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Spawn Revamp Design Doc

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  • Spawn Revamp Design Doc

    As noted in the livestream, Wrel posted the design document for the upcoming Spawn System revamp on Reddit that they're working on. You can check it out here:

    https://www.reddit.com/r/Planetside/...mp_design_doc/

  • #2
    Thank You

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    • #3
      The general feeling I get is that this hurts redployside players and helps active transport. (yay TG!)

      The other thing that really caught my interest was being able to spawn specifically at bases controlled by your outfit. Now assuming this means bases where we get the outfit tag, I think thats a really cool incentive to get outfit members to work together more to get the tag on the base.
      I can imagine scenarios where it would be tactically advantageous to try and get our tag on a crucial central base of some sort. (say for galaxy pulls in the field for instance)

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      • #4
        Is very nice!
        Strategic Analyst

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        • #5
          spawn specifically at bases controlled by your outfit.
          Does this means that small ghost cap squads, could hurt the redeploy ability of a larger platoon?


          (6..~)Z Z z z....

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