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IL2 Strumovik: Birds of Prey Dogfight Screens...

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  • IL2 Strumovik: Birds of Prey Dogfight Screens...

    505 Games released IL2 Strumovik: Birds of Prey for the Xbox 360 early, it's a good thing since 3 other games are getting released on the old release date (09/08/09) also...

    A few of us got together, before most could even finish the tutorials and unlock new planes, for a few dogfighting sessions...

    Here's a few screens from the action... first impressions are very positive, some minor issues here and there, and a couple of major ones (like no cockpits in German planes)... but over all a good flight sim for our console system... maybe not as simulation as it could be, but moving in the right direction. JMO.

    BTW, we played in realistic mode, which is between arcade and simulation... the flying is simulation, but labels and compass are on... sue us, were still learning, lol.



















































































    more later... more players, more modes.
    Magnum |TG-18th|


    We stand between chaos and order, evil and good, despair and hope - we are the Thin Blue Line, and we will never be broken.


  • #2
    Re: IL2 Strumovik: Birds of Prey Dogfight Screens...

    IL2 for PC will be more realistic i hope? Like the first?

    Also why is there that black round border around the screenies? Edited or in game? Cuz that would annoy the hell outta me unless ur blacking out.

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    • #3
      Re: IL2 Strumovik: Birds of Prey Dogfight Screens...

      I downloaded the demo on my PS3 yesterday and enjoyed it. Gonna grab it because the IL-2 1946 I bought cheap off steam really looks too dated :)
      former TacticalGamer European Division



      A Tactical Gamer since 2005 (the glorious days of BF2)

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      • #4
        Re: IL2 Strumovik: Birds of Prey Dogfight Screens...

        but 1946 is REALISTIC! This is like HAWX ww2 lol

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        • #5
          Re: IL2 Strumovik: Birds of Prey Dogfight Screens...

          you obviously haven't played it, probably don't even own a Xbox 360, if you think this is anything like HAWX... I'm willing to bet your just one of these idiot console haters with the usual closed mind.

          It's OK, not to post a reply, especially when you have no clue what your talking about.
          Magnum |TG-18th|


          We stand between chaos and order, evil and good, despair and hope - we are the Thin Blue Line, and we will never be broken.

          Comment


          • #6
            Re: IL2 Strumovik: Birds of Prey Dogfight Screens...

            The graphics look pretty good other than the vignetting, view distance, and the HUD. The terrain and trees LOD looks good. Hopefully Storm of War: BoB will look as good or better than this.
            How is the damage modeling in this compared to 1946?

            Wouldn't it be cool if that Project Natal thing could work as a TrackIR type thing for console flight sims?

            Also, is it possible to play it in a more hardcore mode with no HUD and stuff?

            edit#1billion: also, what is that Picture-in-Picture spectate thingy? Is it like a PinP padlock view on your current contact?


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            • #7
              Re: IL2 Strumovik: Birds of Prey Dogfight Screens...

              yes... in arcade and realistic modes you have that pip window for the locked target... there is a simulation mode that takes all that away, but so far extremly hard even for this long tim flight simmer... situational awareness is terrible in sim mode... but i just got to learn.
              Magnum |TG-18th|


              We stand between chaos and order, evil and good, despair and hope - we are the Thin Blue Line, and we will never be broken.

              Comment


              • #8
                Re: IL2 Strumovik: Birds of Prey Dogfight Screens...

                Looks great, and it's cool that there is actually a sim-like combat flight sim out on a console. Seems to be a step in the right direction. The only thing I don't like is the Saving Private Ryan-style video treatment.
                "No bastard ever won a war by dying for his country.
                He won it by making the other poor dumb bastard die for his country."

                - Attributed to General George Patton, Jr.

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                • #9
                  Re: IL2 Strumovik: Birds of Prey Dogfight Screens...

                  Wow, that looks great visually.... may have to pick this up after I get a PS3.

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                  • #10
                    Re: IL2 Strumovik: Birds of Prey Dogfight Screens...

                    I have the game on 360, and its very fun. I really enjoy the game, and I'd love to get some matches in with any TG'ers. GT- Mr Monkey Man29

                    Also, is it just me, or does the P51D Mustang seem to stall out abnormally?
                    If you know the enemy and know yourself, you need not fear the result of a hundred battles. If you know yourself but not the enemy, for every victory gained you will also suffer a defeat. If you know neither the enemy nor yourself, you will succumb in every battle.
                    - Sun Tzu

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                    • #11
                      Re: IL2 Strumovik: Birds of Prey Dogfight Screens...

                      Alot of issues... not as simulation as we had hoped... still a great game, but even in sim mode you get 30 bombs and tons of ammo...etc etc...
                      Magnum |TG-18th|


                      We stand between chaos and order, evil and good, despair and hope - we are the Thin Blue Line, and we will never be broken.

                      Comment


                      • #12
                        Re: IL2 Strumovik: Birds of Prey Dogfight Screens...

                        Graphics look incredible though.
                        With death comes understanding
                        with understanding comes enlightenment
                        with enlightenment comes death

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