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  • Econ domination

    How do you deal with econ domination from an enemy culture?

    I know that you can use one of your main battle groups and wipe the near by planets.



    Interested in listening to guitar playing and a good conversation, look for me on TS.

    "Hope is for the weak. I hope for nothing. I work for things. That is the only way for events to unfold." -Cleverbot

  • #2
    Re: Econ domination

    Putting your broadcast centers up and build up your own influence to combat his, I would think.

    Also, mobile strike fleets (as you mention) can be used to harass enemy space. Their fleets can't be everywhere at all times. Also, small groups of ships can hang out in enemy space and take out their trade ships, thus you disrupt their income directly.

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    • #3
      Re: Econ domination

      BeSiege, I am not sure if I understand your question.

      Are you referring to enemy economy or enemy culture?

      If enemy economy:

      I agree with what Ponicus says. Hit and run planetary bombing can be effective. Computer does it a lot. By wiping out a planet, the opposition will not only need to recolonize the planet but to re-research the civilian infrastructure (population/under-development tax upgrade) and logistical/tactical slot upgrades.

      If enemy culture:

      Also as Ponicus recommended, broadcast centers. However, if enemy also has broadcast centers research may be needed to increase the rate/reduce the loss of cultural expansion. Additionally, the construction of multiple broadcast centers in one system will increase the rate.

      I hear capital ships influence culture, however I have not completely understood how that worked.

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      • #4
        Re: Econ domination

        Originally posted by Ainselie View Post
        BeSiege, I am not sure if I understand your question.

        Are you referring to enemy economy or enemy culture?

        If enemy economy:

        I agree with what Ponicus says. Hit and run planetary bombing can be effective. Computer does it a lot. By wiping out a planet, the opposition will not only need to recolonize the planet but to re-research the civilian infrastructure (population/under-development tax upgrade) and logistical/tactical slot upgrades.

        If enemy culture:

        Also as Ponicus recommended, broadcast centers. However, if enemy also has broadcast centers research may be needed to increase the rate/reduce the loss of cultural expansion. Additionally, the construction of multiple broadcast centers in one system will increase the rate.

        I hear capital ships influence culture, however I have not completely understood how that worked.

        I noticed that too. Each Cap Ship on their info card has a culture repel rate. My pure guess would be that if you have a cap in a fleet orbiting a planet then it applies that repel rate. So as a culture defense you can have the cap ship sitting around your vulnerable planet or as an attacking ship is lowers enemy culture in that system so eventually you can colonize it if the culture is too strong.

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        • #5
          Re: Econ domination

          Advent have a particular lvled ability that allows them to repel culture. I forgot what it's called. Nevertheless, since it seems they're the only one with the ability, they obviously have a cultural advantage (religious zealots they are). They've also got the Dominion Gun, which basically temporarily shuts down an opposing planet's culture and spreads it through the system as well.

          Anyways, if you're really keen on fighting against culture, pick Advent.

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          • #6
            Re: Econ domination

            Originally posted by Gambit7 View Post
            Advent have a particular lvled ability that allows them to repel culture. I forgot what it's called. Nevertheless, since it seems they're the only one with the ability, they obviously have a cultural advantage (religious zealots they are). They've also got the Dominion Gun, which basically temporarily shuts down an opposing planet's culture and spreads it through the system as well.

            Anyways, if you're really keen on fighting against culture, pick Advent.
            Fighting against or fighting with culture. :) Yeah, Advent definitely seem to be the culture specialists. TEC definitely specialize in trade and refining. Vasari get the specializing in travel end-game. Just some racial differences I've noticed.

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            • #7
              Re: Econ domination

              Yeah, the more I play with Advent the more I realize they're turtle-riffic. You sit there spreading the "Unity" to your nearest neighbors so they cant expand. You just focus on small squadron sized fleets with high shields and hull, guardian cruiser n' such, plenty of beam turret defense, and you wait once you've got enough resources.

              Once you max out your cultural output you start shifting to Hostility. Kind of a boring way to play, but insipid.

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              • #8
                Re: Econ domination

                ya really Gambit.



                Interested in listening to guitar playing and a good conversation, look for me on TS.

