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Theater of War web site live...

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  • Theater of War web site live...

    I followed this game along time ago when it was suppose to be WW2 RTS, now Battlefront seems to be the developer and it's coming soon... sweet...
    Magnum |TG-18th|

    We stand between chaos and order, evil and good, despair and hope - we are the Thin Blue Line, and we will never be broken.

  • #2
    Re: Theater of War web site live...

    This is GREAT news !

    I've also been following it for a long time. Codemasters was going to publish it but somehow it didnt work out. At some point, we thought the game was canceled. Battlefront is a much better choice when it comes to realistic war games.

    Now I must send a PM to Derdmeh because we were following Battlefront 's future release list and wondering what might be the game they mentioned in a recent interview with Armchair General :

    Besides the known games, we also have a couple more surprises up our sleeves! Both are games which have not yet been announced, and at least one of these will be BIG news. And if I say BIG, I mean unbelievable freaking huge news. If all goes well, we’ll spill the beans already this month. Only so much: it’s WW2.
    Looks like ToW is THE game :)


    • #3
      Re: Theater of War web site live...

      1C and announce
      Theatre of War!
      What happens when the creators of the award-winning IL-2 Sturmovik and Pacific Fighters flight sim series meet with the makers of the award-winning ground combat simulation Combat Mission? That's right - it means WAR!

      1C and are thrilled to announce Theatre of War, the new groundbreaking World War Two real-time strategy game! Theatre of War depicts stunningly authentic battles of World War II between 1939-1945. Command hundreds of different unit types in 5 historically accurate campaigns (US, UK, Soviet, German, French and Polish). This isn't just another WW2 RTS click-fest, but a thrilling Real Time Combat Simulator with an emphasis firmly entrenched on realism and detail, historical accuracy, and real world military tactics that will challenge even the most battle hardened armchair general! When the two teams that brought you the most successful and highly regarded combat simulations of the last decade come together, you can expect only the BEST! It's time to enter the Theatre of War!

      Theatre of War has been named by countless gaming magazines as one of the "Most anticipated game titles for 2006".

      Theatre of War is currently in beta stage and is scheduled for a release by as digital download and mail delivery at the end of 2006.

      Theatre of War - GAME FEATURES

      Real Time Combat Simulation - Realistic shell ballistics, armor penetration calculations and damage effects coupled with destructible environments, trenches, fortifications and individually tracked weapons, equipment, ammo and vehicles
      5 Historical Campaigns, each with unique units and equipment - US, UK, Soviet, German, French and Polish
      Over 40 historically accurate campaign missions based on real WWII battles
      Over 30 different maps designed using historical military documents and covering a variety of seasons, weather conditions and environments
      5 Single (non-campaign) Battles plus 3 Training scenarios
      Unique Role Playing Elements: soldiers gain experience and new skills as they progress though the campaigns
      Soldiers can be Promoted and awarded Medals and Decorations
      Real World Military Tactics: Units fight using authentic tactical formations, realistic battle drills and operating procedures specific to their nationality
      Amazing Freedom of Action: Replace and reinforce gun crews, pick up dropped weapons, capture enemy equipment and even select specific weapons and ammo to use
      Advanced Individual Unit AI: Units intelligently react to changing battle situations and conditions. They will take cover, avoid obstacles and seek to gain the upper hand against their enemies
      Huge assortment of units, uniforms, equipment and vehicles: hundreds of different unit types including Tanks, AT Guns, Support Vehicles, Armored Cars, MG Teams, Anti-Tank Rifles, Aircraft, Artillery, Infantry and more from the major nations of WWII; all based on historical military sources
      Dynamic Battlefields; Wage war in all four seasons over beautifully rendered landscapes. Watch as trees get knocked over by tanks, vehicles crush men and equipment under their treads, tracers stitch across no mans land and high explosive shells leave huge smoking craters
      Devastating Airstrikes and Artillery Barrages
      State of the art 3D character animation and graphics
      Easy to use order system. Command your troops quickly and efficiently and keep tabs on their individual status with the innovate soldier monitor system
      Multiplay Support (Internet/LAN)
      For more information about the game, please bookmark:

