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04-11-2007, 06:55 PM #16
- Join Date
- Jul 2006
- Posts
- 121
Re: Crafters rejoice!
Personally, I'm happy about the elixir change.
Content is designed around what people are capable. Stacking elixir buffs as much as you can, greatly increased what people were capable of. This means encounters were tuned around that. By reducing the amount of dependancy you can place on elixirs, they can tune encounters down a bit, that previously required excessive consumables, and the accompanying farming.
It will also make some consumables cheaper, since it's an or option, not an and. People like me, who rarely use more than 1 elixirs (and even that rarely) are going to benefit from this change. People who are used to walking around with 4-5 potion buffs are going to have to adjust.
so it should result in less farming, more usable buffs, and ones that previously were less than useful (+int, +spi, +stam in groups, etc) will now be valid, useful elixirs. And, not being stacked one on top of another, they might be able to be improve other ones.
That said, i'm not sure why flasks can't be one slot, and elixirs their offensive and defensive slots, rather than the flask being both slots.
What i'm curious about is stuff like mageblood and troll's blood potions. Their hour buffs, like elixirs, and dont' have a 2 min potion cooldown. However, they're restorative in nature, not buffing. They're both "potions" by name. Mana regen in particular, is defensive, on a priest or paladin or druid....but offensive on a Mage, hunter, or warlock. And it's very much both, for a shaman. Where does it fit? in a similar vein, what about agility pots? They're definitly offensive for a rogue or hunter, but a warrior might down one for extra dodge.Currently Playing:
Age of Conan - Xercos (80 HoX), Miklos (57 ToS)
TF2 - Zarius
Occasionally Dabbling:
Natural Selection - |TG|ZariusZer0
Dystopia - |TG|ZariusZer0
BF 2142 - |TG|ZariusZer0
No Longer Playing:
WoW - Deleo
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04-11-2007, 07:05 PM #17
Re: Crafters rejoice!
In essence though it's not going to cut down on farming. Most are going to choose a flask over an elixir, the farmers are going to go into overtime now on key herbs that every other alchemist is going to need which is going to increase the time it takes to get the amount of herbs needed. Now along with that the price of key herbs is going to skyrocket in AH, remember the Major Mana Pot inflation? (5g a stack to close to 30g) When I'm in feral form yeah I down about 5 elixirs, when I'm healing I use at the very least 3.
All of the TBC instances were designed with the idea of all players using max number of consumables and now the developers say that it's bad for us to run the instances that way? I say Blizz got a dose of retard fever. HOW are they going to place elixirs into off/def? Is it going to be by class? What about all the players that went Elixir Mastery?(Ili falls into that) It's now been rendered useless, so what is my option to change mastery? Only way I can think of atm is to drop the profession altogether and start all over and truthfully I don't have it in me. I've worked too hard to get the world/rare drops recipes to just start all over again.
|TG-Defiant| - It's you and me against the world. We attack at dawn.
You're a great friend but if we're ever chased by zombies I'm tripping you.
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04-11-2007, 09:38 PM #18
Re: Crafters rejoice!
Ill comment later!!
Candrice 63 Warrior
Ricca 70 Rogue
Machelle 70 Mage
Enya 74 Druid
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04-12-2007, 10:43 AM #19
Re: Crafters rejoice!
Sajaman/|TG-Irr|Sajier - WoW Resto Shaman, BF2/BF2142 Assault/Medic
TG WoW Home Page | TG Required Reading | The Irregulars | Irregulars Forum
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04-12-2007, 10:51 AM #20
Re: Crafters rejoice!
Elixers do little more than crafted items, though the crafted ones only need to be made once and do not need to be redone after death. One nice way to use elixers is to maintain stats when resist gear is needed. The stacking of elixers would have been reduced long term as many of the old world mats just are not worth the trouble.
Dewi
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04-12-2007, 02:26 PM #21
Re: Crafters rejoice!
Sure wish I could change the title of this thread...the bad news keeps coming in for alchemists. Here's the post that covers all of the profession changes expected in 2.1.0:
http://forums.worldofwarcraft.com/th...94849591&sid=1
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04-12-2007, 02:58 PM #22
Re: Crafters rejoice!
Even more crafter info, this time from WoW Europe:
http://forums.wow-europe.com/thread....75607940&sid=1
Primal Nethers may now be puchased from G'eras for Badges of Justice.
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04-12-2007, 05:07 PM #23
Re: Crafters rejoice!
Oh HELL YEAH! Primal Nethers are now a little easier to get. w00t!
My sanity is not in question...
It was a confirmed casualty some time ago.
Light, grant me the serenity to accept the things I cannot change, the courage to change the things I can, and the wisdom to hide the bodies of the people I had to kill because they ticked me off.





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