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  • Something we could do better.

    First of all, I miss playing with you guys. Can't wait to get back into the flow when I come home. I have seen some amazing ideas being thrown around and I hope that things are slowly but steadily changing in the TG squads, that I have so much fun with. But as always we can get better and we do that one change at a time.

    TG has a sharp edge that seems to be cutting it's way into the game of PS2. This edge is made up of ideas that while maybe old to the world, are new to the game, or at lest used in a way that is specific to TG. Other outfits have their own cutting edge and that makes up a lot of the game. The clash of those blads in a fight over land to be won. A lot of blades are bigger than TG's but not so sharp. Others are sharper than ours, and they are the ones that bring us sport.

    I'm really happy to see us sharpin ours further with the tool of fire teams and would love to get a report on how that is going. (Not that I need to know, but am just curius) But enough blabbing. The game has a good in game support of comms but is falls short on several levels. One is the communication bettewn medics. In almost all MMO's that I have played medic in with a group like this, they have had a medic comms on TS3. This is not nessisary but helps in a lot of ways.
    1. It makes sure that every medic is on the same page. While someone like Alex don't need to have someone tell him anything to get his job done, he can still be wast time chasing down a body only to have someone else through a res grenade.
    2. Squad comms will not be filled with the info that is only consurning to the medics. Any TG member will know to hold spawn, so when I call out that I am throwing a res grenade, it is only for the other medics info. Also when I call out that I am picking up someone it is so that other medics don't wast their time.
    3. It gives the medics the ability to just magically do there job and bost the moral of the squad. Anyone who has played with Alex when he is a medic knows that he just pops up and saves the day. But just think if every medic in a squad was doing the same.

    In a whole, it give the medics something else to work with. Is it needed for someone to be a good medic? No. But it allows dead medics to help the live ones by keeping they fed with info. It also means that instead of every medic feeling as if he was responsible for the whole squad, it would give them the feeling of being on a team of medics working to keep the squad alive. Also if you had everyone in the squad on the comms channel but only the medics and SL listening, people could call out they are dead without disturbing squad chat. If there where two squads runing together than it would sure help the medics know what is going on without using platoon chat.

    But if they ever put in fire team support and comms, than it will save a lot in that the medics will be able to know how to help the other fire teams.

    So, you might not think it is a big deal, but man, we are fighting other people, and this is just one more way to get the edge on them. "But is to hard to expect people to install TS3" someome might say. But if that is the case, than why do all these other people in other games seem to have no problem doing it? even those without a mic would I think find it useful. But than again this in just something that I think should change, and if no one else wants this to happen, it won't happen. Really looking forward to playing with TG again here soon.
    "When attacking a stronger opponent, Attack swiftly and with full force at their weakest point— take them out before the can react, or Fall back and engage in guerrilla actions,” Spartan 117.

  • #2
    Re: Something we could do better.

    I feel that these callouts belong in squad. The pace is too rapid and the level of interdependency too high to try and split that off, and we've got too many different channels to keep track of already.

    It's a good thought, though. Using TS3 for specialist subgroups is worth approaching, and getting more people onto our teamspeak server has a ton of benefits. Backup comms, leadership mentoring, company command, and advertising our presence to the rest of TG, amongst others.



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    • #3
      Re: Something we could do better.

      Separate coms for medics? This sounds like a lot of work for very little gain; Good medics wont be stepping on each others toes often enough to warrant such a system of communication.

      Coordinated squads in Planetside all fall victim to lack of communication and individual player initiative. The squad members are part of a team, And yes though there is a team leader who is calling the shots each team member needs to speak up and be a proactive member letting the others around him know what he is up to and considering there are only 12 members in a squad that really isn't a lot of coms going on at one time when it generally will only be relevant information in short 1-2 minute bursts of high activity in game. Yes this is a video game, yes people play video games to relax but if you want to have a organized squad you have to have every one calling things out; They have to say for instance in a tripple building hold, "contacts on south stairs" , " #5 down on south stairs" " coming to pick you up #5" " balcony breach" "medic down point room" " multiple piling up about to push south stairs need support" " Conc nade in"... Ect. ect. and at the higher level squads I've been in with all br100's who have played way too many hours in this game, even if they don't feel like talking they do it because they know how crucial coms from every one are to surviving. The squad leader shouldn't be the only one talking, he should only be moving human resources around, Its for the squad members to call the things out that they see and do not the lead.