      Official Theatre of War discussion forum (meet the developers!) open at:;f=63


      Martin van Balkom, president: Over the years many game developers claimed to have in the works a game which will challenge Combat Mission as the most realistic WW2 ground combat simulator. All such claims usually disappeared right after release. With one exception. When 1C, the makers of the IL-2 Sturmovik series, one of the most realistic and most successful combat flight simulators of the past years, announced the making of their WW2RTS title, the gaming community - and us included - knew that this wouldn't be just another clickfest RTS game with (in most but not all cases) pretty graphics. When we got the chance to check out a beta of the game after its long history of development, we immediately realized that it has the same magic which always separated Combat Mission from the rest of the pack. Theatre of War is no mere arcade game with a WW2 background, but a real-time military simulation of the biggest war of the century, and with its top-notch graphics and animations and detailed and realistic combat environment, is truly the only worthy successor to the Combat Mission series we've ever seen. In cooperation with 1C, Battlefront is determined to add our own experience to the remaining development path, and to give the wargaming community the WW2 RTS game they have been waiting for for years.

      Nikolay Baryshnikov, International Sales Director, 1C Company: Theatre of War is a very important project for us. I believe it has all the potential to become the new benchmark in the genre and the new Holy Grail for all the lovers of Combat Mission and Close Combat series. Just like with the original IL-2 Sturmovik we have spent many years developing the game, constantly enhancing every single element, every feature, until we were completely satisfied with the result. We put all resources and passion we had behind this game. And I am very happy that we have finally managed to find a partner that is as excited in the game as we are. I think that our friends at are not only skilled professionals but real enthusiasts. We share the same principle - making games is art and passion first and business second. I'm sure that together we will be able to obtain good results and make Theatre of War one of the most popular wargames ever.


      About is an independent, internet-based publisher and developer of superior war and strategy games, and one of the world's largest and fastest growing war and strategy gaming fan communities. Battlefront's titles include the award-winning 3D tactical WWII combat simulation series Combat Mission, the innovative air combat strategy game Down in Flames, the grand strategy classic Strategic Command, as well as the famous TacOps 4 modern combat simulation, a commercial version of the official tactical training tool used by the U.S. Army. New games this year include the tank combat simulation T72: Balkans on Fire!, the "realistic" Sci-Fi tactical game DropTeam, the innovative wargame For Liberty! about the American Revolutionary War, and THE ultimate Napoleonic's wargame HistWar:Les Grognards.

      Find out more at

      About 1C Company

      1C Company specializes in distribution, publishing and development of interactive entertainment products and business software. Founded in 1991, 1C has become the leading publisher and distributor of computer games in Eastern and Central Europe. 1C Company is widely acknowledged as a game developer and has several internal studios. Internal developments of 1C include IL-2 Sturmovik, IL-2 Sturmovik: Forgotten Battles, Aces Expansion Pack and Pacific Fighters. 1C Company works as a publisher and producer with over 30 independent development studios and has produced over 100 projects for PC and consoles.

      For more information about 1C Company, please visit:
      Magnum |TG-18th|

      We stand between chaos and order, evil and good, despair and hope - we are the Thin Blue Line, and we will never be broken.


      • #4
        Re: Theater of War web site live...

        I've been reading things over at the Battlefront forums, and I thought I'd post a couple things I picked up.

        The first interesting thing is that this game is being produced for a broad war-sim audience but with the Battlefront community of hard-core military gamers in mind, many of whom are themselves historians. They are grognards, and they grog everything in sight, constantly. One thing this entails is that they as a whole actively hate real-time strategy games, preferring to place all gaming emphasis on tactical decision-making that is responsive to real-world battle parameters. At the moment there seems to be a general excitement that this game will defy everyone's RTS hatred. The community has no idea how this will work, but Battlefront and 1C are making bold promises.

        The second thing is maybe only interesting to people who are familiar with Combat Mission. The new build of the Combat Mission engine will simulate a contemporary conflict between the US and Syria. The developers have promised to move quickly from Syria back to WWII. This game (ToW) does not replace CMx2. So, there will be two WWII tactical command games coming out, ToW (Real Time) and CMx2 (turn based).

        Allow me to add 2 cents of my own: I have never been as obsessed by any game as I was by Combat Mission. The intense pressure to make exactly the right decisions became something like a pathology for me. The fact that they have done extensive historical research on Tables of Equipment, armor thickness/density/purity/angle etc etc, just makes my head spin with joy.




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