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  • Battlefield Bad Company 2: Vietnam Review

    Battlefield Bad Company 2: Vietnam Review

    In the mood for a grittier, more fiery Battlefield game? Try the latest Battlefield add-on: BFBC2 Vietnam !

    For those of you new to the series, Battlefield Bad Company 2 Vietnam is the latest installment of the hugely successful Battlefield (BF) franchise developed by DICE. All Battlefield games are first person shooters with an emphasis on online, team-based multiplayer battles involving infantry and vehicles.

    Players get to choose to play one of several classes (e.g. assault, recon, engineer) and get to customize the kit (which rifle to carry, what attachment to bring). More recent BF games feature weapon unlocks and persistent player statistics.

    Built in VOIP facilitates communication between team players, making Battlefield a game that requires cooperation for success. Squad play (where each team is broken into squads) is a recurring theme in all BF games. Some BF titles feature commanders, which would talk to their squad leaders, which would in turn relay orders to their squad. Tactical Gamer encourages the use of a microphone for all Battlefield titles. Note that VOIP for BFBC2 (including Vietnam) is broken for the PC Tactical Gamer uses Teamspeak to allow communication....
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  • This Week at the TG Racing League

    This Week at the TG Racing League

    Some exiting developments have taken place this week at the Tactical Gamer Racing League !

    January 30th has been announced as the rebirth of TGRL's WRC World Tour 2011 using Dirt 2. This series offers exciting rally action consisting of both special stages and races. Drivers of all abilities are welcome to join. Races will be held once a month on Sundays at 1200EST/1700GMT.

    The Tactical Gamer Racing League is also looking to form an official Tactical Gamer Endurance Racing Team to race at SimHQ's 2.5 Hours of Sebring on March 20th. The SimHQ endurance race series consists of multiple 2.5 hour races spread out throughout the year taking place on the same weekend as their actual 24 hour counterparts. This team will consist of drivers of all abilities and car class types using the ILMS 2.77P mod for rFactor. The endurance series has been known to have upwards of 30 to 40 drivers on the grid at past events providing good clean racing whose end outcome is decided by fair and balanced game play with fuel and tire strategy playing a large role. ...
    See more | Go to post

  • Free Speech and Video Games

    Free Speech and Video Games


    Video games are more than just a product of the entertainment industry. They are artistic, political, and religious expressions. For anyone remotely familiar with the medium, this claim is obvious and needs no defense. Whether it is BioShock, the Sims, Farmville, or Castle Wolfenstein, all video games function not merely as an art form, but they are also vehicles for expression. Fans, artists, and scholars alike have used the medium of video games to create commentaries on many aspect of contemporary life.
    ...
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  • Adapting Games to Tactical Gamer Values

    Adapting Games to Tactical Gamer Values

    The Tactical Gamer (TG) community is one of the Internet's longest running examples of a group of individuals who adapt online multiplayer games to reflect values generated by community members and enforce these values through a hierarchy of authoritative administrators. As such it provides scholars of gaming and the Internet with a unique example of online community, the construction and maintenance of community values, and the decision-making process within these virtual communities....
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  • The Military Gaming Industry

    The Military Gaming Industry

    This video-article explores the relationship between the military-industrial complex and the gaming industry. Many scholars argue that military-style first person shooter games invariably promote the ideology of empire, further the agenda of American military interests, and transform gamers into supporters of the "war on terror."

    In the following video, Dr. Strangelove explores one such argument and suggests that gamers such as the members of the Tactical Gaming community are not mindless dupes of the ideologies of empire and American society.



    ...
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  • Online Gaming and Addiction

    Online Gaming and Addiction



    This is video lecture by Dr. Strangelove, of the University of Ottawa, (a.k.a. [TG] E-Male) on pathological and non-pathological online gaming. I performed the monologue while simultaneously playing Bad Company 2. Thus the video lecture captures the ironic position of myself, addicted to the Internet and online gaming, analyzing the subject while engaged in the subject. How very pomo. ...
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  • Not as Smart as We Think We Are

    Not as Smart as We Think We Are

    Marshall McLuhan, a Canadian media scholar, put media studies in the daily news and at the forefront of the social sciences in the last century when he drew a convincing connection between content, medium, brain, and society. McLuhan's insights were correct, although his theories about the nature of the connection were often fanciful and quickly disproven.

    Over sixty years after McLuhan's initial connection between mind and medium we are still trying to assess the nature of media's effects upon us. A team of researchers at the University of Rochester just published a study about the impact of gaming upon an aspect of decision making known as "probabilistic inference", and for the Tactical Gaming community, the news appears to be all good. ...
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  • Differences between Adolescent and Adult Gamers

    Differences between Adolescent and Adult Gamers

    This article is originally by |TG|E-Male - A.K.A. Dr. Strangelove. Reposted to fix visibility issues.

    "OMG ur so gay."

    The differences between adolescent and adult gamers is in many ways clear to the members of Tactical Gamer (TG). Anyone who spends more than a few moments on a 'pubbie' server -- a largely unmoderated public online game environment -- can see the difference in the text-based game chat. Comments tend towards the homophobic, racist, and misogynistic and often reflect childhood anxieties over parentage, sexuality, gender, and difference (for a child, there are few things more fearful than being seen as different)....
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  • Duke Nukem Forever Promised in 2011

    Duke Nukem Forever Promised in 2011



    The following is from PC Magazine. If you were a die hard Duke Nukem fan, this should get your heart beating!
    PC Magazine Sept. 4 2010 - The long-troubled -- and previously aborted -- development of Duke Nukem Forever is getting a new life, as 2K Games revealed Friday morning at PAX that the game is not only in development but is playable on the show floor.
    The game's coming to the PS3, Xbox 360, and PC for 2011. Gearbox Software is finishing development, after the demise of originator 3D Realms about a year ago, despite repeated commitments to revive the game. A version for the iPhone shipped last summer.

