Surviving Oppressive Air Power

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Anti-Armour Avoiding artillery Counter Sniper Defence Placing Explosives Surviving Oppressive Air Power

[edit] Sassy's Surviving Air power tips

I've compiled a list of several tips that work for me when ace pilots complicate things a bit. Feedback is welcome!

  • Stay out of armor! With pilots at this skill level, armor is candy. It kills me to see a whole squad pile up in an APC to be taken out with one effortless jet passover. It just isn't worth it. If one absolutely cannot let that APC or tank sit empty and unused, at the very least, park it under a tree or leave it in the hangar. (A good idea is to put AT mines in front/behind it in case it is taken over by the enemy, and leave it empty.) Do NOT drive it, and for heaven's sake, if you MUST drive it, don't take the road!! If you hear that sharp whine of an oncoming air vehicle, BAIL. Just assume he is gunning straight for your armor, because he probably IS.
  • Stay out of vehicles! Again, vehicles are easy targets for jets and TV missiles. Just go on foot when possible. If absolutely unavoidable, spread your squad into as many different vehicles as possible and use light jeeps/FAVs over the bulkier Humvees and Vodniks. Do NOT take the road. Drive off to the side of the road, under a pipe, through the woods, etc. You could also park a couple of 50 cals under some trees, spread out a little, but trained to the same horizon. This can be effective against enemy helos. Boats are bad news. And again, if you hear an engine whine from above, BAIL first, ask questions later.
  • Stay out of the flag radius. The only reason to be within a flag radius is to capture a flag, or defend against an enemy who is ON the flag. Instead, take up a perimeter around the base when defending. SLs, give each of your men a different directional coordinate to cover (ex: Bob take NW, Joe take E, Jim take SW, etc). This will ensure everyone is spread out (also helpful against arty!). In my opinion, there is no need to man AA, since it A. puts you in the flag radius (or nearby) and B. offers a free kill to a passing jet/helo. If attacking, don't put your whole squad on the flag when capturing, have a two-man team stay back under cover in case a jet clears the flag radius. Also, consider pulling your men off the instant it goes neutral if the enemy is not an overwhelming threat. A neutral flag is a big bomb target to a competent pilot, wait until the air passes and resume turning the flag.
  • Use cover. You'd think this one is a given, but you'd be wrong. Take the covered route, even if it is longer. Instead of trudging across an open field, use a pipe to conceal your movement, or buildings. If you are assaulting a flag that is continually harassed by air power, try to always keep your back to a building and make sure your squad is doing the same. Have assault throw smoke once if you must be in the open. Don't use rooftops, instead, snipe/overwatch from windows. Also, NEVER set up a defensive position on the highest level of a building (such as maps with construction sites), always have your squad at least on the next floor down.
  • COs, you can coordinate staggered attacks on a base that is heavily air-defended. Have one group attack and another group wait in position outside for a second-wave attack. This way, one jet pass doesn't take out two entire squads. The best way to keep air attacks from squashing whole divisions of people is to change up your assault objectives often. If you continue to bring 2-3 squads against the same base wave after wave, they just become bomb/missile fodder.

These effective anti-air tactics can save your team tickets and keep a powerful air force from having a gigantic advantage. Hope this helps!

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See also surviving oppressive air power in the tanks section.

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