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Division Leveling Guide

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  • Division Leveling Guide

    So you're new to Division and want to catch up? There is a growing number of us at level cap, and like most MMORPGs, its where the real game happens. Good news is level cap is like maybe a week of playing on The Division.

    First up- You need to add people to your friends list in uplay. There appears to be no in game mechanism. Once they're on your list you can see them on the city map and join their party without an invite if there is room.

    Warning- Enemies scale to the level of the highest person in the group in world. There are caps based on area, but still that's like level 24 min or so. So if there is more than about two levels of difference between you and the highest member in your group, you aren't going to be doing anything to enemies and probably get one shotted a lot. Something to keep in mind if you're in a group with pubs and one of them levels while you're grouped as well.

    Warning- In game voice chat is local area. You are broadcasting to nearby players as well as your group.

    The Map
    The city map is made up of a number of districts with suggested level bands. If you click in open space in them you can see the band. In general it starts lowest at the bottom near where you come out and then works its way up as you go north. About level 20 it jumps under the dark zone and then works north again.

    On the map you're see 4 major items you need to worry about.

    Safehouses. Each district has one. You can fast travel there once you discover it. You can resupply there and there are quests for the area there and a vendor. If you complete the previous zones side quests it will give you a quest to proceed to the next one. There is a terminal for match making here. Match with randoms to do free roam in the zone. It is much quicker.

    Main quests- These are the large colored icons. Shield, lightning bolt and medical. They are instanced zones and you will need a group to do with. Match making works fine. You need to complete these to build your base and advance the story. The minimum level isn't really a joke. Maybe one level under it max unless you have some over leveled people who can carry you. Great rewards, but you only get the xp once on normal.

    Side quests- These are the blue hexagons (octogons?maybe) Anyhow they are shorter in world quests. They all can be done on your own, but easier and way quicker with a group. Complete all of them before moving on. Once you advance you base enough finishing them all reveals a lot of the collectibles.

    Encounters- These are themed side quests that the main point is getting materials for your base. Good XP, okay rewards. You'll need to finish almost all of these to complete your base eventually, but if you outlevel a zone, don't worry about moving on. You can come back at 30 or just before and plow through them.

    So in general you just want to join pub free roam groups and power through these in roughly the order presented. Once you get near the end some of the guys at level cap can help push you through the last couple main quests early instead of running around.

    Don't worry too much about gear while leveling up. Just equip what you find. You'll be leveling so quickly that its not really worth spending money on items. Maybe a weapon if you haven't found one you like in awhile. It'll warn you if you have gear that is under level. Don't forget to Mod your weapon. Eventually you'll find equipment mods, but you won't be able to use them for awhile. I didn't find gear with mod slots under well after I found the mods.

    I'm 30, now what?
    First up you need to finish your base. Getting to filter level 4 is especially important. All the perks and having the master level for skills is important.

    Next up is to gear up to purples and get all your gear to level 30. Running the last consulate mission on hard repeatedly gives you quite a few purple drops. All the level caps guys can help with this now. Also running the daily missions will help you gear up.

    Darkzone- Darkzone is the PVP area. Almost every thing in it is elite. Before 30 its arranged in bands by level with the lowest bracket in the south. Each zone has a safe house. If you get killed here you will drop the DZ items you are carrying, DZ money (different than normal), DZ keys (used for chests) and lose some DZ xp. If you shoot someone you will go rogue and be marked on the map for everyone. Most likely you'll get a ton of people chasing you and if you die as a rogue the penalties are big. Any equipment you pick up here will have to be extracted at an extraction point before it shows up in your stash (at safehouses) and you can use it. Beware that PKs camp extraction points and wait until you are just about to put your gear on the helicopter to gank you. Anyhow, I don't feel like there is a huge point to doing the DZ before 30 as you'll outlevel any cool gear you find so fast. If you enjoy the PvP, go nuts. Once you hit 30, its probably the quickest way to gear up. Get a group of 4 together, preferably all from the clan. Pubs have been known to turn on people.

  • #2
    Re: Division Leveling Guide

    I didn't write this part, from reddit.

    First of all, congratulations on getting to Level 30. On average it takes 20 hours to do, so I know you've put the time in. This will help you decide what to do next, where to go, and how to do it.

    1. 100% All Wings:
    If you haven't done so already, you need to finish upgrading your "Wings". By upgrading your wings, you make yourself more powerful.
    This is your FIRST Priority, so go finish your Main Missions, and if you've done that, do encounters related to the materials you need.

    2. General Assembly:
    Usually, when you hit level 30, you'll still have some blues equipped, so lets fix that.
    You need to get to a baseline in all three stats for the benefit of the community, and to save you time later.

