Ever play Freelancer or Wing Commander? If you did then you probably know who Chris Robert's is and if you don't I'll explain. In 1990 with Origin Systems he designed the game Wing Commander which to this day is still one of the best Space Flight Sims out there in terms of storyline and game play. In 1996 with Digital Anvil he helped design Freelancer and although he left before it was complete much of his original vision is what garnered it such good reviews.
Now Roberts is back with Cloud Imperium Games trying to design one of the most ambitious and complete space flight simulators to date. On top of that he is doing it just for us folks on the PC, that's right no consoles and best of all they are trying to do it without publishers. All this is great however it does come with a catch and it's a $2 million dollar one. However to be precise that $2 million is just the seed in order for their other investment deals garnering $12-14 million dollars to kick in.
At this point most people would be asking "What are they going to do with all that money?" and Roberts has explained it all in the green screened video below (CGI & Early Gameplay).
If you want more information regarding the game as well a bunch more videos check out the official website or if you prefer they also have a Kickstarter campaign.