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3) Support game play in a near-simulation environment. Where the focus of play would not be solely on doing what it takes to win, but doing so utilizing real-world combat strategy and tactics rather than leveraging exploits provided to players by the design of the game engine.
Actualy ender, I was bored, and I saw you're new avatar, and I was talking to a friend about how bored I was, and I was like "I"ll make an avatar!" You're avatar reminded me of the egyptian Ankh, and I had a picture of the Eye of Hours on my computer, so I made It that way =)
Originally posted by Tempus
AtenHaRa is back. (or however you spell it)
That is how it's spelt =)
AtenHa`Ra, I don't mark points of for the accent =) Besides, A guy like me shouldn't judge spelling =) Being a horrible speller myself.