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Discussion: World of Warcraft / World of Warcraft - General Discussion - Test realm patch notes - Originally Posted by Sajier I would love to see all of us priests copy our
  1. #16

    TG_Bear's Avatar

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    Re: Test realm patch notes

    Quote Originally Posted by Sajier View Post
    I would love to see all of us priests copy our characters over there to test the renew change. Just need a tank to go with us to test it. I really wonder if 5 renew on a MT can basically replace GHs .
    I don't know but I'd sure like to know just what kind of bizzarro damage I'm going to be taking when the BC comes out. That's a whole buttload of healing stacked. I'm sure the incoming will be sickening.

    I'd be happy to copy my warrior over to see how it looks!
    “Waiting to be awakened by some unexpected thunderous roar, never dying...the sleeping giant lives and will sleep no more”. - John Seabrook

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  3. #17

    Alava's Avatar

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    Re: Test realm patch notes

    The warrior rage nerf isn't a nerf at all, with the new talents each spec gets the same amount of rage as before. Arms and Fury just take 1 extra hit to get the rage they are use to and Proc still has trouble gaining rage just like always. So no real change (i've been talking to a warrior in Reverent about this a lot and he's in beta). On a side now i will be copy a premade mage and warrior then when i can copy my own toons i'll be copying lunaar and insai over. So look me up if are on the PTR
    Thunderhorn:
    70 Night Elf Priest-Lunaar(holy)
    70 Human Mage-Alava(Fire)
    70 Night Elf Hunter-Insai(Beast Master)
    70 Dwarf Paladin-Ginoldor(Protection)
    70 Human Warrior-Revenged(Protection)
    70 Draenei Shaman-Tianora(Elemental)
    70 Draenei Shaman-Fayrel(Restoration)
    Gilneas:
    50 Undead Priest-Eikyl(Shadow)

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  5. #18

    TG_Bear's Avatar

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    Re: Test realm patch notes

    It may not be noticable while tanking or for a DW warrior but for a two handed mortal striker it appears to be a kick in the crotch. Taking one extra hit to generate the same amount of rage as it applies to me appears to be a nerf. For a DW Fury warrior it may be imperceptable. For a 2h'er like me that's an additional 3.4 seconds to generate that same amount of rage I needed to MS before. Over the course of a typical fight against a level 60 mob there may be 2-3 Mortal Strikes. By my math that looks like about 10 additional seconds to generate the same amount of rage I do now. Ten seconds in a fight is an eternity.

    BUT as I said before we don't fully understand the impacts of the new gear, new stats, new sockets etc... I'll wait and see before I become all emo.
    “Waiting to be awakened by some unexpected thunderous roar, never dying...the sleeping giant lives and will sleep no more”. - John Seabrook

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