This game is right up TG's alley. It's not a realism/sim, but it's super team-focused. To quote the lead designer "If we just make it about kills and deaths, it doesn't tell the complete story about who's doing well and who isn't ... in fact, we basically stopped displaying any sort of scores / kills / deaths, because it really wasn't properly telling the story of who's doing their job to win or loose as a team"
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