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TGU Basic Artillery Class

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  • [ANNOUNCEMENT] TGU Basic Artillery Class

    TGU Basic Artillery Course

    Date : Nov.3rd 2012
    Time : 1700-1900 ZULU

    Players will be required for TeamSpeak roll call in the "Armed Assault (default channel)" 30 minutes before the module.
    (Within the ArmA: Armed Assault TS channel)

    Anyone who is not present 5 mins before the scheduled start time will be counted as absent and will be disallowed from participating in the next module run for the game in which the module was missed.

    MODULE NAME: TGU Basic Artillery

    Basic knowledge of ACRE.
    Knowledge of ACE Interaction keys
    Installation of TeamSpeak.
    Installation of ARMA2:OA
    Installation of ACEII
    Artillery Comms Information: Click me
    Referrence Guide: Click me

    Course will start without you; if you have not met the pre-requisites but signed up.

    Instructor: Garthra
    Assistant Instructor : TBD

    What not to post:
    *What time will it be in my time zone? Work it out.
    *Are non-supporting members allowed to participate? Yes. However, supporting members get priority.
    *Can you change the date? No, the date is confirmed.
    *I'm on the reserve list. How good are my chances of playing if I show up? Good, so show up early, wait for drop outs.

    Quick Session Information
    Date: Nov. 3rd 2012
    Time: 1700-1900 ZULU
    Be on Teamspeak By: 1630 ZULU
    Estimated Duration: 2 hours +/- 15mins
    Server: Server & Password Given in Team-speak
    Module: TGU Basic Artillery Course
    Number of Students: 10 Max.
    Credit badge: To follow.

    Ground Rules

    Once on the server, hold your fire until specifically instructed to do so. This is very important so that your instructor can address everyone without background noise of weapons fire or explosions.
    Listen to your instructor and follow their directions.

    It is important that everyone listen to the instructor and be ready to follow instructions so that the material in the module can be covered in a timely manner. The more the instructor has to be off-topic the longer the module will take to complete.

    Minimize Com Chatter.
    Questions are greatly encouraged as part of the learning process, but many people may have questions at once. Instructors will address your questions when it is appropriate.

    How Spots Are Assigned:
    The first priority will be given to Supporting Members above non-Supporting Members. Followed by Pathfinders, and non-Supporting members.

    A reserve list will be made up when all the playing spots are filled. Supporting members, once again, have priority. When a player with a spot cancels, they will be replaced by the first person on the reserve list.

    How to sign up?

    Important, Players who are no-show without notice for a session will be precluded from participating in the following session for the game where they were absent.
    Don't let your team mates down! Only sign up if you can make it.
    Because class spaces are limited, please don't take a spot unless you're confident you can play.

    To sign up, please simply reply with the following format:

    1) Your Forum name:
    2) Your in-game name :
    3) Supporting member (yes/no):
    4) Are you a Pathfinder? (yes/no):

    Please reply to this message with the above information if you wish to sign up.

    Players will be signed up on a first-come first-served basis.
    Supporting Members get precendence in the order they sign up, then Non-Supporting Members afterwards.
    Your SM status at the time of signup determines which list you will be on.
    Once you post, you cannot become a SM later to work your way up the list.
    You can cancel, but if you reconfirm, you will find yourself at the bottom of the roster.
    You may not hand over your spot to another specific player.
    Your spot will be given to the next available player.
    Most importantly, do not be late!
    Last edited by LowSpeedHighDrag; 11-01-2012, 12:14 AM.

    TGU Instructor TG Pathfinder

    Former TGU Dean Former ARMA Admin Former Irregulars Officer

    "Do not seek death. Death will find you. But seek the road which makes death a fulfillment." - Dag Hammarskjold

  • #2
    Re: TGU Basic Artillery Class

    1) Your Forum name: JakTehLad
    2) Your in-game name : JakTehLad
    3) Supporting member (yes/no): No
    4) Are you a Pathfinder? (yes/no): No


    • #3
      Re: TGU Basic Artillery Class

      1) Your Forum name: Finestyle
      2) Your in-game name : |TG-1st|Finestyle[MIP]
      3) Supporting member (yes/no): Yes
      4) Are you a Pathfinder? (yes/no): No

      I have already completed the basic class but would like to sit in on the lesson (or maybe take part if there is room) to refresh my memory in preparation for the intermediate class on Sunday.
      It matters not what letters or numbers come before my name, I'll always be 1stMIP.


      "It is all about being a teamplayer. Give a kitchen sink to a teamplayer and he'll find a way to support his squad with it."
      - John_CANavar (Marshall & Founder of the 1st Mechanized Infantry Platoon)


      • #4
        Re: TGU Basic Artillery Class

        1) Your Forum name: John CANavar
        2) Your in-game name : |TG-1st|John_C [MIP]
        3) Supporting member (yes/no): Yes
        4) Are you a Pathfinder? (yes/no): No


        • #5
          Re: TGU Basic Artillery Class

          1) Your Forum name: DeF
          2) Your in-game name : DeF (aka Tom)
          3) Supporting member (yes/no): Yes
          4) Are you a Pathfinder? (yes/no): No

          I love the smell of artillery in the morning. Bacon and shells at 11:30am. :row__591:


          • #6
            Re: TGU Basic Artillery Class

            1) Your Forum name: kOepi
            2) Your in-game name : kOepi
            3) Supporting member (yes/no): no, not at the moment
            4) Are you a Pathfinder? (yes/no): No
            what's the value of so called "tactics" and "teamwork", when I am better and faster alone?


            • #7
              Re: TGU Basic Artillery Class


              Time change here may be an issue...will confirm

              Canadjun, eh?


              • #8
                Re: TGU Basic Artillery Class

                1) Your Forum name: Grunt
                2) Your in-game name : |TG-1st|Grunt
                3) Supporting member (yes/no): Yes
                4) Are you a Pathfinder? (yes/no): Yes

                using this chart I read 1700 zulu as 10 p.m. EST. Can someone on the TGU staff confirm. That doesn't seem to make sense to me as it's middle of the night for our Euro guys.


                ahhh...never mind...I read the chart backwards...der...that would be noon to two p.m. on the Eastern Seaboard. 9 y/o has a 60 min soccer game starting at 10:30 in a neighboring community. I may not be home in time for the roll call but would like to join in progress if possible. .
                ARMA Admin (retired)
                Pathfinder-Spartan 5


                • #9
                  Re: TGU Basic Artillery Class

                  Click image for web result.





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