No announcement yet.

Project Reality: ArmA2 Release Information


  • Project Reality: ArmA2 Release Information

    Project Reality: ArmA2
    Friday, September 2nd, 2011 @ 1800 UTC (2PM EDT)

    PR: ArmA2 is perhaps the most anticipated multi-player mod of all simulated time, and it's coming to TacticalGamer in a big way! The intense, team vs. team gameplay from Project Reality is about to step out into the wide-open battlefield-simulator known as ArmA2.

    For years, Tactical Gamer has been a destination for Project Reality and ArmA, with servers renowned for their friendly, mature, team-first environments. Given the veteran community and admin-staff here, we fully expect we'll also be the premeir destination for PR:ArmA.

    YES! We are launching on day one!
    YES! we will be running a dedicated 24hr PR:ArmA server.
    YES! We have dedicated forums for both versions of Project Reality!

    Some of the features PR will bring to Arma:
    - FIVE new game-modes
    - PR-developed medic and wound system
    - Newly recorded Ambient, Weapon, and Effects Sounds
    - New player models
    - New vehicle models
    - PR-designed battlefields and terrain
    - PR-specific como-rose interaction menu
    - PR-specific main-menu and in-game HUD
    - New map markers
    - New artillery system
    - New admin tools developed here at TG

    How does this differ from BF2:PR?:

    PR ArmA differs from PR BF2 in the sense that the ArmA-engine has fewer limitations. It's possible to do many more advanced functions such as dragging wounded soldiers, or affecting a soldier’s abilities based on the location and severity of wounds. PR ArmA also has a much larger scale than PR BF2; the maps are huge, and should the team fail to set up a forward spawn point, it could cost that team the game. Another huge difference is the graphics - the ArmA-engine far surpass anything the BF2-engine can provide; its almost like being there with all of the environmental actions occurring.]

    How does this differ from how ArmA is currently played?:

    PR:ArmA differs from ArmA most drastically in the team versus team gameplay. In ArmA coop, players can take a slower, more mil-sim/role-playing approach. In PR:ArmA, on the other-hand, players must use tactics while at the same time speeding up movements in order to flank quickly and efficiently. There is a kit selection system which limits the player to a select group of weapons; this system speeds up the deployment phase. The como-rose menu greatly simplifies the interactions and keeps the action rolling. Map markers now have more detail so that a verbal explanation required less than as in Arma. In game VON works like radios and direct so you can hear your enemies as you close in on them.

    Credit to Unkl for assisting in the writing of this article

    • DeF
      DeF commented
      Editing a comment
      Looks like a great way to enjoy PvP in ArmA 2, finally. I hope ACE will still be available though.

    • tater6100
      tater6100 commented
      Editing a comment
      Hey guys how do i play this?

    • E-Male
      E-Male commented
      Editing a comment
      Downloading ARMA X from Steam now . . .
    Posting comments is disabled.

Latest Articles


  • TacticalGamer SquadCast with OWI Devs Merlin & Drav
    TacticalGamer's very own DisposableHero and Jeepo sat down with Offworld Industries Developers Merlin and Drav this week to discuss OWI's Tactical Shooter "SQUAD".

    This is part 3 in the TG SquadCast series where we get behind the scenes and talk to the people responsible for creating SQUAD, the game currently taking TG by storm.

    02-23-2018, 01:47 PM
  • SQUAD: The return of the TacticalGamer Password Night

    Starting Friday 2nd February 2018 at 20:00 Hrs EST we see the return of TacticalGamer's famous Password Nights on the TG Squad Server.

    TG Password Nights are special events designed to bring out the absolute best in teamwork, leadership, tactics and coordinated play, showcasing the level of gameplay TG is famed for with an aim to elevate Squad to new levels and ensure everyone participating enjoys a fantastic evening of Squad in the best possible environment....
    01-25-2018, 02:30 PM
  • Squad: Free Weekend and 50% of Sale
    Starting Thursday November 9th at 10:00 AM PST Squad will be available for a Free Weekend on Steam.

    In addition Squad will be 50% off to purchase during this free weekend.

    Click here to go straight to the Squad Steam page.

    The perfect early Christmas gift for you or your friends.

    For more information and discussion about Squad check out the Squad Forums and our Teamspeak and Discord Servers.
    11-09-2017, 11:58 AM
  • Squad: Operation Broken Axle Recap Video
    A cinematic recap of Operation Broken Axle hosted by on October 27th, 2017.

    This was a 24 player event and this video is a combination of multiple admin cam and first person perspectives. Thanks to all those who participated, and a special thanks to those who submitted footage from the event making this video possible. We hope to see you at our next scenario event. Enjoy!

    |TG| Pro-Active Death
    11-05-2017, 09:28 AM
  • Squad: Operation Broken Axle

    TacticalGamer will be hosting it's first scenario based event for Squad on October 27th at 20:00 hrs Central Time

    Two teams of 12 will face off in the dusty streets of Sumari.

    The US are tasked with retrieving a vital logistics vehicle and returning it to US main base.

    Local Insurgents have been alerted to the precious cargo and are actively seeking to locate and destroy it.

    To complete their objectives the US team
    10-25-2017, 02:09 PM
  • Elite: Dangerous: 2.4 The Return AND BEYOND
    Elite: Dangerous: 2.4 The Return AND BEYOND

    by ScratchnSniff0

    Greetings Commanders!

    Today Frontier Developmentsb(here on referred to as FDEV) hosted the Frontier Expo 17, during which the relayed a lot of juicy news related to all their games that they are working on, including what is going on this year with ‘Elite: Dangerous.’


    FDEV called the last season of updates ‘Horizons,’ and they are calling this new year of updates...
    10-12-2017, 12:59 PM