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Men of War Assault Squad Open Beta - Ongoing and free
Men of War Assault Squad Open Beta - Ongoing and free
Men of War: Assault Squad is the new title in the "Men of War" series. Assault Squad takes place across the globe during the height of World War II and features a completely new cooperative skirmish game mode with access to five different nations (Russia, Germany, USA, Commonwealth and Japan) as well as increased realism and accessibility. The expansion pack will deliver fans and newcomers an intense new WW2 spectacle with almost limitless replayability.
Like previous games in the series, Men of War: Assault Squad includes the unique “direct control” feature which enables players to maneuver units using the directional keys, rather than pointing and clicking. PC Generals can get behind the controls of a tank to smash through obstacles, crush soldiers under its tracks and fire armor-piercing shells at enemy emplacements, or take control of individual soldiers as they fight.
Skirmish - Dynamic Coop with your friends or IHS mates
The main draw for Assault Squad will be the addition of Skirmish mode to the series. Skirmish in AS is not just random bots vs X players on the same multiplayer maps that everyone knows. In the retail game each faction will have 3 exclusive maps that are filled with strategic points to capture over extremely diversified landscapes. These points provide new units and resources players can use. Also of great importance is that players share their budget and spend it together to buy new troops.
The higher the difficulty set the less resources players have right from the start and the more the AI will vary its forces. That means, new players may start off with easy, once they improved their skills and are up for the next challenge, they will try skirmish on normal, now the AI will use different type of units and more powerful ones, the same will happen when changing from normal to hard, those people who are up for the ultimate challenge play heroic and face a furious AI throwing the best of the best at you. So in each difficulty mode you will see different equipment used by the enemy, increasing the longevity of the game mode a lot.
With the latest open beta patch, Assault Squad has upped the playable player count for Skirmish to 8. The more players you can pull together for a game the less units you will likely need to micromanage. Given that I certainly suggest those new to the series try to get a sizable group together. If you need help finding participants for giving coop a try don't forget TG has a Men of War forum and a steam group.
A Tactical RTS for the Tactical Gamer
The Men of War series is a tough series to get into and my success rate in converting new players to the game has unfortunately been low. On first glance the level of micro management needed can seem too daunting a task. Give yourself time to learn the gameplay mechanics however and you will find a very rich gameplay experience that may sour your interest in other titles within the RTS genre. The amount of depth and detail in the gameplay is staggering and what will win you battles in Assault Squad is the real life tactics and strategy you employ.
To steal terminology from another game, the beauty of the dynamic gameplay comes out in those battlefield moments you will. On the large scale maybe you pulled off a stunning maneuver on your opponent(s) or held off a massive German Blitzkrieg. Other moments can be smaller where something hilariously unpredictable happens or have you on the edge of your seat with exhilaration as one soldier controlled by you cheats death and accomplishes a heroic feat.
Like a lot of top notch multiplayer games Assault Squad pulsates throughout with a healthy dose of stress. The game forces you to make meaningful decisions in quick fashion and accordingly you will become immersed in the little virtual lives of the soldiers under your command.
Open Beta Details
Sign up Link: http://www.digitalmindsoft.eu/games/...open-beta.html
Development Progress: Four beta patches and counting...
Playable beta content:
* 3 Full Armies(GER,USA,Commonwealth)
* 3 Skirmish maps
* 9 Battlezone/Combat maps
* 3 Frontline Maps
Minimum system requirements:
* Windows 2000/XP
* 2.6GHz Processor
* 1GB RAM
* GeForce 6200/Radeon 9600 Videocard or higher
* DirectX 9.0c
* compatible sound card
* 4GB free HDD space
* DVD-ROMPosting comments is disabled.
Apex DLC is Coming To TG Servers
Get ready for the ride to the pinnacle of ArmA 3. Bohemia Interactive is releasing their latest achievement on July 11th featuring a Pacific jungle island Tanoa, a plethora of new features and a rich and long awaited set of assets in the ArmA tradition. TacticalGamer.com will be hosting this content upon release. We will be churning out missions immediately!
Tanoa alone is impressive, with 5 airports, its single main island, four minor islands and a bunch of “mini” islands it’s set to expand the ArmA empire to include much more land/sea battle capabilities and add elements of small island south pacific tropical exotic-ness to the ArmA franchise.
