Announcement

Collapse
No announcement yet.

Bioshock 2 Released

Collapse
X
Collapse

  • Bioshock 2 Released



    Step back into the unforgettable world of Rapture in BioShock 2, the next installment in the franchise that has won more than 50 Game of the Year Awards. Developed by 2K Marin, 2K Australia and Digital Extremes, BioShock 2 provides players with the perfect blend of explosive first person shooter combat, compelling storytelling and intense multiplayer.


    Single-Player Features

    Evolution of the Genetically Enhanced Shooter: Innovative advances bring new depth and dimension to each encounter. New elements, such as the ability to dual-wield weapons and Plasmids, allow players to create exciting combinations of punishment Return to Rapture: Set approximately 10 years after the events of the original BioShock, the story continues with an epic, more intense journey through one of the most captivating and terrifying fictional worlds ever created You Are the Big Daddy: Take control of BioShock’s signature and iconic symbol with the original prototype Big Daddy, and experience the power and raw strength of Rapture’s most feared denizens as you battle powerful new enemies Continuation of the Award-Winning Narrative: New and unique storytelling devices serve as the vehicle for the continuation of one of gaming’s most acclaimed storylines.









    Multiplayer Features:

    Genetically Enhanced Multiplayer – Earn experience points during gameplay to earn access to new Weapons, Plasmids and Tonics that can be used to create hundreds of different combinations, allowing players to develop a unique character that caters to their playing style.
    Experience Rapture’s Civil War– Players will step into the shoes of Rapture citizens and take direct part in the civil war that tore Rapture apart.
    See Rapture Before the Fall – Experience Rapture before it was reclaimed by the ocean and engage in combat over iconic environments in locations such as Kashmir Restaurant and Mercury Suites, all of which have been reworked from the ground up for multiplayer.
    FPS Veterans Add Their Touch to the Multiplayer Experience – Digital Extremes brings more than 10 years of first person shooter experience including development of award-winning entries in the Unreal® and Unreal Tournament® franchise.

    • Shiner
      #3
      Shiner commented
      Editing a comment
      This is more of the same from the original and doesn't do much for me about 4 hours into the SP. I would probably recommend a pass for anyone on the fence until it gets to the value bin

    • bxmedic
      #4
      bxmedic commented
      Editing a comment
      I am loving this game. Yes it's pretty much more of the same with a few new twists thrown in. I played BS1 through about 3 times and was very disappointed in how short it was, so more of the same is what I wanted. I'm also @ about 4hrs on SP so far rand I don't think I'm anywhere near finishing. (I'm one of those people who looks in every nook for goodies) Played MP for about 20 min last night. Probably wont be doin' that again. My team was all level 1s & 2s the other was all @ 10. "matching" is about as good as IW.net.

    • GeneralCarver
      #5
      GeneralCarver commented
      Editing a comment
      I'm not so thrilled of this game. The artwork, voice acting etc. are great. However, it is more of the same. By the time I beat Bio Shock 1, I had had enough of the Rapture universe. Very great and fresh idea. But playing another game down there is not interesting.
    Posting comments is disabled.

Latest Articles

Collapse

  • Elite: Dangerous: 2.4 The Return AND BEYOND
    Wicks
    Elite: Dangerous: 2.4 The Return AND BEYOND

    by ScratchnSniff0

    Greetings Commanders!

    Today Frontier Developmentsb(here on referred to as FDEV) hosted the Frontier Expo 17, during which the relayed a lot of juicy news related to all their games that they are working on, including what is going on this year with ‘Elite: Dangerous.’

    Beyond

    FDEV called the last season of updates ‘Horizons,’ and they are calling this new year of updates...
    10-12-2017, 12:59 PM
  • Elite: Dangerous: Horizons Commanders Update
    Wicks
    Greeting Commanders!

    Today, Frontier Developments has released Elite Dangerous Horizons update 2.3...The Commander's Update! The update features the long awaited Commander Creator creation feature and the multi-crew mode! Change Log


    Commander Creator

    Commander Creator - PAX East 2017 - Elite Dangerous

    The Commander Creator is a sophisticated human modeler designed for the creation of an avatar with the player in mind. The modeler was created...
    04-11-2017, 12:54 PM
  • A big week for SQUAD
    Wicks
    Today marks the start of an action packed week for teamwork focused, tactical shooter Squad, the early access title from Offworld Industries.

    New Map released

    First up is the release of the much anticipated Al Basrah map. A remake of the hugely popular Project Reality original, Al Basrah heralds a new level of urban city combat with the Insurgent Faction facing off against the US Army.

    Early previews suggest savage house to house fighting with a heavy focus...
    04-05-2017, 11:27 AM
  • Elite Dangerous: Guardians
    BeSiege82
    Elite Dangerous is soon to experience a much anticipated update known as “Guardians.” It is expected to bring many new features and mechanics to the game as a whole. These features include NPC crews, small fighters, equippable hangers, and even a tourism industry.

    During Gamescom, Elite Dangerous fans were given much information relating to the upcoming Guardians update. As a person who has been watching the game change, it is definitely a lot to take in. For the sake of the reading audience, allow me to try to keep this...
    10-14-2016, 11:30 PM
  • TG is going to Tanoa - Apex of ArmA 3 begins July 11
    Unkl
    Apex DLC is Coming To TG Servers

    Get ready for the ride to the pinnacle of ArmA 3. Bohemia Interactive is releasing their latest achievement on July 11th featuring a Pacific jungle island Tanoa, a plethora of new features and a rich and long awaited set of assets in the ArmA tradition. TacticalGamer.com will be hosting this content upon release. We will be churning out missions immediately!

    Tanoa alone is impressive, with 5 airports, its single main island, four minor islands and a bunch of “mini” islands it’s set to expand the ArmA empire to include much more land/sea battle capabilities and add elements of small island south pacific tropical exotic-ness to the ArmA franchise.

    Covering over 100 square Kilometers (about one third of the original ArmA Altis map) it is a tropical island paradise. Set in an idyllic setting it’s not militarized like Stratis, Altis or many other maps and this one is truly a clear slate for scenarios. With that said it’s not without its history, exploited for its rich mining productivity the island has been industrialized and ravaged for what looks like decades. There is a new faction, "The Syndikat", a local criminal organization with deep roots on Tanoa. This initial primary faction is made up of armed thugs and ex-paramilitaries, and is involved in many illicit operations throughout the region. Armed with mostly ‘classic’ weaponry such as AKs, RPGs, and 9 mm pistols their knowledge of the island and local hiding spots will make them a formidable enemy when the DLC is released.
    ...
    07-11-2016, 05:00 AM
  • Exciting CitizenCon Reveals and How Trolls Helped Push the Community Over 1M Backers
    Randy_Shughart_ClwFL

    Some People Live Under Bridges

    There has long been a small but ongoing undercurrent of Star Citizen criticism in some corners of the internet, mostly consisting of (IMO, baseless) accusations of "vaporware", "scam", etc. Apparently, in at least one case (Derek Smart) they have gotten so bad recently that Chris Roberts felt the need to publicly reply. Prior to this, I had never even heard of Derek Smart, but it didn't take me much research to find out that the guy is basically a professional troll. Apparently, once upon a time he had developed a couple games, that many people panned as unfinished and pretty bad in general. So, unable to achieve success on his own, he has apparently turned to latching onto more successful projects in a sad attempt at keeping his own name relevant. And seeing as how I had never heard of him prior to this drama, I suppose successful troll is successful. Although I really can't get my head around why anyone would set out to make that sort of name for themselves.
    ...
    10-19-2015, 05:41 AM
Working...
X