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«With 6 petabytes (6,000 terabytes) of storage capacity, the San Diego Supercomputer Center has plenty of room to store the 8 terabytes of American Memory's digital data, plus additional records as the collection evolves over decades, or even centuries. »
Holy flux reversal Batman!
«That looks like a really nice house except for that horrible bathroom.» Donrhos
It'd need to be 44100Hz-1ch floating point WAV. MP3 is lossy, and it's piracy.
"For us regular citizens you need to put it in terms of a simple comparison."
Let's say you're playing Counterstrike at 1024x768, and you want to record it without any compression loss so you can show your grandchildren how much you pwned back in the medieval period. Including CD quality sound, you consume:
1024 wide × 768 tall × 3 bytes per pixel × 60 fps recording + 44100 samples × 2 channels × 2 bytes per sample = 141,734,160 bytes per second.
Against nine trillion bytes, that's 63,499 seconds of storage space, which is 17 hours and 38 minutes.
So, that box contains enough disk space to archive the counterstrike exploits of the TG primary server's crew during peak bidness for a bit over an hour.