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When you know where the pirates will likely strike and you have 2 or 3 greenhorn cap ships with a support fleet waiting for them to sop up all the XP.
If you have a strong economy and can afford to invest in it, you can also drive up the price of the bounty to force your enemy to spend more, and then lose the bidding and take the hit anyway. When the next round comes, you will already have the highest bounty in the pot ready for bidding. Just be sure that you have not left your flank open to a concurrent attack from your foe while you're dealing with the pirates.
It depends on who the target is and how strong of a military that person has.
It the other team is targeting a weak player on your side, then it's usually a good idea to get everyone else to contribute to the bounty on another enemy player. This is especially true after the game has progressed for a few hours (those pirate fleets are huge in a 4v4 after about 3-4 hours).
|TG-18th| Acreo Aeneas
TG World of Tanks Clan Executive Officer Former 9th & 13th
Pronounciation: Eh-Cree-Oh Ah-Nay-Ess
Still can't say it? Call me Acorn then. -.-
SSDs I Own: Kingston HyperX 3K (240 GB), Samsung 840 Pro (256 GB), Samsung 840 EVO (250 GB), Samsung 840 x 2 (120 GB), Plextor M5S (120 GB), OCZ Vertex (30 GB)