Covering over 100 square Kilometers (about one third of the original ArmA Altis map) it is a tropical island paradise. Set in an idyllic setting it’s not militarized like Stratis, Altis or many other maps and this one is truly a clear slate for scenarios. With that said it’s not without its history, exploited for its rich mining productivity the island has been industrialized and ravaged for what looks like decades. There is a new faction, "The Syndikat", a local criminal organization with deep roots on Tanoa. This initial primary faction is made up of armed thugs and ex-paramilitaries, and is involved in many illicit operations throughout the region. Armed with mostly ‘classic’ weaponry such as AKs, RPGs, and 9 mm pistols their knowledge of the island and local hiding spots will make them a formidable enemy when the DLC is released.
...07-11-2016, 06:00 AM
Some People Live Under Bridges
There has long been a small but ongoing undercurrent of Star Citizen criticism in some corners of the internet, mostly consisting of (IMO, baseless) accusations of "vaporware", "scam", etc. Apparently, in at least one case (Derek Smart) they have gotten so bad recently that Chris Roberts felt the need to publicly reply. Prior to this, I had never even heard of Derek Smart, but it didn't take me much research to find out that the guy is basically a professional troll. Apparently, once upon a time he had developed a couple games, that many people panned as unfinished and pretty bad in general. So, unable to achieve success on his own, he has apparently turned to latching onto more successful projects in a sad attempt at keeping his own name relevant. And seeing as how I had never heard of him prior to this drama, I suppose successful troll is successful. Although I really can't get my head around why anyone would set out to make that sort of name for themselves.
...10-19-2015, 06:41 AM
Frontier Developments released Elite: Dangerous last year and is now getting ready to release a new season of updates entitled Horizons. That’s right, I said season, not expansion. Frontier has been releasing new features and updates to the game on a periodic basis over a long window of time that they refer to as a "season". The base game released as a single season and we saw a few new features, ships, and other items added to the game.
If you have been paying attention to the game, you might have seen that some of these updates included the ability to form wings with other players (Wings Update), the ability to pledge with and support a minor power (Powerplay Update), the upcoming area combat (CQC Update), and eventually the Ships update which will bring the current total number of ships up to 30; or 31 depending on if you have Horizons coming to you in some fashion. This will bring Season One (or up to patch 1.5) to an end. Don’t worry if you did not buy Horizons, they will still patch and update the base game and you will still be able to play. You will just not get to enjoy some of the newer features that this new season will bring.
...10-15-2015, 10:37 AM
"Pandora: The Insurgency" Unique version hosted at TG
Keen on tactics and strong team based play? Stop by TacticalGamer.com’s Insurgency server for ArmA 3 and join the team as we take on the insurgents on Altis. It’s a 24/7 job. No MODs and no requirements to get in on some amazing ArmA 3 action. Join us today!!
Built on a persistent framework it calls troops to join in the fight to clear the island of Altis of a scourge of insurgents. These aren’t your average insurgents; they possess skills and weaponry that keeps the best squads on their toes. Their flanking tactics and relentless aggression are legendary. Anti-armor capabilities that keep the armor in the rear and, squads need to take special note that “noise” in a region with other enemy cells nearby may cause those cells to activate and respond to the threat. So small cells that seem “easy” to clear suddenly become beehives of insurgents attacking and flanking a small expeditionary force....09-24-2015, 02:47 PM
As some of you saw today, the PR server is back online!
We will be running the server on a part-time basis, most likely 3 days/nights a week, possibly 4. It is our opinion that this will work best in lieu of running the server 24/7 and having it sit empty most of the day. Additionally, the last time we tried to re-boot the server, we had big issues with getting people to help the seed the server. It is our hope that with a schedule that is known for the week, everyone will look forward to the days that server is up (much like we all looked forward to Thursday password nights) and the server will be full very quickly.
So, what's the schedule? Great question! We don't know yet. The admin team will make a post later this week with specific dates and times, but the weekend is a pretty safe bet for right now.
In the meantime, if you have any questions or suggestions, please get a hold of the admin team in the Contact An Admin forum.
Look forward to seeing everyone on the battlefield!07-20-2015, 09:39 AM
Tactical Gamer is pleased to announce that we are offering a special offer for our members on the upcoming first-person tactical shooter, Squad. Squad is an online multiplayer first-person shooter that aims to capture combat realism through communication and team play. Large open maps combined with strong squad cohesion mechanics, vehicles and player-constructed bases create a heart-thumping, visceral gaming experience which mixes organized tactical multi-squad planning with split second decision-making in real world scale firefights, with up to 50 players per side.
...05-29-2015, 04:11 PM