                "Hope is for the weak. I hope for nothing. I work for things. That is the only way for events to unfold." -Cleverbot

                Comment


                • #9
                  Re: Econ domination

                  Everyone pretty much mentioned the methods of countering enemy cultural spread into your own planets:

                  1) Build broadcast centers.
                  2) Research civilian tech tree 3: happiness, cultural spread, etc.
                  3) Destroy enemy planets near affected area.
                  This isn't very effective either. If the hostile culture has spread beyond the system you wiped out then it takes a while before it drops down. Plus, you must make sure that system is not regained.
                  4) Place ships (specifically capital ships) in the affected planet system.
                  This doesn't work as well as the first two since only capital ships can decrease the hostile culture spread (and not be very much...usually only by a point or two per capital ship).
                  One additional one:
                  5) Destroy the enemy broadcast centers with hit-and-run fleets. Then follow up by destroying varying planets with the Novalith cannon (provided you are TEC).
                  |TG-18th| Acreo Aeneas
                  TG World of Tanks Clan Executive Officer
                  Former 9th & 13th

                  Pronounciation: Eh-Cree-Oh Ah-Nay-Ess
                  Still can't say it? Call me Acorn then. -.-





                  SSDs I Own: Kingston HyperX 3K (240 GB), Samsung 840 Pro (256 GB), Samsung 840 EVO (250 GB), Samsung 840 x 2 (120 GB), Plextor M5S (120 GB), OCZ Vertex (30 GB)

                  TG Primer and Rules

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                  • #10
                    Re: Econ domination

                    One additional one:
                    5) Destroy the enemy broadcast centers with hit-and-run fleets. Then follow up by destroying varying planets with the Novalith cannon (provided you are TEC).[/QUOTE]

                    I was wondering about those cannons, is there a limit on production of the platforms?



                    Interested in listening to guitar playing and a good conversation, look for me on TS.

                    "Hope is for the weak. I hope for nothing. I work for things. That is the only way for events to unfold." -Cleverbot

                    Comment


                    • #11
                      Re: Econ domination

                      The Novalith is limited by how many logistic slots you have available per planetary system. Most planets are only able to house 3 of those at most.

                      Another thing to keep in mind is that the Novalith's range is within a solar/star system only. It can not fire across to another solar/star system.
                      |TG-18th| Acreo Aeneas
                      TG World of Tanks Clan Executive Officer
                      Former 9th & 13th

                      Pronounciation: Eh-Cree-Oh Ah-Nay-Ess
                      Still can't say it? Call me Acorn then. -.-





                      SSDs I Own: Kingston HyperX 3K (240 GB), Samsung 840 Pro (256 GB), Samsung 840 EVO (250 GB), Samsung 840 x 2 (120 GB), Plextor M5S (120 GB), OCZ Vertex (30 GB)

                      TG Primer and Rules

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                      • #12
                        Re: Econ domination

                        Originally posted by Acreo Aeneas View Post
                        The Novalith is limited by how many logistic slots you have available per planetary system. Most planets are only able to house 3 of those at most.
                        I believe the Novalith Cannon uses tactical slots and not logistics slots. All planetary systems except asteroids (terran, volcanic, arctic, desert) can be upgraded to a maximum of 35 slots, and the novalith cannon takes up 16 - so you can only have one per planet.

                        Originally posted by Acreo Aeneas View Post
                        Another thing to keep in mind is that the Novalith's range is within a solar/star system only. It can not fire across to another solar/star system.
                        I was never been able to test this out. This is good to know!

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                        • #13
                          Re: Econ domination

                          Actually, the Novalith can fire to other solar systems, but it will take a while for the shot to get there.

                          |TG-Irr|JamesTerror

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                          • #14
                            Re: Econ domination

                            Originally posted by Ainselie View Post
                            I believe the Novalith Cannon uses tactical slots and not logistics slots. All planetary systems except asteroids (terran, volcanic, arctic, desert) can be upgraded to a maximum of 35 slots, and the novalith cannon takes up 16 - so you can only have one per planet.
                            Whoops. Thanks for correcting my mistake Ainselie. :row__577:

                            2 per planet if the planet you're building them in is within your protected empire. ;)

                            Originally posted by JamesTerror
                            Actually, the Novalith can fire to other solar systems, but it will take a while for the shot to get there.
                            So Ghambit was wrong! Ha! I knew my Novalith fired a shot... :D
                            |TG-18th| Acreo Aeneas
                            TG World of Tanks Clan Executive Officer
                            Former 9th & 13th

                            Pronounciation: Eh-Cree-Oh Ah-Nay-Ess
                            Still can't say it? Call me Acorn then. -.-





                            SSDs I Own: Kingston HyperX 3K (240 GB), Samsung 840 Pro (256 GB), Samsung 840 EVO (250 GB), Samsung 840 x 2 (120 GB), Plextor M5S (120 GB), OCZ Vertex (30 GB)

                            TG Primer and Rules

                            Comment


                            • #15
                              Re: Econ domination

                              what is the Empire's long range tactical devise?



                              Interested in listening to guitar playing and a good conversation, look for me on TS.

                              "Hope is for the weak. I hope for nothing. I work for things. That is the only way for events to unfold." -Cleverbot

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