Tactical Gamer University

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[edit] Tactical Gamer Univerisity

[edit] Mission Statement

The mission of Tactical Gamer University is to provide a forum for experienced players to pass on their knowledge to the TG community.

Tactical Gamer University will:

• Maintain a roster of qualified instructors and recruit new instructors when required

• Monitor player requests for instruction

• Prepare and teach classes based on training requirements or instructor specialties

• Capture training documents for reference and re-use

• Reward trainees with TGU ribbons and/or pins

[edit] History

Established in 2006, the Tactical Gamer University has been providing a forum for quality gaming instruction for over 3 years.

[edit] Staff

[edit] TGU Officers

Dean: O=T-M-A-N=O

Administration: Eroak

[edit] Battlefield 2142 Team

Name Modules Position
Arithea Anti-Armor, Engineer Kit Instructor
Zhohar Development Instructor
Reaperassault Advanced Infantry Instructor

Damonte is on special assignment as the TGU Liason to the Irregulars.

[edit] Battlefield 2 PR Team

Name Modules Position
creepinshadow24/7 Aerial Logistics Instructor
MarineSeaKnight Instructor
McGann Instructor
Portable.Cougar Instructor
Delta*RandyShugart* Instructor

[edit] COD4 Team

Name Modules Position
P.Drona Team Lead
Grieg Development Instructor
LPBronco Development Instructor

[edit] Armed Assault Team

Name Modules Position
Blackdog1-22 Reg.SAS Team Lead
TheBigC Development Instructor
Jeepo_SAS Development Instructor
HAZMAT Development Instructor

[edit] CS:S Team

Name Modules Position
Bofa_Deez Basic Infantry Instructor

[edit] InActive

Name Platform
Aruncado BF2142
Ferris Bueller BF PR
d1sp0sabl3H3r0 BF PR
DirtBoy BF PR

[edit] Recruitment

TGU is always recruiting veteran players that wish to pass on their knowledge to others. These instructors are passionate about spreading their wisdom and awareness to their fellow soldiers.

To become a TGU instructor, you must be a supporting member. Next, you need to put in some time with TG and the community. We need to make sure TG is the community for you before you take on this leadership role. You don't have to be an expert in all fields of your game. If you can bring knowledge of your game to TGU with a good bit of experience, you are likely to do well as an instructor.

We will accept candidates for all game titles. If your game isn't in TGU yet, we'll review with your game's administrators and officers to see if this is a good course for you and your game.

You will be expected to run at least 2 courses every year to remain active within TGU at a bare minimum – once a quarter is preferred. You will also be involved with developing training modules with other instructors. Your classes will consist of 3-20 people, so you need to be a people person and able to deal with people less knowl TGU is always recruiting veteran players of thier favorite games. These instructor-candidates are passionate about spreading their wisdom and awareness to their fellow soldiers.

First, we are only accepting supporting members. Next, you need to put in some time with TG and the community. We need to make sure TG is the community for you. There isn't a set time frame and will be discussed with the candidate if it's an issue. You don't have to be a master in all fields of your game. If you can bring a basic and some sort of advanced area, you'll do fine.

We will accept candidates for all game titles. If your game isn't in TGU yet, we'll review with your game's admins and officer to see if this is a good course for you and your game.

You will be expected to run at least 1 course every 2 months to remain active within TGU. You will also be involved with developing training modules with other instructors. Your classes will consist of 3-20 people, so you need to be a “people person” and be able to effectively communicate concepts to your students. You must have VOIP and TS running and working.

Please apply for an instructor positon by sending me a private message at:

O=T-M-A-N=O

[edit] Curriculum

The TGU curriculum is structured around bite-sized modules. Each module is designed to focus on one narrow, simple topic that can be covered in roughly 45-60 minutes. Below is a list of the currently available modules and the topics they address.

[edit] Modules

Battlefield 2142 Battlefield 2 PR Armed Assault Call of Duty 4 CS:S
Basic Infantry: BF2142 Basic Infantry Basic Infantry Basic Infantry
Advanced Infantry: BF2142 Advanced Infantry Advanced Infantry
Basic Medic Aerial Logistics Basic Squad Leader
Advanced Medic Armor Specialist Advanced Squad Leader
Assault Tactics Basic Assault Tactics
Defense Tactics Advanced Assault Tactics
Basic Squad Leader: BF2142
Advanced Squad Leader
Basic Commander
Advanced Commander
Aerial Combat
Armor Specialist
Anti-Armor
Recon Kit
Assault Kit
Support Kit
Engineer Kit

For Class Reading Materials Check Here: Tactical Gamer University: Library ]

[edit] Class Requests

If your looking for a class, please post in THIS THREAD. This goes for any sponsored game at TG. Even if your game has no assignment to TGU yet. This is to get a idea of what is needed and where we should place our resources.

[edit] TGU Training Recognition System

TGU uses a Pin system for recognition of completed modules. For each Module that you attend and complete you are awarded a small Pin that you may post in your signature in the forums to show that you have TGU training in that area of expertise. You can find the SOP for the Training Pin system Here: SOP: TGU Training Awards

If you have attended classes and you are not sure what badge you have earned, you can look at this thread for official class completion notices: Official Class Completion Notification

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