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CO gameplay changes for b5

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  • CO gameplay changes for b5

    this from the ns.org forums today...

    Originally posted by Zunni
    there are some VERY NICE changes coming to combat respawn, as well as a new tweak to combat gameplay both for B5.
    Zunni is PR Manager for NS.

    I have no context for this comment and know nothing more than is stated, but I did find it interesting.

    http://www.natural-selection.org/for...howtopic=79295
    Steam Community? Add me. | Free Remote, Encrypted Backup

    Darkilla: In short, NS is pretty much really fast chess. With guns. Apophis: I haven't seen anyone say that SM's are better than non-SMs. Nordbomber: This is THE first server I've seen where either side can comeback from out of seemingly nowhere with the right teamwork. en4rcment: I have NEVER experienced the type of gameplay that I have found here. Nightly I am amazed at the personalities and gaming talent. Zephyr: Apophis is clearly a highly sophisticated self-aware AI construct that runs on a highly modified toaster oven in Wyzcrak's basement.

  • #2
    Re: CO gameplay changes for b5

    Originally posted by Marik_Steele
    I'm going to try to write the following as carefully as possible (I do want to keep my job and keep things a surprize for you guys):

    I wasn't able to attend last night's playtest myself, but post-playtest forum posts in the PT forums have been...very approving of...umm..."certain aspect(s)" of the CO games they'd played. And by "very approving" I mean "I really hope I don't have to miss the next PT for similar reasons."

    I know this doesn't tell you anything, but it's the most I can say
    Originally posted by Zunni
    Marik walking the tight-rope... and does a beautiful job..

    I was at the PT (as was Flayra for those who say he never participates) and there were 16+ players going at once in combat, and it was much fun..
    Interesting...
    Steam Community? Add me. | Free Remote, Encrypted Backup

    Darkilla: In short, NS is pretty much really fast chess. With guns. Apophis: I haven't seen anyone say that SM's are better than non-SMs. Nordbomber: This is THE first server I've seen where either side can comeback from out of seemingly nowhere with the right teamwork. en4rcment: I have NEVER experienced the type of gameplay that I have found here. Nightly I am amazed at the personalities and gaming talent. Zephyr: Apophis is clearly a highly sophisticated self-aware AI construct that runs on a highly modified toaster oven in Wyzcrak's basement.

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    • #3
      Re: CO gameplay changes for b5

      combat fun?

      that's as big a lie as b5 iteslf. or hl2 for that matter.
      Former TGNS admin until WoW blinded me with flashy lights.

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      • #4
        Re: CO gameplay changes for b5

        Yeah, I got a preloaded lie of about 1 gig on my hard drive right now...

        :)

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        • #5
          Re: CO gameplay changes for b5

          Why must they keep it a secret? Wouldn't telling us about it bring about excitement and support?

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          • #6
            Re: CO gameplay changes for b5

            Originally posted by HairyNevus
            Why must they keep it a secret? Wouldn't telling us about it bring about excitement and support?
            you obviously dont know how businesses work... pfft, get customers excited about the truth...
            RAWGRLRLRLRRLGLRL!!!

            Nations are like individuals: they achieve more when they plan to plant a tiny tree, and do it, than when they propose to raise an entire forest and then fall asleep in the furrows.

            I AM socializing artard, I'm logged on to an MMORPG with people from all over the world and getting XP with my party using Teamspeak

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