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No Zedd, a fereal druid can effectively tank Jin'do w/o MC and w/o worry of the hexx. I m entioned this last night. The slaying of the spirits for this fight are crucial, as they add up quick, and as most people saw last night, they can easily wipe a party very fast.
I see. Maybe next time we could have like, a druid MTing Jidno and have everyone else doing Range damage. The pallies can kill the skellys if someone gets ported and then back up heal. Once a totem is down have the melee people charge it and then back off when its dead. Also the shades should all be in one area, so taking them down should be easier. What do ya think?