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  • Gameplay Video

    I'll just leave this here...

    http://www.rockpapershotgun.com/2010...-game-footage/
    |TG-Irr| westyfield

    Sig pic by Sonic, avatar by Chalcas. Thanks!
    Irregular since 2007.

  • #2
    Re: Gameplay Video

    Here's an HD version on youtube
    Steam Community: | |

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    • #3
      Re: Gameplay Video

      Build 178 teaser trailer, with lots of new features.
      - ns_summit made official + new skybox
      - ARC (mobile siege cannon)
      - phase gates
      - new fade blink
      - resources for kills
      - bloom

      The most dangerous thing on a battlefield is an officer with a map.

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      • #4
        Re: Gameplay Video

        The new fade blink is pure awesome, just to let you guys know.
        a.k.a. NinjaPirateAssassin
        Celibacy is not Hereditary.
        Everybody should believe in something - I believe I'll have another drink.
        Happiness is like wetting your pants, everyone can see it but only you can feel the warmth.
        Flying is easy, Just throw yourself at the ground and miss!

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        • #5
          Re: Gameplay Video

          I'll just leave these here now :)




          The most dangerous thing on a battlefield is an officer with a map.

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          • #6
            Re: Gameplay Video

            Hot damn! That looks so awesome, thanks for posting.
            |TG-Irr| westyfield

            Sig pic by Sonic, avatar by Chalcas. Thanks!
            Irregular since 2007.

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            • #7
              Re: Gameplay Video

              Originally posted by Spyder View Post
              The new fade blink is pure awesome, just to let you guys know.
              I muchly preferred the original. The new one doesn't have nearly as much skill to use and it's an instant panic button because you go invisible :/

              They now have to either rebalance the Fade again or rebalance all of the marine weapons because right now, just like in NS 3.x, the moment the aliens get 1-2 fades the entire marine team is raped 5 ways till Sunday because the fades can invisible-run right by them, pop out, and then run out of the room again. The old instant-teleport system required much more skill to use, and careful planning of infil and exfil routes because it was line-of-sight.

              <04:11:24> *** You are now talking in channel: "TFP - Task Force Proteus"
              <04:16:25> "|TG-XV| Tralic": this channel is so gay
              DICE needs to make a comical boxing glove attached to a spring punch the player in the face 40% of the time they get into a helicopter or jet.

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              • #8
                Re: Gameplay Video

                First clanmatch cast from NS2HD:

                The most dangerous thing on a battlefield is an officer with a map.

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                • #9
                  Re: Gameplay Video

                  And game 2:

                  The most dangerous thing on a battlefield is an officer with a map.

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