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Captains Night 12/2 - 8PM Central

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  • Captains Night 12/2 - 8PM Central

    Anyone familiar with our rules is welcome to join us tonight at 8:00PM Central for a curated, password-protected event (I'll post the password in another post below just before 8:00PM Central). Here is a rundown of the event:

    Fellowship:
    Throughout all of Captains Night, use the player name by which TGNS regulars best know you. Captains Night is a special time to come together with known regulars and friends.


    Playing BOTH Rounds:
    Don't play unless you can reliably stay for the entire map (mid-map emergency? tell your team and bail. dinner and/or friends showing up does not an emergency make).

    This expectation is important to participants, and admins protect it.


    Taking a Break:
    Each map begins with a short, announced break for food, bathroom, and fellowship. Except for these breaks, don't AFK during the event.

    After each break, the Captains are identified for the current map.


    Becoming a Captain:
    TGNS regulars known to participants are invited to Captain and personalize team selections on Captains Night. The first player to volunteer as Captain selects his opponent Captain. This opponent selection should prioritize gameplay quality, but the team-picking selections should absolutely prioritize competitive strength.


    Opting In:
    Player opt-ins open up once both Captains are ready. If you miss the opt-in window for a given map, speak up and we'll get you playing on the next map for sure (if not immediately).


    Selecting Teams:
    As team selections begin, listen for instruction. Only Captains speak during team selection -- text chat is always available to everyone (and, of course, voicecomm opens up to all players once teams are formed).


    Gameplay:
    Captains Night is everyone's curated opportunity to apply our most satisfying teamwork, communicative tactics, and great fellowship. Try your hardest, but have fun together!
    Steam Community? Add me. | Free Remote, Encrypted Backup

    Darkilla: In short, NS is pretty much really fast chess. With guns. Apophis: I haven't seen anyone say that SM's are better than non-SMs. Nordbomber: This is THE first server I've seen where either side can comeback from out of seemingly nowhere with the right teamwork. en4rcment: I have NEVER experienced the type of gameplay that I have found here. Nightly I am amazed at the personalities and gaming talent. Zephyr: Apophis is clearly a highly sophisticated self-aware AI construct that runs on a highly modified toaster oven in Wyzcrak's basement.

  • #2
    Second-round Captains round-force countdown timer was buggy on 11/18, and I haven't addressed it yet, so take care before entering hives before second rounds tonight, as the round might start the instant there are two Commanders. The defect is on my radar and should get attention soon.

    Changes this week:

    ) Infested: round-end message saying who infested the most players

    ) Infested: power nodes weld 2x faster
    -- so we spend less time on largely inconsequential power nodes

    ) Gorge Tunnel Control HUD text removes "crouch to toggle" if both existing entrances are in same room
    -- there's nothing to toggle if you're opening a tunnel to the same location no matter which entrance you destroy

    ) P-res scoreboard column of Gorges with fewer than 3 P-res is shown with tenth decimal place
    -- again, only for Gorges with fewer than 3 P-res: so teammates can precisely anticipate tunnel drop timing

    ) Fixed circumstantial reserved slots logic defect causing Primer signer to be bumped when Stranger should have been
    -- bumped Primer signer would then immediately bump Stranger, which is reasonable on their part and silly overall
    ---- I can explain the precise scenario to anyone interested (like reserved slots logic overall, this scenario is complex)

    ) Infested map nominations: a maximum of two Infested maps may be nominated
    -- helps Infested champions consolidate their votes while otherwise prioritizing NS2

    ) added player geographic location heatmaps to TGNS Portal homepage (United States shown below)

    And that's not all, so check out the rest of the TGNS Forums to learn what else is happening!

    Thanks for playing here, everyone! :)

    Steam Community? Add me. | Free Remote, Encrypted Backup

    Darkilla: In short, NS is pretty much really fast chess. With guns. Apophis: I haven't seen anyone say that SM's are better than non-SMs. Nordbomber: This is THE first server I've seen where either side can comeback from out of seemingly nowhere with the right teamwork. en4rcment: I have NEVER experienced the type of gameplay that I have found here. Nightly I am amazed at the personalities and gaming talent. Zephyr: Apophis is clearly a highly sophisticated self-aware AI construct that runs on a highly modified toaster oven in Wyzcrak's basement.

    Comment


    • #3
      Ahh man my map dot is so dim!

      Comment


      • #4
        Password: tgns81

        steam://run/4920//+connect tgns.tacticalgamer.com:27015 +password tgns81

        Don't share the password directly. Share the thread URL (folks need to read that first post before joining).
        Steam Community? Add me. | Free Remote, Encrypted Backup

        Darkilla: In short, NS is pretty much really fast chess. With guns. Apophis: I haven't seen anyone say that SM's are better than non-SMs. Nordbomber: This is THE first server I've seen where either side can comeback from out of seemingly nowhere with the right teamwork. en4rcment: I have NEVER experienced the type of gameplay that I have found here. Nightly I am amazed at the personalities and gaming talent. Zephyr: Apophis is clearly a highly sophisticated self-aware AI construct that runs on a highly modified toaster oven in Wyzcrak's basement.

        Comment


        • #5
          Originally posted by Brian_NS2 View Post
          Ahh man my map dot is so dim!
          Same.

          Comment


          • #6
            oh cool, you remembered to include New Zealand.

            Comment

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