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My Perception of the primer, in game rules, player behavior and how the three relate.

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Recently there has been some excellent discussion about rules in Battlefield: Bad Company 2. I won't get into that because those discussions will, along with the game, fade in importance as time passes.

But as a part of that discussion I've really had to express my view on the TG Primer and how I feel it shapes and guides the community, the rules and player behavior. Here's my attempt to distill those quite verbose messages into the core essence of what I feel TG represents.

First and foremost comes the primer. That is the ideal to which we should all strive. Being an ideal it is something that most, if not all, people will fail to obtain 100% of the time. That is one end of the spectrum.

The other end of the spectrum is codified in the rules. The rules are there to address egregious shortcomings both in the technical limitations of the games we play vs. how we as a community want to play them as well as gross violations between players on an interpersonal level. The rules are not the manifestation of the primer. They are the minimum requirements thereof based on addressing the most unambiguous violations of the primer. The reason for this is that there must be some leeway given for learning the ideals, for transitory mistakes and failings. IE, to address the very real notion that people will fail to live up to the ideal 100% of the time.

Between those two end points is the grey are that exists between any ideal and any attempt to codify and quantify the ideal. I call it a spectrum because it is in this area, bounded on one side by the ideal of the primer and the other by the rules which mark the gross violations of that ideal, that the totality of player behavior we as a community will tolerate. It is in this area that our disagreements lie.

I do not, however, consider this area to be equal. I consider behaviors and ideas which are closer to the primer side of the spectrum to be better than those behaviors and ideas which are closer to the rules side of the spectrum. The rules are the minimums but the expectation is to be as close to the ideal, the primer, as possible.

In other words, I expect members of the community to not just mold their behaviors to those explicitly spelled out in the rules applied to our various games. I expect the members of our community, especially those who wear the tag on our, and other, servers, to attempt to mold their behavior to the ideal; to exceed the minimums set by the rules. I expect them to do so knowing that the rules aren't there to enumerate what is always correct but what is always wrong; to recognize the difference between those two conditions and to give the benefit of the doubt when an action may not be always wrong but certainly may not always be right, either.

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Updated 04-18-2010 at 03:43 AM by Greyed (Proper Grammar is a good thing...)

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  1. Bisclaveret's Avatar
    Remember, to only follow the letter of the rules here and no more is to only engage in just enough teamplay, just enough tactics, just enough cooperativeness, that you won't be banned for it. Do you want to be the one that only does the minimum amount allowable before we kick you off the server?
  2. Catman1975's Avatar
    i don't think that anyone that is a member of TG, that has read the primer, SOP's, rules, participates (or at least visits) the forums, only puts forth the minimum to avoid being banned from the server. Just because they don't have the same viewpoint of yours doesn't make them a lesser TG member. TG=TG nothing more, nothing less.

    But specifics are not the point here. The point is that each person should judge their position not against what rules are in the game, but against the ideal of the primer. The point is that we cannot create rules to enforce the ideal of the primer so anyone who looks just at the rules is missing the point of TG. Or, as I put it, the rules only inform us what is always wrong, not what is always right. The converse is that just because it's not against the rules doesn't mean it is right.
    Updated 04-18-2010 at 11:34 PM by Greyed
  3. Greyed's Avatar
    Based on recent discussions in BC2, I beg to differ. Especially with statements which patently contradict point #3 of the Primer simply because there is no rule against it.
  4. Zhohar's Avatar
    Looking at the same situation, and at the Primer, feels like the first two sections are more applicable.

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