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Weapon changes and Warp Gate rotation

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  • [INFO] Weapon changes and Warp Gate rotation

    On twitter

    Matthew Higby
    ‏@mhigby
    Another warpgate rotation incoming on beta this week... we'll see how the TR do out in the seabed!
    and from the forums.

    Hello, I just wanted to loop everyone into a few infantry weapon changes that are coming soon.

    The first change is that weapons are being retuned for slightly longer engagements. This is a bunch of small changes on each weapon and I can’t list out everything, but the major change that almost every weapon will share is less accuracy loss over sustained fire. This mainly means that your cone of fire will bloom out slower when you’re holding the trigger down.

    A bigger change is revised recoil patterns on each weapon. We want all players to be able to learn the weapons and get better with them over time so we’re working hard to give each weapon its own pattern and handling characteristics. This means that you’re going to see some shifts in how some of your current weapons feel and it will take some getting used to. As examples, a gun that recoiled straight up before might pull to the right now, or a gun that was fairly steady might have more horizontal recoil.

    We’re also going to be rolling out a bunch of balance changes based on feedback and what we are seeing on beta. Changes like a revised VS sniper rifle, pistols evened out between the factions, and more. I want these changes to be incremental so that we don’t swing the balance completely in the other direction, so please keep providing feedback on these and any later changes we make.

    Thanks
    - Joshua

  • #2
    Re: Weapon changes and Warp Gate rotation

    Should be cool. I rarely get to see non-NC territory unless it's a deep strike.

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    • #3
      Re: Weapon changes and Warp Gate rotation

      I'm going to assume NC will be in the canyon area.

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      • #4
        Re: Weapon changes and Warp Gate rotation

        Cool cant wait.

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        • #5
          Re: Weapon changes and Warp Gate rotation

          -infrared night vision certifications are now available on vehicle weapons.
          gg.


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          • #6
            Re: Weapon changes and Warp Gate rotation

            The canyon area is very dramatic -- already working on a video.
            sigpic

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            • #7
              Re: Weapon changes and Warp Gate rotation

              With you E-male you can make someone eating a apple dramatic, your just awesome.

              Comment


              • #8
                Re: Weapon changes and Warp Gate rotation

                Not a ton of fighting that goes on in the SE so this'll be interesting at least from what i've seen. I do like fighting around Tarwich/Peris


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