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I've made my enemy colour bright red and friendlies deep blue. It also changed the colours of control points and consoles making it much easier to locate A, B, C on my HUD. I also find it easier to read people's name tags.
I use Red for enemies and white for friendlies, still looking for the best colour to use for friendlies.
For NC, cyan works pretty well. I made VS bright, light purple (I tried Green, it didn't work so well and looked too blue) and the TR bright red. NC stayed the same as default, because I don't need to clutter my HUD more than it is, and if enemies jump out at me, I don't need friendlies to too. Since you have a weird TR logo, maybe try making NC yellow, VS green, and TR default? If you don't want to distinguish between your two enemies, you could always use a red/green color scheme, you'd never get the two confused.
I can ADS using more than a 2x without significant stutter! This was a good patch.
I've kept the default colours for enemy as sometime we make agreements not to attack one team in favour of the other, I have made them light or darker, and have changes the squad colours B,C and D to a better colours, as I could never find Delta on the map