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PR: Attack Helicopter Course

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  • PR: Attack Helicopter Course

    DATE AND TIME: "Friday the 3rd of September 6pm EST"

    Players will be required for TeamSpeak roll call in the TGU channel 15 minutes before the module.
    Anyone who is not present 10 mins before the scheduled start time will be counted as absent and will be disallowed from participating in the next module run for the game in which the module was missed.

    Module Name: Attack Helicopter Course
    Prerequisite: None

    What not to post:
    "What time will it be in my time zone?"
    Work it out.
    "Are non-supporting members allowed to participate?" Yes. However, supporting members get priority.
    "It's not fair! I keep getting pushed out by Supporting Members!" Become one.
    "Can you change the date?" No, the date is confirmed.
    "I'm on the reserve list. How good are my chances of playing if I show up?" Decent. There'll inevitably be a few cancelations before the session and there can be one or two no-shows on the day of the session.

    Quick Session Information
    Date: "September 3rd"
    Time: "6pm EST"
    Be on Teamspeak By: "5.45pm EST"
    Estimated Duration: "1 hour"
    Server: IP/Password Given in Teamspeak
    Module: "Attach Helicopter Course"
    Number of Students: "2-12"
    Credit badge:
    Extra Information: "This course will be run at an intermediate level depending on the level the students are on"

    Ground Rules:
    CHECK FIRE! Once on the server, hold your fire until specifically instructed to do so. This is very important so that your instructor can address everyone without background noise of weapons fire or explosions.
    Listen to your instructor and follow their directions. It is important that everyone listen to the instructor and be ready to follow instructions so that the material in the module can be covered in a timely manner. The more the instructor has to be off-topic the longer the module will take to complete.
    Minimize Com Chatter. Questions are greatly encouraged as part of the learning process, but many people may have questions at once. If you have a question or comment, simply type a request such as "question" or "comment" in the in-game chat and your instructor will call on you and let you have the com when they are able.

    How Spots Are Assigned:
    The first priority will be given to Supporting Members above non-Supporting Members. After that, People who have attended a TGU Basic Infantry course over those who have not. People who haven't attend a Basic Infantry course are allowed to sign up but will not be awared a badge until they passed or are writen off by a instructor.

    A reserve list will be made up when all the playing spots are filled. Supporting members, once again, have priority. When a player with a spot cancels, they will be replaced by the first person on the reserve list.

    How to Sign Up
    Players who no-show without notice for a session will be precluded from participating in the following session for the game where they were absent. Don't let your team mates down! Only sign up if you can make it. Because class spaces are limited, please don't take a spot unless you're confident you can play.

    To sign up, please simply reply with the following two items of information:
    1) In house squad (unaffiliated if none)
    2) Your in-game name.
    3) Your experience in the field. Do you know how to fly a helicopter, how many hours do you have in one, do you know what all the buttons do and so on.

    Please reply to this message with the above information if you wish to sign up.
    Players will be signed up on a first-come first-served basis.
    Supporting Members get precendence in the order they sign up, then Non-Supporting Members afterwards. Your SM status at the time of signup determines which list you will be on. Once you post, you cannot become a SM later to work your way up the list.
    You can pull out, but if you reconfirm, you will find yourself at the bottom of the roster.
    You may not hand over your spot to another specific player. Your spot will be given to the next available player.
    If people are becoming so bored when playing that they have to resort to this immature behaviour I will give them something to do, call it a project. The project is "appeal a ban". - Wicks

  • #2
    Re: PR: Attack Helicopter Course

    1) In house squad: 15th Expeditionary force
    2) Your in-game name: |TGXV|Bufl4x
    3) Your experience in the field: Intermediate, around 50 hours in attack choppers good with the buttons.


    • #3
      Re: PR: Attack Helicopter Course

      1) In house squad: 55th infantry division
      2) Your in-game name: |TG-55|Kwalc297
      3) Your experience in the field: Intermediate.


      • #4
        Re: PR: Attack Helicopter Course

        1) In house squad: 15th Expeditionary force
        2) Your in-game name: |TGXV|hotfranc
        3) Your experience in the field: little, around 10 hours as a gunner and 2 as a pilot

        Sig made by : majorissuez99

        "Killing a man is murder unless you do it to the sound of trumpets." ~ Voltaire


        • #5
          Re: PR: Attack Helicopter Course

          1) In house squad: 31st Lightning Recon
          2) Your in-game name: |TG-31st|Magnum.P.I.
          3) Your experience in the field: Basic with Flying, Basic-intermediate with Gunning.
          Randy = Ace ! - Warlab
          Level II Volunteer FireFighter
          Level I HazMat Technician
          NYS EMT-B
          Town of Mamaroneck Fire Dept.


          Bring On Project Reality 1.0!!!
          RSS Feeds:Bamboo | | 9/11 - Never Forget |
          Apophis - "TG was created to cater to a VERY specific type of gamer rather than trying to appeal to the greater gaming population.
          Tactical Gamer is not mainstream.
          We are not trying to attract mainstream gamers."


          • #6
            Re: PR: Attack Helicopter Course

            In house squad. unaffiliated
            Your in-game name. Commando_cris
            Your experience in the field. very basic, 7Hours+ of pilot, 1-2hours as gunner




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