Operation Flying Quincy
Operation Flying Quincey is set on the island of Lingor. There is the possibility of hostile presence in the heavy jungle section to the north. You will be conducting a patrol at 000 hrs and in the middle of a thunder storm and heavy fog. You must simply patrol to three checkpoints and ensure they are clear. But enemy may be lurking nearby, waiting for you to come closer, waiting for the perfect shot, waiting for the right time...
This mission will feature the USMC with realistic squad layouts. 3 fire teams per squad, holding a FT leader, Rifleman, Automatic Rifleman, and Assistant. This mission will put an absolute emphasis on fire team formations, communication, and (my most favorite) firing and maneuvering. As in real life, sitting still will get you killed.
Join the fun on a dark stormy night with intelligent script driven AI that will react to you, and try to flank you! Watch your six!
This event is open to ALL players. Supporting Members will get preference.
We will be enforcing "dead men can't talk" rules. This means that if players are killed, they can't make death gurgle noises or any other sound that indicates their death. If you wish to talk please move to the seagull channel, or ask to be moved, as and an admin will move you.
Players will be required for TeamSpeak roll call 30 minutes before step-off. We will use TeamSpeak as the primary form of communication.
What not to post:
"Do I have to sign up?" -- Yes you do!
"It's not fair! I keep getting pushed out by Supporting Members!" -- Become One!
"Can you change the date?" -- No, the date is confirmed.
"Can I come late?" -- Yes and No. You may be late but you will have to wait until the mission is over and the next one starts. Usually only one mission is played depending on player numbers after the first mission ends.
"I've signed-up late and am a reserve. What are my chances of getting to play?" -- Very good! There are always a couple drop-outs or no-shows on the day of the event.
Date: Saturday April 28th
Time: 2pm EST (GMT-5)
Roll Call: 1:30pm EST
The following are required to play in this event:
Arma 2: Combined Operations
Important! Players who do not show up without notice for a session may be precluded from participating in the following session. Please don't let your team mates down! Only sign up if you intend to play, and you must provide at least 24 hours if you need to withdraw.
Specialty Roles will be determined based information supplied in sign-up posts. All players are strongly encouraged to step forward as leaders.
Please use the following template in your post for signing up. You must provide all relevant information.
In Game Name:
In-House Division (Unaffiliated if none):
Specialities (Include Vehicles):
Are you a TG Pathfinder?
When signing up make sure to add which position you'd like to play.
Be sure to sign up early! Signing up is mandatory.
Supporting Members get first precedence in the order that they sign up, then Pathfinders, then Non-Supporting Members afterwards. Your Supporting Member status at the time of sign up determines which list you will be on. Once you post, you cannot become a Supporting Member later to work your way up the list.
Again, reserves are urged to show up for roll call 15 minutes before the event. Your chances of being able to play are good, since there are always a few no-shows.
Server: "TacticalGamer.com BRAVO ACE"
Teamspeak Server IP: 22.214.171.124: 9988
Password: The server password is always given out on Teamspeak ONLY prior to the event.
|TG-Irr| Balfa (can't make it)
|TG-31st| Intrepid (can't make it)
|TG-Irr| Chief (can't make it)
[RGG] Rusty (can't make it)
|TG-18th| Lord Fuzzywig
|TG-Irr| Jack Bauer