    DPS: 80K+ DPS / 60k+ Health / 15k+ Skill Power
    Healer: 55K+ DPS / 70k+ Health / 25k+ Skill Power
    Tank: 65K+ DPS / 85k+ Health / 20k+ Skill Power

    Go to the Last Main Mission titled: "General Assembly". Here is where you will get your purples. You need to Re-Run this mission on Hard Mode, until you are at or near the baseline. We do this because each run of this mission rewards you with 7 to 8 Purple drops. You can run this as many times as you want, the reward will always be there.

    3. Dailies Explanation and Hard Mode Daily Missions:
    The first time you run ANY Daily Mission, you get 2 Rewards. One is the Daily Reward, which gives you some pCredits and Crafting Material. You only get the Daily Reward once. The other reward is the Mission Reward. The Mission reward for the Hard Mode Dailies are obsolete. The Challenge Mode Mission Reward is 30 pCredits, and 1 High-End Item.

    To Clarify, you get the Mission Reward EVERY TIME you run the Challenge Mode Mission. No Matter What. For Infinity!

    pCredits are the End-Game currency that is needed to craft the best items you can get.

    By running these two Dailies, you can earn up to 30 per day from the rewards. Named Bosses also drop 1 to 2 pCredits.

    4. Daily Challenge Mode Mission:
    So, you are at or near the Baseline. You are equipped with all purples and have played enough to know how most systems work.

    You can now queue for, and safely do the Daily Challenge Mode Mission. You will be rewarded with 30 pCredits, and a guaranteed High-End Gear item. You can run this as many times as you want, the reward will always be there. You'll need a group, so play with friends, use the in-game Matchmaking, or form/join a team on:

    We want to run this until you have mostly High-End equipment. You will be doing this step, and the Step 5, until you feel ready enter to proceed to Step 6.

    5. Crafting High-Ends:
    While running the Daily Challenge Mode Mission, you can purchase Blueprints, which when crafted, gives you High-End Weapons and Gear. These are available in your Tech Wing from your "Special Gear Vendor" (Located Upstairs, to the left, before the first door).

    They can be purchased using pCredits, and crafted using High-End Crafting Material (The Crafting Station is located downstairs, across from the 3 Basic Vendors). This guide does not cover how to acquire mass amounts of Crafting Material. To get Crafting Material, deconstruct items you DO NOT WANT.

    It is not worth using the Recalibration Station on an item more than once or twice, unless it is a Near-Perfect item, and you're trying to get it to perfect. Still, BE CAREFUL! Recalibrating uses pCredits, and the cost goes up each time you Recalibrate.

    6. The Dark Zone & Dark Zone Rank 50:
    So, you have a good amount of High-Ends, and you think you can keep up with the big boys. Well, lets put your skills to the test, and lets enter The Dark Zone. When you kill enemies in the Dark Zone, your Dark Zone Rank (DZR[XX]) goes up.

    Ultimately, we want to get you to DZR50. By getting to DZR50, you unlock a significant number of new Blueprints that allow you to craft a number of unique High-End Equipment. These Blueprints are located in each Safehouse in the DZ, excluding the DZ02 Safehouse. Enemies in the Upper Zones will be significantly tougher than regular Level 30 enemies so be prepared!

    7. Preparing for Incursions (Update 1):
    This step is 100% Optional, but could potentially save you time.

    Now that you have acquired good gear, have a good DZR, and have completely mastered the End-Game, you can optional prepare for the first Content Update (Releasing in April). The April update introduces players to "Incursions". Currently, we know nothing about this new Activity (We know nothing, don't believe the rumors). It is speculated that this is 8 man content, but nothing has been confirmed.

    In order to prepare, you should acquire enough pCredits to hit the Cap (1000 Phoenix Credits). If you have 1000 pCredits when Incursions are released, there is a potential to be significantly ahead of most competition. Usually, with any new Content Update, a new tier of Equipment is released allowing you to increase your power. It is extremely advantageous to be able to purchase 3 to 4 pieces of gear.


    • #3
      Re: Division Leveling Guide

      Also not mine...

