Tactical Gamer University
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Contents |
[edit] Tactical Gamer Univerisity
[edit] Mission Statement
The mission of Tactical Gamer University is to provide a forum for experienced players to pass on their knowledge to the TG community.
Tactical Gamer University will:
• Maintain a roster of qualified instructors and recruit new instructors when required
• Monitor player requests for instruction
• Prepare and teach classes based on training requirements or instructor specialties
• Capture training documents for reference and re-use
• Reward trainees with TGU ribbons and/or pins
[edit] History
Established in 2006, the Tactical Gamer University has been providing a forum for quality gaming instruction for over 3 years.
[edit] Staff
[edit] TGU Officers
Dean: O=T-M-A-N=O
Administration: Eroak
[edit] Battlefield 2142 Team
| Name | Modules | Position |
|---|---|---|
| Arithea | Anti-Armor, Engineer Kit | Instructor |
| Anospa | Basic/Advanced Tank | Instructor |
| Damonte | Basic/Advanced Tank | Instructor |
| Zhohar | Development | Instructor |
| Reaperassault | Advanced Infantry | Instructor |
| Aruncado | Basic/Advanced Medic | Instructor |
| INSUNABULA | Basic/Advanced Tank | Instructor |
| DrBeat | Advanced Assault | Instructor |
| Mr.Ander50n | Advanced Assault | Instructor |
| Smachin007 | Advanced Assault | Instructor |
| Fruvous | Advanced Assault | Instructor |
Damonte is on special assignment as the TGU Liason to the Irregulars.
[edit] Battlefield 2 Project Relity Team
| Name | Modules | Position |
|---|---|---|
| Zedic | Project Reality | Instructor |
| MarineSeaKnight | Project Reality | Instructor |
| McGann | Project Reality | Instructor |
| Portable.Cougar | Project Reality | Instructor |
| Delta*RandyShugart* | Project Reality | Instructor |
| Bullseye2550 | Project Reality | Instructor |
| Katanama | Project Reality | Instructor |
| Sonic | Project Reality | Instructor |
| ollie_fool | Project Reality | Instructor |
[edit] COD4 Team
| Name | Modules | Position |
|---|---|---|
| P.Drona | Development | Instructor |
| LPBronco | Development | Instructor |
| Cap | Development | Instructor |
[edit] Armed Assault 2 Team
| Name | Modules | Position |
|---|---|---|
| socomseal93 | Development | Instructor |
| Boondocksaint | Development | Instructor |
| Dr. Nner | Development | Instructor |
| Dredge | Development | Instructor |
[edit] CS:S Team
| Name | Modules | Position |
|---|---|---|
| SanFran | Development | Instructor |
[edit] Recruitment
TGU is always recruiting veteran players that wish to pass on their knowledge to others. These instructors are passionate about spreading their wisdom and awareness to their fellow soldiers.
To become a TGU instructor, you must be a supporting member. Next, you need to put in some time with TG and the community. We need to make sure TG is the community for you before you take on this leadership role. You don't have to be an expert in all fields of your game. If you can bring knowledge of your game to TGU with a good bit of experience, you are likely to do well as an instructor.
We will accept candidates for all game titles. If your game isn't in TGU yet, we'll review with your game's administrators and officers to see if this is a good course for you and your game.
You will be expected to run at least 2 courses every year to remain active within TGU at a bare minimum – once a quarter is preferred. You will also be involved with developing training modules with other instructors. Your classes will consist of 3-20 people, so you need to be a people person and able to deal with people less knowledgeable. TGU is always recruiting veteran players of their favorite games. These instructor-candidates are passionate about spreading their wisdom and awareness to their fellow soldiers.
First, we are only accepting supporting members. Next, you need to put in some time with TG and the community. We need to make sure TG is the community for you. There isn't a set time frame and will be discussed with the candidate if it's an issue. You don't have to be a master in all fields of your game. If you can bring a basic and some sort of advanced area, you'll do fine.
We will accept candidates for all game titles. If your game isn't in TGU yet, we'll review with your game's admins and officer to see if this is a good course for you and your game.
You will be expected to run at least 2 courses every year to remain active within TGU. You will also be involved with developing training modules with other instructors. Your classes will consist of 3-20 people, so you need to be a “people person” and be able to effectively communicate concepts to your students. You must have VOIP and TS running and working.
Applications are accepted by the TGU Dean and reviewed by the TGU Administration Group to validate TGU needs and applicant qualifications.
Please apply for an instructor position by sending me a private message at:
[edit] Curriculum
The TGU curriculum is structured around bite-sized modules. Each module is designed to focus on one narrow, simple topic that can be covered in roughly 45-60 minutes. Below is a list of the currently available modules and the topics they address.
[edit] Modules
| Battlefield 2142 | Battlefield 2 PR | Armed Assault | Call of Duty 4 | CS:S |
|---|---|---|---|---|
| Basic Infantry: BF2142 | Basic Infantry | Basic Infantry | Basic Infantry | |
| Advanced Infantry: BF2142 | Advanced Infantry | Advanced Infantry | ||
| Basic Medic: BF2142 | Aerial Logistics | Basic Squad Leader | ||
| Advanced Medic | Armor Specialist | Advanced Squad Leader | ||
| Assault Tactics | Basic Assault Tactics | |||
| Defense Tactics | Advanced Assault Tactics | |||
| Basic Squad Leader: BF2142 | ||||
| Advanced Squad Leader | ||||
| Basic Commander | ||||
| Advanced Commander | ||||
| Aerial Combat | ||||
| Tank Basic/Advanced | ||||
| Anti-Armor | ||||
| Recon Kit | ||||
| Assault Kit | ||||
| 2142 Support Kit | ||||
| Engineer Kit | ||||
| Clark Shotgun Drills |
For Class Reading Materials Check Here: Tactical Gamer University: Library
[edit] Class Requests
If your looking for a class, please post in THIS THREAD. This goes for any sponsored game at TG. Even if your game has no assignment to TGU yet. This is to get a idea of what is needed and where we should place our resources.
[edit] TGU Training Recognition System
TGU uses a Pin system for recognition of completed modules. For each Module that you attend and complete you are awarded a small Pin that you may post in your signature in the forums to show that you have TGU training in that area of expertise. You can find the SOP for the Training Pin system Here: SOP: TGU Training Awards
If you have attended classes and you are not sure what badge you have earned, you can look at this thread for official class completion notices: TGU Qualifications Master List

