyY")
Aliases[34]=(Command="Axis aUp Speed=+300.0 | Axis aStrafe SpeedBase=300.0 DeadZone=0.1",Alias="SpaceFighter_JoyV")
Aliases[35]=(Command="Axis aBaseY SpeedBase=300.0 DeadZone=0.1 Invert=-1",Alias="SpaceFighter_JoySlider1")
Aliases[36]=(Command="Button bAction | Action",Alias="Action")
Aliases[37]=(Command="Button bLeanRight | LeanRight",Alias="LeanRight")
Aliases[38]=(Command="Button bLeanLeft | LeanLeft",Alias="LeanLeft")
Aliases[39]=(Command="Button bSprint | Sprint",Alias="Sprint")
Aliases[40]=(Command="",Alias=None)
0=ZeroRange
1=SwapHands
2=GrenadeFrag
3=GrenadeSmoke
4=GrenadeFlash
5=GrenadeIncendiary
;6=GrenadePDM
6=DemolitionItem
7=
8=
9=
F1=ScoreToggle
F2=SelectClass
F3=SelectTeam
F4=ToggleObjectiveDisplay
F5=ShowObjectives
F6=
F7=
F8=Cancel
F9=
F10=
F11=Stat Net
F12=admin CommandPost
F13=
F14=
F15=
F16=
F17=
F18=
F19=
F20=
F21=
F22=
F23=
F24=
A=StrafeLeft
B=Binoculars
C=crawling
D=StrafeRight
E=LeanRight
F=action
;G=SpeechMenuToggle
;G=CommoMenuToggle
G=suppressor
H=SupportedFire
I=
J=TeamSay ** FIXING JAM ** | CommoRadio | CommoSendMessage 3 | Fixjam
K=VoteKick
L=
M=CallMedic
N=Pistol
O=SetSquadTarget
P=
Q=LeanLeft
R=Reload
S=MoveBackward
T=teamtalk
U=commoglobal
V=NV
W=MoveForward
X=
Y=Talk
Z=VoiceTalk
;Q=VoiceTalk
;I=ToggleTeamChat
;O=ToggleLocalChat
;P=TogglePublicChat
;Y=writetolog
Escape=ShowMenu
Tilde=Console
Tab=Zoom
CapsLock=LookToggle
Shift=FastMove
Ctrl=Crouching
Alt=Sprint
Space=Jump
Backspace=commoshout
Enter=
Equals=increaserange
Minus=decreaserange
LeftBracket=
RightBracket=
Backslash=CommoCycle
Separator=
Semicolon=
SingleQuote=
Comma=
Period=
Slash=
None=
Cancel=
Select=
Print=
Execute=
Help=
LShift=
RShift=
LControl=
RControl=
Attn=
CrSel=
ExSel=
ErEof=
Play=
Zoom=
PrintScrn=shot
ScrollLock=
Pause=Pause
Home=
Delete=
PageUp=
PageDown=
End=CenterView
Insert=
Up=reportin
Down=reportin
Left=reportin
Right=reportin
GreySlash=TeamSay ** ENEMY ON OUR FLANK ** | CommoRadio | CommoSendMessage 27
GreyStar=CommoRadio | commosendmessage 18 | CommoHand | CommoSendMessage 8 | CommoRadio | CommoSendMessage 99 ;"Hooah"
GreyMinus=CommoHand | CommoSendMessage 9 | CommoRadio | CommoSendMessage 9 ; negative
GreyPlus=CommoHand | CommoSendMessage 8 | CommoRadio | CommoSendMessage 8 ; roger
NumLock=
NumPad0=CommoRadio | CommoSendMessage 6 | CommoHand | CommoSendMessage 9 | CommoRadio | CommoSendMessage 99 ; enemy down
NumPad1=TeamSay ** REPORT IN ** | CommoRadio | CommoSendMessage 2 ; report in
NumPad2=teamsay ** FALL BACK ** | CommoRadio | CommoSendMessage 5 | CommoHand | CommoSendMessage 1 | CommoRadio | CommoSendMessage 99
NumPad3=Teamsay ** HOLD THIS POSITION ** | CommoRadio | CommoSendMessage 5 | CommoHand | CommoSendMessage 3 | CommoRadio | CommoSendMessage 99