      I've noticed there aren't really many tip posts for soloers starting to do challenge modes with other randoms so I thought I would try to rectify.
      Doing these with randoms can take anywhere from 15 minutes to an hour depending on the competency of your team but I think there are a few things I can impart to new players to help smooth out the process.
      Please try to be sufficiently equipt, do not hit 30 and immediately join CM queues.
      You should be aiming for a DPS of 70k, Health 60k, Skills 10k (Skills being lowest priority)
      Also take a look at your skills, and dramatically reconsider them. In my opinion ballistic shield and mobile cover as well as seeker mines and turrets are not viable for challenge modes, bar some very niche door blocking situations, and or using the stun / burn modifications on the tech skills.
      You really should be using one of the following as an offensive skill:
      Pulse (With damage increase)
      Smart cover (With health regen)
      Sticky bomb (With flashbang)
      And supplement this with whichever healing skill you like the best, I would strongly recommend one that allows you to revive downed team mates as this can be useful in a pinch.
      If possible use a mic, even if it's just you using one you can let people know how to organise and even one coordinating voice can be a massive help.
      Starting a Challenge Mode Run:
      Lincoln Tunnel Checkpoint should be your first CM as it is probably the easiest as it has the fewest rushing enemies and a lot of space to move / adjust / hide.
      Being leader of your group is strongly recommended: this gives you the luxury of not getting kicked if things get difficult and also gives you the ability to kick anyone you identify as letting your group down. 3 manning a CM because one guy is constantly down from trying to charge ahead or making repetitive stupid choices is not fun. Give people the benefit of the doubt, but if they are constantly leaving you vulnerable cast of the dead weight.
      Always wait until you have a complete team before you initiate the first fight. Pretty much all the missions have a beginning area where you spawn in before engaging, wait for all four players to arrive and show signs of life before you fire on anyone.
      Fighting in a Challenge Mode:
      My first point, I cannot stress enough, it's responsible for so many wipes PRIORITISE KILLING RUSHERS Flash bang them, gas them, do whatever you can to stop them moving forward and then melt them with sustained team fire. If they look like they are closing on you and you won't be able to put them down, retreat to isolate them. This brings me on to my next points.
      Maintaining a safe distance from your enemies is key. If things look like they are going to overwhelm you, preempt that by moving back, regrouping and laying down fire. At the end of any section with waves of enemies retreat back as far as you can with the probable spawn point still visible, don't try and be a hero and stay forward at the start of a new wave. You will be amidst enemies and impossible to revive if you die. As an additional point to this DON'T GET INTO STUPID POSITIONS, stay with your squad and be in close proximity to coordinate fire and benefit from skills.
      Enemies melt a lot faster if you are all shooting the same one. Look at who your teammates are shooting and shoot that enemy too if you can.
      Use them as frequently as you are able to.
      It can be difficult to notice in the midst of a firefight that a team mate has gone down, but when they do it should be your first priority to get them up. A dead teammate takes an eternity to get back up so reviving while down is key. Keep and eye on the indicators at the bottom right.
      Explosive and incendiary rounds can be very useful if you are finding a section particularly difficult, make sure to use them at the right time, having a clear line of sight to a spawn and popping these can inflict some good damage before enemies have a chance to spread out. They can also help you out melting a target that has gotten too close for comfort.
      The number of times I've been in a CM run and had someone drop an Ult (L1 R1 / Super / Link) when we have the situation completely under control is flabbergasting. These should be used in situations when you know you have a lot coming your way. If you wiped the last run at a certain point use your Ult at that point on the second try, or when you're in danger of being overwhelmed. These abilities are designed to save your team in dire situations, save them for those moments.
      There is nothing more infuriating than a team member who seems to run headlong into every next engagement no matter how many times you've wiped to it. These teething problems normally occur as you trigger new waves with an unexpected set of enemies (but usually rushers). Learn how to trip a wave and observe the points above.
      Applying all of that to a common scenario in most of the wave based encounters goes something like:
      Drop passive skills (Smart cover, pulse) >>
      Trip wave (Uses flashes and effect grenades on priority targets) >>
      Prioritise rusher kills and any heavy threats >>
      Mop up rest of wave, don't get too far forward >>
      Pull back, re group and prepare for next wave (If you've found that wave difficult previously, prepare to use ULT or drop consumable) >>
      Repeat as necessary.
      I hope some of that was useful, it's very satisfying when you get a good group of randoms together but it can be so infuriating when you find yourself picking up the slack for team mates that die needlessly over and over.
      Happy Pugging.


      • #4
        Re: Division Leveling Guide

        Level cap can be reached pretty quickly in a day or so. Just have a 30 take you through your missions, start with the last mission, work your way down to the easy stuff. If you do General Assembly, at about level 4, you'll probably level to 12-13 in one go. On a side note, it's definitely not a MMO.


        • #5
          Re: Division Leveling Guide

          Originally posted by UnDeaD View Post
          Level cap can be reached pretty quickly in a day or so. Just have a 30 take you through your missions, start with the last mission, work your way down to the easy stuff. If you do General Assembly, at about level 4, you'll probably level to 12-13 in one go. On a side note, it's definitely not a MMO.
          Power leveling is always an option. As for MMO, not sure what else you'd call it. You all connect to one world. Yes, its instanced, but you are playing with literally every other person on at the same time.




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