      The point is that either you are experiencing bad medics or a bunch of casuals who are not calling things out and there realistically is no reason to make another layer of coms. Mathew, to fix the issue you need to start before the op and inform people this is going to be a serious next hour or so, You need to explain the importance of calling out their res'es, Then you need to inform them that unless you explicitly say clear coms or something to not worry about cutting off your call outs. (As far as I know every one can understand at least two or three audio sources at once for short periods given one isn't way louder)
      SPEAK UP! and lets combat the fog of war together.

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      • #4
        Re: Something we could do better.

        Oh, hello there stranger. Nice to see you, how you been? :)
        "The power of accurate observation is commonly called cynicism by those who have not got it." - George Bernard Shaw



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        • #5
          Re: Something we could do better.

          Very good points. I hadn't really thought about the fact that it has to do more with the people that you are playing with them the comms channels. With that being said, having a subgroup comms is a good idea and I would encourage all if TG to have TS3 downloaded and ready to use.

          Randy, not sure if you are talking to me or Ryker. But I will treat this case as though you where talking to me. If you where not, disregard this part. Lol

          I'm doing really good. It is very hot here in Africa and people talk funny. Found out that when people here say "just now" they mean: sometime later. And if they say "now now" that means what I know as just now. Kind of confusing. Other than that, I'm king of sunburn and am doing well. But I heard a rumor that you didn't get your PC. :.( Me needs to know answers.
          [MENTION=86517]Ryker[/MENTION], long time, no see. How is the happenings? (As they say here) I don't know what outfit your in atm or even if you still play. Hope to play with you when I get back.

          This thread is no longer about medic comms but more of comms in general. Though I could still see medic comms being useful if they ever make fire teams.
          "When attacking a stronger opponent, Attack swiftly and with full force at their weakest point— take them out before the can react, or Fall back and engage in guerrilla actions,” Spartan 117.

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          • #6
            Re: Something we could do better.

            Well, I was more talking to Ryker, but that's ok, it's interesting hearing about how things are in Africa. :)

            In fact, maybe consider making a blog post, or a separate thread in the General area (of all of TG, not the PS2 General area).
            "The power of accurate observation is commonly called cynicism by those who have not got it." - George Bernard Shaw



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            • #7
              Re: Something we could do better.

              Ryker has indeed a good point (even if he's flying a mossie now). Yes, clean and efficient comms are a lot of work, but they are a fundamental.

              What I can tell is that in my other outfit, we used Teamspeak only, usually one channel per squad with Channel Commander activated for SLs/PL.
              Still, comms were often cluttered, so we had to both have training for comms along with several forum posts to clear things out (not kidding; it's all about using the same vocabulary and giving proper callouts, as well as taking some habits like always giving a direction when spotting something - wait, isn't it in the SOP IIRC ? :D) , and we had to use whisper lists. TS's whisp lists are time consuming to set up, but they definitely work wonder when it comes to vehicles and, err, micro fireteams or tightly tied gameplay, such as 2 medics that know well each other, or 2 AA lockon HAs, etc.

              Hello Randy, you post a lot down here, have you considered joining TG ?


              (By the way, I still don't know why TS3 is not a requirement)

              Ba-dum-tss
              My life before TG http://stats.dasanfall.com/ps2/player/Cairbre
              Who cares about stats ? http://stats.dasanfall.com/ps2/player/Cairbr

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              • #8
                Re: Something we could do better.

                Originally posted by Cairbre View Post
                Hello Randy, you post a lot down here, have you considered joining TG ?
                Is this sarcasm?

                Originally posted by Cairbre View Post
                (By the way, I still don't know why TS3 is not a requirement)
                Having TS3 installed IS a requirement, or at least that's what I was told and that's what I told others when I was an NCO. We keep TS around as a backup and for more specialized tasks like communicating between platoons and between organizations(NCSC, NCFU, etc, although I think they're all dead now). We don't default to teamspeak because we want to be as inclusive as possible to all comers. We want somebody to be able to hop right into a TG squad and not have to alt-tab out to go swap TS channels.


                A pilot who doesn't have any fear probably isn't flying his plane to its maximum. -Jon McBride, astronaut

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                • #9
                  Re: Something we could do better.

                  Yeah. I remember joining outfit squads that required it, and while it wasn't an unreasonable burden by any means it was still a pain in the butt (and not really an improvement over in-game comms).



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