NumPad4=TeamSay ** CEASE FIRE! YOU ARE SHOOTING A FRIENDLY ** | CommoRadio | CommoSendMessage 2
NumPad5=CommoRadio | CommoSendMessage 2 | CommoHand | CommoSendMessage 2 | CommoRadio | CommoSendMessage 99 ; stop
NumPad6=TeamSay ** GO TO LAST OBJECTIVE ** | CommoRadio | CommoSendMessage 5 | CommoHand | CommoSendMessage 1 | CommoRadio | CommoSendMessage 99
NumPad7=TeamSay ** I AM RUSHING ** | CommoRadio | CommoSendMessage 3 ; RUSHING
NumPad8=CommoRadio | CommoSendMessage 1 | CommoHand | CommoSendMessage 1 | CommoRadio | CommoSendMessage 99 ; move out
NumPad9=teamsay ** YOU TAKE POINT! ** | CommoHand | CommoSendMessage 1 | CommoRadio | CommoSendMessage 99
NumPadPeriod=CommoRadio | CommoSendMessage 4 | CommoHand | CommoSendMessage 4 | CommoRadio | CommoSendMessage 99 ; enemy spotted
LeftMouse=Fire
MiddleMouse=ThrowWeapon
RightMouse=AltFire
MouseWheelDown=grenadefrag
MouseWheelUp=grenadeflash
MouseWheelLeft=
MouseWheelRight=
MouseW=
MouseX=Count bXAxis | Axis aMouseX Speed=2.0
MouseY=Count bYAxis | Axis aMouseY Speed=2.0
MouseZ=
Joy1=Fire
Joy2=Jump
Joy3=AltFire
Joy4=Duck
Joy5=NextWeapon
Joy6=SwitchWeapon 2
Joy7=SwitchWeapon 3
Joy8=SwitchWeapon 4
Joy9=SwitchWeapon 9
Joy10=SwitchWeapon 0
Joy11=InventoryPrevious
Joy12=InventoryActivate
Joy13=MoveForward
Joy14=StrafeRight
Joy15=MoveBackward
Joy16=StrafeLeft
JoyX=Axis aStrafe SpeedBase=300.0 DeadZone=0.1
JoyY=Axis aBaseY SpeedBase=300.0 DeadZone=0.1 Invert=-1
JoyZ=
JoyR=
JoyU=
JoyV=Axis aBaseX SpeedBase=2.0 DeadZone=0.4
JoySlider1=Axis aLookUp SpeedBase=2.0 DeadZone=0.4
JoySlider2=
NoName=
PA1=
OemClear=
Unknown05=
Unknown06=
Unknown07=
Unknown0A=
Unknown0B=
Unknown0C=
Unknown0E=
Unknown0F=
Unknown1A=
Unknown1C=
Unknown1D=
Unknown1E=
Unknown1F=
Unknown15=
Unknown16=
Unknown17=
Unknown18=
Unknown19=
Unknown3A=
Unknown3B=
Unknown3C=
Unknown3D=
Unknown3E=
Unknown3F=
Unknown40=
Unknown5B=
Unknown5C=
Unknown5D=
Unknown5E=
Unknown5F=
Unknown88=
Unknown88=
Unknown89=
Unknown89=
Unknown8A=
Unknown8A=
Unknown8B=
Unknown8B=
Unknown8C=
Unknown8C=
Unknown8D=
Unknown8D=
Unknown8E=
Unknown8E=
Unknown8F=
Unknown8F=
Unknown92=
Unknown93=
Unknown94=
Unknown95=
Unknown96=
Unknown97=
Unknown98=
Unknown99=
Unknown9A=
Unknown9B=
Unknown9C=
Unknown9D=
Unknown9E=
Unknown9F=
UnknownA4=
UnknownA5=
UnknownA6=
UnknownA7=
UnknownA8=
UnknownA9=
UnknownAA=
UnknownAB=
UnknownAC=
UnknownAD=
UnknownAE=
UnknownAF=
UnknownB0=
UnknownB1=
UnknownB2=
UnknownB3=
UnknownB4=
UnknownB5=
UnknownB6=
UnknownB7=
UnknownB8=
UnknownB9=
UnknownC1=
UnknownC2=
UnknownC3=
UnknownC4=
UnknownC5=
UnknownC6=
UnknownC7=
UnknownD8=
UnknownD9=
UnknownDA=
UnknownDF=
UnknownEA=
UnknownEB=
Unknown10E=
Unknown10F=
UnknownF4=
UnknownF5=
StrProperty0=

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