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  • Ns 3.1.3 Details

    Through the grapevines.... NS 3.1.3

    Code:
    o A Gorge only gets 50% health regeneration from its own healing spray
    
    o The Alien resource tower hull has been increased in height to reduce the effectiveness of hiding inside the resource tower model.
    
    o The message printed when a player joins a team will not be displayed during the warmup. After the round has started, the message is not displayed more than 5 times a second to prevent client disconnects.
    
    o In addition, we believe the DestroyItem crash to be fixed.
    birdie_in_Texas:ok..i feel stupid here..what is "NS"..? Wyzcrak:Natural Selection. Don't feel at a loss for not knowing the acronym. Feel at a loss for not having experienced the game.

  • #2
    Re: Ns 3.1.3 Details

    What's the source of this information?
    Steam Community? Add me. | Free Remote, Encrypted Backup

    Darkilla: In short, NS is pretty much really fast chess. With guns. Apophis: I haven't seen anyone say that SM's are better than non-SMs. Nordbomber: This is THE first server I've seen where either side can comeback from out of seemingly nowhere with the right teamwork. en4rcment: I have NEVER experienced the type of gameplay that I have found here. Nightly I am amazed at the personalities and gaming talent. Zephyr: Apophis is clearly a highly sophisticated self-aware AI construct that runs on a highly modified toaster oven in Wyzcrak's basement.

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    • #3
      Re: Ns 3.1.3 Details

      Originally posted by Wyzcrak
      What's the source of this information?
      The grapevines!
      Become a supporting member!
      Buy a Tactical Duck!
      Take the world's smallest political quiz! "I was touched by His Noodly Appendage."
      TacticalGamer TX LAN/BBQ Veteran:

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      • #4
        Re: Ns 3.1.3 Details

        Wuss, from what individual or website did you get this information?
        Steam Community? Add me. | Free Remote, Encrypted Backup

        Darkilla: In short, NS is pretty much really fast chess. With guns. Apophis: I haven't seen anyone say that SM's are better than non-SMs. Nordbomber: This is THE first server I've seen where either side can comeback from out of seemingly nowhere with the right teamwork. en4rcment: I have NEVER experienced the type of gameplay that I have found here. Nightly I am amazed at the personalities and gaming talent. Zephyr: Apophis is clearly a highly sophisticated self-aware AI construct that runs on a highly modified toaster oven in Wyzcrak's basement.

        Comment


        • #5
          Re: Ns 3.1.3 Details

          Originally posted by CingularDuality
          The grapevines!
          lol, somebody on the Mr forums mentioned this as well
          Like the server? Become a regular! TGNS Required Reading
          Answers to every server question? Yes! TGNS FAQ

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          • #6
            Re: Ns 3.1.3 Details

            http://www.nsarmslab.com/forums/inde...showtopic=6609

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            • #7
              Re: Ns 3.1.3 Details

              So why isn't there an update on the main page?
              Like the server? Become a regular! TGNS Required Reading
              Answers to every server question? Yes! TGNS FAQ

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              • #8
                Re: Ns 3.1.3 Details

                Probably because its only a test version... no reason to publicly release info about a patch that may not make it to light.

                They have made that mistake too many times before.
                Steam Community: | |

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                • #9
                  Re: Ns 3.1.3 Details

                  if these are the only changes, why did it take this long for it to come out?

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                  • #10
                    Re: Ns 3.1.3 Details

                    Originally posted by xtcmen
                    if these are the only changes, why did it take this long for it to come out?
                    Because it's ns. Also there may be more changes but don't get your hopes up.

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                    • #11
                      Re: Ns 3.1.3 Details

                      Originally posted by LazyEye
                      Because it's ns. Also there may be more changes but don't get your hopes up.
                      Eh, it honestly seems kind of trivial for me... I didn't think that gorges are to much of a problem with self healing now that everybody has gotten use to it.

                      Probably because its only a test version... no reason to publicly release info about a patch that may not make it to light.

                      They have made that mistake too many times before.
                      Yea i guess, I saw a few test servers up like nsarmslab
                      Like the server? Become a regular! TGNS Required Reading
                      Answers to every server question? Yes! TGNS FAQ

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                      • #12
                        Re: Ns 3.1.3 Details

                        Thank you, Pfhor.

                        Given Wuss' post here (which I appreciate), we've no idea that it's a test version at all. No indication whatsoever, and no way to determine that for ourselves. Such misinformation is common in "grapevines." Yes, we should share information with each other. Just tell me who's releasing the information so that I can verify it for myself.
                        Steam Community? Add me. | Free Remote, Encrypted Backup

                        Darkilla: In short, NS is pretty much really fast chess. With guns. Apophis: I haven't seen anyone say that SM's are better than non-SMs. Nordbomber: This is THE first server I've seen where either side can comeback from out of seemingly nowhere with the right teamwork. en4rcment: I have NEVER experienced the type of gameplay that I have found here. Nightly I am amazed at the personalities and gaming talent. Zephyr: Apophis is clearly a highly sophisticated self-aware AI construct that runs on a highly modified toaster oven in Wyzcrak's basement.

                        Comment


                        • #13
                          Re: Ns 3.1.3 Details

                          Kormendi: nail on head.
                          USAR

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                          • #14
                            Re: Ns 3.1.3 Details

                            :icon_eek: :icon_eek: :icon_eek: :icon_eek: http://www.unknownworlds.com/ns/ :icon_eek: :icon_eek: :icon_eek:
                            Steam Community: | |

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                            • #15
                              Re: Ns 3.1.3 Details

                              [April 10th, 2006 ] :: NS v3.1.3 released (Flayra)

                              The NS team has just finished testing NS v3.1.3 which we are now making available to the public! This is a server-side patch, so only server-operators will need to download it (both Windows and linux are included).

                              NS v3.1.3 changelog
                              o Gorges only get 50% health regeneration from their own healing spray
                              o The alien resource tower "hull" has been increased in height to reduce the effectiveness of players hiding inside the model
                              o The message printed when a player joins a team will not be displayed during the warmup. After the round has started, the message is not displayed more than five times a second to prevent client disconnects

                              The patch is available from jarhedz here (no other mirrors are needed).

                              In other news, lots of stuff is happening behind the scenes. The new site back-end has been a nightmare to get working but looks like it is finally getting close to release. We know how much you want to post to the forums again (and believe me, no one wants the Constellation program up again more than I!) but we are getting close to having things working smoothly again. The last thing we want is to be hacked again as soon as we go live so we're trying to make sure the site is as solid as we can make it. Once the site is back, we'll be announcing the changes in NS v3.2 as well (which will include some bigger improvements).

                              Also, we are talking to a few serious investors and I'm quite hopeful that at least one of those will pan out soon. We also have some other revenue sources falling into place so we're hoping to start serious work on NS:Source very soon.

                              Hang in there folks!
                              Remember this one from October 31st of last year?

                              We will be making a couple key announcements soon about our plans for NS:Source
                              So if >7 months later is soon, that word has lost all meaning.
                              Last edited by aeroripper; 04-10-2006, 07:48 PM.
                              Like the server? Become a regular! TGNS Required Reading
                              Answers to every server question? Yes! TGNS FAQ

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