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Op# 1 - Harassment Tactics.

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  • [INFO] Op# 1 - Harassment Tactics.

    Initially, once on the ground with a target faction in mind, depending on situation, we will either fly into enemy territory or walk into it. If we walk, the idea is on hiding until on target, try not to engage the enemy. Beacons will be placed in an area that is off the beaten path in a defendable location. We will use the location to regroup. From this "firebase", we will hit a control point, occupying buildings and denying it for as long as possible from the enemy, only using your one life. Once everyone has reset, we will move on to a different control point then rinse and repeat. The main idea is to develop teamwork by working closely with your squad to cover each other and keep each other alive. I want to keep the medic numbers low for this reason. How can you work with your team if you are dead?
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  • #2
    Re: Op# 1 - Harassment Tactics.

    I like it. Really nice focus on the task at hand, setting yourself an objective and then working out how to achieve that in a constructive manner. Love the idea of an RP at a decent distance from the target and using one life, presuming you get on the objective unseen this should minimise the risk of your RP being discovered. Plus it allows you to move out in force which fosters unit cohesion and increases effectiveness.

    More of the same please!


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    • #3
      Re: Op# 1 - Harassment Tactics.

      Sounds like an amazing plan, but i go to bed before 11 est. Maybe sometime ill stay up for it :)
      |TG-Irr| di1lweed1212

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      • #4
        Re: Op# 1 - Harassment Tactics.

        The one-life idea is quite original. I'll steal that as a compliment :p. It should be a good sop to avoid getting a harassment squad caught up in conventional fighting where the squad is going to be less effective. GL

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        • #5
          Re: Op# 1 - Harassment Tactics.

          After putting some more thought in to this, atleast one SL will need 1 smoke grenade. Beacons can not be seen easily as you are dropping in, but smokes can. May also setup PL waypoint at "firebase" and use SL waypoints for Objectives. When dropping in, attempt to land on the smoke so we are not scattered around the area. This will allow us to regroup more quickly. Once dead, do not immediately respawn, SL's will have the option to use 1 medic to revive. This will cover cases of us eliminating the light resistance or accidental deaths. It will be SL's call, unless PL is actively calling for a redeploy to "firebase".

          What will make or break this mission is, unit discipline. Any new members joining the mission will have an opportunity to follow the plan, once they show that they can not follow the plan, room will be made for someone that is willing to follow the mission SOP's.
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