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Captains Night 1/29 - 7:30PM Central

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  • Captains Night 1/29 - 7:30PM Central

    Starting a bit early again tonight!

    We continue with our new event format: the first Captain volunteers by announcing his opponent Captain -- the two acts (volunteering/announcing) are coupled. Tacit in this announcement will be endorsement by the first Captain that his selected opponent Captain is capable of being a competent Captain. The second Captain may accept or spectate the duration of the map.

    Thanks to everyone who makes Captains Night so wonderful. :)

    --
    Anyone familiar with our rules is welcome to join us tonight at 7:30 PM Central for a curated, password-protected event (I'll post the password in another post below just before 7:30 PM Central). Here is a rundown of the event:

    Fellowship:
    Throughout all of Captains Night, use the player name by which TGNS regulars best know you. Captains Night is a special time to come together with known regulars and friends.


    Playing BOTH Rounds:
    Don't play unless you can reliably stay for the entire map (mid-map emergency? tell your team and bail. dinner and/or friends showing up does not an emergency make).

    This expectation is important to participants, and admins protect it.


    Taking a Break:
    Each map begins with a two-minute break for food, bathroom, and fellowship. Except for these breaks, don't AFK during the event.

    After each break, the Captains are identified for the current map.


    Becoming a Captain:
    TGNS regulars known to participants are invited to Captain and personalize team selections on Captains Night. The first player to volunteer as Captain selects his opponent Captain. This selection should prioritize gameplay quality, while the team-picking selections should prioritize competitive strength.


    Opting In:
    Player opt-ins open up once both Captains are ready. If you miss the opt-in window for a given map, speak up and we'll get you playing on the next map for sure (if not immediately).


    Selecting Teams:
    As team selections begin, listen for instruction. Only Captains speak during team selection -- text chat is always available to everyone (and, of course, voicecomm opens up to all players once teams are formed).


    Gameplay:
    Captains Night is everyone's curated opportunity to apply our most satisfying teamwork, communicative tactics, and great fellowship. Try your hardest, but have fun together!
    Steam Community? Add me. | Free Remote, Encrypted Backup

    Darkilla: In short, NS is pretty much really fast chess. With guns. Apophis: I haven't seen anyone say that SM's are better than non-SMs. Nordbomber: This is THE first server I've seen where either side can comeback from out of seemingly nowhere with the right teamwork. en4rcment: I have NEVER experienced the type of gameplay that I have found here. Nightly I am amazed at the personalities and gaming talent. Zephyr: Apophis is clearly a highly sophisticated self-aware AI construct that runs on a highly modified toaster oven in Wyzcrak's basement.

  • #2
    Re: Captains Night 1/29 - 7:30PM Central

    If you're a TGNS regular and haven't already read this note about why Supporting Memberships are vital to the success of TG and TGNS, please join tonight only after reading it:

    help out your fellow player (this is important)
    Steam Community? Add me. | Free Remote, Encrypted Backup

    Darkilla: In short, NS is pretty much really fast chess. With guns. Apophis: I haven't seen anyone say that SM's are better than non-SMs. Nordbomber: This is THE first server I've seen where either side can comeback from out of seemingly nowhere with the right teamwork. en4rcment: I have NEVER experienced the type of gameplay that I have found here. Nightly I am amazed at the personalities and gaming talent. Zephyr: Apophis is clearly a highly sophisticated self-aware AI construct that runs on a highly modified toaster oven in Wyzcrak's basement.

    Comment


    • #3
      Re: Captains Night 1/29 - 7:30PM Central

      As always, please don't give anyone the event password. Please send them to this thread.
      Steam Community? Add me. | Free Remote, Encrypted Backup

      Darkilla: In short, NS is pretty much really fast chess. With guns. Apophis: I haven't seen anyone say that SM's are better than non-SMs. Nordbomber: This is THE first server I've seen where either side can comeback from out of seemingly nowhere with the right teamwork. en4rcment: I have NEVER experienced the type of gameplay that I have found here. Nightly I am amazed at the personalities and gaming talent. Zephyr: Apophis is clearly a highly sophisticated self-aware AI construct that runs on a highly modified toaster oven in Wyzcrak's basement.

      Comment


      • #4
        Re: Captains Night 1/29 - 7:30PM Central

        We've recently discussed changing the Captains mod such that recent spectators get to opt-in before Captains are announced (just as recent Captains and SMs can). I haven't yet changed the mod to accommodate that. Technically, there's been no decision yet.

        Please speak up nicely tonight if you think it's your turn to play. People are often helpful.
        Steam Community? Add me. | Free Remote, Encrypted Backup

        Darkilla: In short, NS is pretty much really fast chess. With guns. Apophis: I haven't seen anyone say that SM's are better than non-SMs. Nordbomber: This is THE first server I've seen where either side can comeback from out of seemingly nowhere with the right teamwork. en4rcment: I have NEVER experienced the type of gameplay that I have found here. Nightly I am amazed at the personalities and gaming talent. Zephyr: Apophis is clearly a highly sophisticated self-aware AI construct that runs on a highly modified toaster oven in Wyzcrak's basement.

        Comment


        • #5
          Re: Captains Night 1/29 - 7:30PM Central

          Password is tgns4567

          This link should get you in:

          steam://run/4920//+connect 23.105.33...sword tgns4567
          Steam Community? Add me. | Free Remote, Encrypted Backup

          Darkilla: In short, NS is pretty much really fast chess. With guns. Apophis: I haven't seen anyone say that SM's are better than non-SMs. Nordbomber: This is THE first server I've seen where either side can comeback from out of seemingly nowhere with the right teamwork. en4rcment: I have NEVER experienced the type of gameplay that I have found here. Nightly I am amazed at the personalities and gaming talent. Zephyr: Apophis is clearly a highly sophisticated self-aware AI construct that runs on a highly modified toaster oven in Wyzcrak's basement.

          Comment


          • #6
            Re: Captains Night 1/29 - 7:30PM Central

            Fantabulistic games tonight. I particularly liked that last captains game, even though my eyes were glazing over after 40 minutes during the first round.
            HaX^

            Comment


            • #7
              Re: Captains Night 1/29 - 7:30PM Central

              Really great games tonight, all. Many thanks! :) Really enjoying the Captain variety.
              Steam Community? Add me. | Free Remote, Encrypted Backup

              Darkilla: In short, NS is pretty much really fast chess. With guns. Apophis: I haven't seen anyone say that SM's are better than non-SMs. Nordbomber: This is THE first server I've seen where either side can comeback from out of seemingly nowhere with the right teamwork. en4rcment: I have NEVER experienced the type of gameplay that I have found here. Nightly I am amazed at the personalities and gaming talent. Zephyr: Apophis is clearly a highly sophisticated self-aware AI construct that runs on a highly modified toaster oven in Wyzcrak's basement.

              Comment


              • #8
                Re: Captains Night 1/29 - 7:30PM Central

                I am not sure this is the right place for this, but going back to recent spectators, i think we should not code anything into the captains mod. People on this server are aware, and kind enough to sit and watch a round if another has been stuck in spec for a couple of rounds. No need to complicate the captains mod more then necessary in my opinion. Thanks to everybody for the great games that were played last nite, even though shade hive lost us the game...

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