An interesting read from one of my favorite magazines, The Economist, on the video game industry.
Developers and publishers are coy about releasing specific numbers, but budgets of tens of millions of dollars are not uncommon. The biggest, most polished games can cost hundreds of millions. "Star Wars: The Old Republic", an online game released in 2011, is reputed to have cost between $150m and $200m. "Grand Theft Auto V", which came out two years later, reputedly cost $265m . . . With smaller budgets, and less design by committee, indie games are where much of the industry's innovation is taking place.