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Discussion: Game Forum Archives / World in Conflict - update 6 released... - World in Conflict Update Update #006 This is the sixth update for World in Conflict,
  1. #1

    Magnum50's Avatar

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    update 6 released...

    World in Conflict Update
    Update #006

    This is the sixth update for World in Conflict, focused primarily on balancing and several new features like enhanced server filters, enhanced "Play Now" functions and a feature to hamper clan smurfing. There are also several additions and enhancements to the various communications tools featured in the game.

    New features:
    - New server list filters added, Rank Balance (Any, Rank Balanced, Not Rank Balanced).
    - New server list filters added, Game Mode (Any, Domination Only, Assault Only, Tug of War Only).
    - Some settings are now forced on Ranked Servers.
    - Implemented features to prevent clan smurfing.
    - Made all text messages more intelligible through better screen placing and color.
    - Added visual travel directions on some Tactical Aid markers.
    - Added a feature where player units are high-lighted when using VOIP.
    - Added text and sound warnings when doing damage to teammates.
    - Improved the alias functionality, making it possible to bind a specific key to a specific tactical aid and much more (see this post for details).
    - Changed the default colors available in "Set Player Color" (see this post for details).
    - Changed behavior for the mode Special Abilities. Activating it twice via the keyboard shortcut will no longer abort it.
    - Added ability to define your own colors in "Set Player Color".
    - The Options for "Play Now" has a new direct shortcut under the "Play Now" button.
    - "Play Now" will default to Rank Balanced Domination Only servers, this can be changed in "Options>Massgate".
    - Added an option to change camera height in "Options>Controls>Camera Maximum Height".
    - Added name of current server to end screen.
    - CheckMouseDown function added to python modding interface (mod specific).

    Units and balancing:
    - All out-of-role unit costs have been reduced.
    - Increased cost of the Laser Guided Bomb Tactical Aid for all roles.
    - Heavy Anti-Air Vehicle now gives 40% more score when killed.
    - Heavy Anti-Air Vehicle view range and fire range decreased.
    - Heavy Attack Helicopter fire range and special ability fire range decreased.
    - Heavy Attack Helicopter rocket accuracy decreased.
    - Medium Anti-Air Vehicle fire range decreased.
    - Medium Anti-Air Vehicle accuracy decreased.
    - Light Tank cannon damage increased.
    - Updated hit boxes for USSR Transport Truck.
    - Tweaked Tactical Aid marker behavior to make the rotation more responsive.
    - Tweaked the auto team balance feature to start earlier.
    - Tweaked do_quarry to fix incorrect path-finding in several places.

    Bug fixes:
    - Fixed a bug where Tactical Nukes sometimes wouldn't make Command Points go neutral.
    - Fixed a bug where infantry in houses would not always auto-acquire targets.
    - Fixed a bug with Reinforcement Menu sometimes not closing correctly right at the start of a game.
    - Fixed a crash bug on "Mission 1 - Invasion" of single-player.
    - Fixed a bug on do_xmas where a bridge would become impassable after having been blown apart and repaired three times.
    - Fixed a bug that made texture streaming sometimes fail on single core computers resulting in low resolution textures.
    Magnum
    www.simhq.com

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  3. #2

    peardog's Avatar

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    Re: update 6 released...

    Can't doubt their dedication to the game.. We just need some nice map packs to be released by the public..
    |TG|ARMA Pathfinder
    ..now where did I put my keys?

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  5. #3

    boudreux's Avatar

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    Re: update 6 released...

    true dat peardog. Need more maps and SP campaigns!

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  7. #4

    Magnum50's Avatar

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    Re: update 6 released...

    I'm willing to bet there will be a add-on with new maps and a new SP campaign or something, thou I only tried SP, didn't really care for it.
    Magnum
    www.simhq.com

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  9. #5

    VegaBond's Avatar

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    Re: update 6 released...

    SP was fun, intriguing.. But love new play button features now.. I can goto servers without the assault map crap

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  11. #6

    ikill4aliving's Avatar

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    Re: update 6 released...

    Domination FTW! I also love the new search button for no rank balance
    |TG-Irr|

    Irregulars Intelligence Officer




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