    "I can't believe it, either," said Gearbox Software CEO and President Randy Pitchford in the livestream showing off the game. " You guys [the crowd at PAX] are among the first people in the world to play it. "I know it's hard to believe, but it's totally real. We can't let the Duke die."


    GamePro did a review of the game. See it HERE.
    ...
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  • Red Orchestra: Darkest Hour

    Red Orchestra: Darkest Hour



    Red Orchestra is back at TG with a vengeance! Seemingly overnight players have started to play again, and are starting to remember just how much fun this game actually is.

    Because of the surge in gamer population, a 24/7 TG Darkest Hour Server was set up. Complete with tweaked settings for our style of play, a few extra maps (more being added daily), and a few other nifty features.

    For those that have not played this game:
    Darkest Hour: Europe '44-'45 is a western front modification for Red Orchestra. It focuses on the Allied invasion from the Normandy campaign in 1944, through the failed Operation Market Garden in Holland and beyond the Battle of the Bulge. It covers not only the intense infantry battles the campaign is so well known for, but also includes the epic large scale tank battles that took place in the later stages of the war. Beta 3.0 is currently available for download on Steam here.
    ...
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  • Battlefield Bad Company 2: Vietnam Review
    BleedingKnee
    In the mood for a grittier, more fiery Battlefield game? Try the latest Battlefield add-on: BFBC2 Vietnam !

    For those of you new to the series, Battlefield Bad Company 2 Vietnam is the latest installment of the hugely successful Battlefield (BF) franchise developed by DICE. All Battlefield games are first person shooters with an emphasis on online, team-based multiplayer battles involving infantry and vehicles.

    Players get to choose to play one of several classes (e.g. assault, recon, engineer) and get to customize the kit (which rifle to carry, what attachment to bring). More recent BF games feature weapon unlocks and persistent player statistics.

    Built in VOIP facilitates communication between team players, making Battlefield a game that requires cooperation for success. Squad play (where each team is broken into squads) is a recurring theme in all BF games. Some BF titles feature commanders, which would talk to their squad leaders, which would in turn relay orders to their squad. Tactical Gamer encourages the use of a microphone for all Battlefield titles. Note that VOIP for BFBC2 (including Vietnam) is broken for the PC Tactical Gamer uses Teamspeak to allow communication....
    01-21-2011, 01:17 PM
  • This Week at the TG Racing League
    ACOGRecon
    Some exiting developments have taken place this week at the Tactical Gamer Racing League !

    January 30th has been announced as the rebirth of TGRL's WRC World Tour 2011 using Dirt 2. This series offers exciting rally action consisting of both special stages and races. Drivers of all abilities are welcome to join. Races will be held once a month on Sundays at 1200EST/1700GMT.

    The Tactical Gamer Racing League is also looking to form an official Tactical Gamer Endurance Racing Team to race at SimHQ's 2.5 Hours of Sebring on March 20th. The SimHQ endurance race series consists of multiple 2.5 hour races spread out throughout the year taking place on the same weekend as their actual 24 hour counterparts. This team will consist of drivers of all abilities and car class types using the ILMS 2.77P mod for rFactor. The endurance series has been known to have upwards of 30 to 40 drivers on the grid at past events providing good clean racing whose end outcome is decided by fair and balanced game play with fuel and tire strategy playing a large role. ...
    01-17-2011, 11:51 AM
  • Free Speech and Video Games
    E-Male

    Video games are more than just a product of the entertainment industry. They are artistic, political, and religious expressions. For anyone remotely familiar with the medium, this claim is obvious and needs no defense. Whether it is BioShock, the Sims, Farmville, or Castle Wolfenstein, all video games function not merely as an art form, but they are also vehicles for expression. Fans, artists, and scholars alike have used the medium of video games to create commentaries on many aspect of contemporary life.
    ...
    11-08-2010, 12:28 PM
  • Adapting Games to Tactical Gamer Values
    E-Male
    The Tactical Gamer (TG) community is one of the Internet's longest running examples of a group of individuals who adapt online multiplayer games to reflect values generated by community members and enforce these values through a hierarchy of authoritative administrators. As such it provides scholars of gaming and the Internet with a unique example of online community, the construction and maintenance of community values, and the decision-making process within these virtual communities....
    10-07-2010, 12:07 PM
  • The Military Gaming Industry
    E-Male
    This video-article explores the relationship between the military-industrial complex and the gaming industry. Many scholars argue that military-style first person shooter games invariably promote the ideology of empire, further the agenda of American military interests, and transform gamers into supporters of the "war on terror."

    In the following video, Dr. Strangelove explores one such argument and suggests that gamers such as the members of the Tactical Gaming community are not mindless dupes of the ideologies of empire and American society.



    ...
    09-27-2010, 04:44 PM
  • Online Gaming and Addiction
    E-Male


    This is video lecture by Dr. Strangelove, of the University of Ottawa, (a.k.a. [TG] E-Male) on pathological and non-pathological online gaming. I performed the monologue while simultaneously playing Bad Company 2. Thus the video lecture captures the ironic position of myself, addicted to the Internet and online gaming, analyzing the subject while engaged in the subject. How very pomo. ...
    09-22-2010, 05:28 PM
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